Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 4193934184855526701 1 Chadd the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Nov 3, 2023. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (64 turns). Chadd the Conjurer (Octopode Conjurer) Turns: 64, Time: 00:00:55 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 3/3 EV: 13 Int: 20 God: Gold: 5 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} Potions a - a potion of magic c - a potion of haste {unknown} Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. The quokka is severely wounded. Unknown command. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Unknown command. Magic restored. A quokka comes into view. A quokka is nearby! A rat comes into view. Found a scroll labelled WUIGAJ NAICW. You see here 3 gold pieces. The helpless quokka fails to defend itself. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. Your squeeze misses the quokka. The quokka bites you but does no damage. You barely miss the quokka. Your grab misses the quokka. The quokka closely misses you. The quokka bites you. You closely miss the quokka. Your grab misses the quokka. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the quokka. Your grab misses the quokka. The quokka misses you. You barely miss the quokka. Your grab misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. You grab the quokka. You constrict the quokka. The quokka bites you. You die... .. #.# ## #.# ##.# ##.## .... ...# #..##..####### #.....r...?.. #...@...r... ##..######## #.#.#### ##.##....# #......#.# #.#####...# # #####.## #.....# #.###.# You could see a quokka and a rat. Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chadd the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 64 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 6 Constrict || 1 Cast: Magic Dart || 3 Stab: Sleeping || 1 Armour: Skin || 1 Dodge: Dodged || 2