Dungeon Crawl Stone Soup version 0.32-a0-1198-g7932608573 (webtiles) character file. Game seed: 5799139697828540263 694 Chadd the Shooter (level 7, -1/52 HPs) Began as a Coglin Hexslinger on May 19, 2024. Slain by a water moccasin (9 damage) ... on level 5 of the Dungeon. The game lasted 00:10:26 (2841 turns). Chadd the Shooter (Coglin Hexslinger) Turns: 2841, Time: 00:10:26 Health: -1/52 AC: 2 Str: 9 XL: 7 Next: 64% Magic: 2/3 EV: 12 Int: 12 God: Gold: 83 SH: 0 Dex: 18 Spells: 2/11 levels left rFire . . . a - +1 sling {Daisaku} rCold . . . o - +1 hand cannon (antimagic) {Tomás} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 291 gold pieces. You spent 208 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling (weapon) {Daisaku} d - a -2 sling {Udom} o - a +1 antimagic hand cannon (offhand) {Tomás} Missiles p - 4 poisoned darts Armour c - a +0 robe (worn) r - a +1 scale mail of cold resistance Scrolls b - 2 scrolls of poison e - 2 scrolls of noise {unknown} g - 3 scrolls of summoning {unknown} h - a scroll of teleportation {unknown} k - a scroll of brand weapon {unknown} l - a scroll of blinking {unknown} n - 3 scrolls of identify {unknown} q - a scroll of fear {unknown} Potions f - 4 potions of curing i - 2 potions of invisibility {unknown} j - 2 potions of haste {unknown} m - a potion of magic {unknown} Skills: + Level 3.2 Fighting * Level 4.4 Ranged Weapons + Level 2.9 Dodging + Level 2.8 Spellcasting + Level 3.7 Hexes * Level 0.8 Translocations + Level 2.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 9% 2 b - Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 c - Sigil of Binding Hex 10% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 19% 1 Magic Dart Conj 4% 1d3 26% 1 Necrotise Necr 4% 1d4 26% 1 Sting Conj/Alch 4% 1d3 26% 1 Summon Small Mammal Summ 4% N/A 26% 1 Blink Tloc 6% N/A 26% 2 Call Imp Summ 2% N/A 36% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 2% N/A 36% 2 Inner Flame Hex/Fire 8% N/A 22% 3 Cause Fear Hex 5% N/A 47% 4 Mephitic Cloud Conj/Alch/Air 1% N/A 58% 3 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Elyvilon Ru Trog Shops: D:4 *:?*( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are poisoned. The water moccasin poisons you! Your magical contamination has completely faded away. Fire: a) +1 sling {Daisaku} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (magical condensation, heavily wounded, 46% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a slug. The slug barely misses the water moccasin. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. It was a potion of curing. You feel better. The water moccasin bites you! The water moccasin bites you. Fire: a) +1 sling {Daisaku} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 46% to hit) Okay, then. Fire: a) +1 sling {Daisaku} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 46% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. You shoot a slug. The slug barely misses the water moccasin. The water moccasin barely misses you. The water moccasin bites you but does no damage. Fire: a) +1 sling {Daisaku} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 46% to hit) You shoot a slug. The slug misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... ##....P..... .. ###......♣...♣ .# #.........#+#. . ##.<#....P## .. ###...#....P# . #..........P## ###.#.#....PP# . #.#.##..°.PPP... #......°@°...... ...>...####S....... .......## .#.!..... ....#### #. #...... #..# .. ...#.. ... #.. ..## . .# ### ## You could see a water moccasin. Vanquished Creatures Sigmund (D:3) An ogre (D:4) A phantom (D:4) A bombardier beetle (D:3) A jelly (D:5) An orc priest (D:4) 5 hounds 6 adders 2 dart slugs A ribbon worm (D:2) 18 orcs 2 bats 2 endoplasms 5 goblins 3 hobgoblins 4 quokkas 8 ball pythons 2 frilled lizards (D:3) 6 rats 70 creatures vanquished. Vanquished Creatures (others) An arcanist (D:4) 1 creature vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chadd the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 106 | D:1 | You fall into a shaft and drop 1 floor! 137 | D:2 | Reached skill level 2 in Ranged Weapons 137 | D:2 | Reached XP level 2. HP: 21/21 MP: 3/3 140 | D:2 | Learned a level 2 spell: Jinxbite 206 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 749 | D:2 | Identified the +7 trident of Cheibriados's Wrath {freeze, | +Blink Will+ rCorr} 831 | D:3 | Reached skill level 3 in Ranged Weapons 882 | D:3 | Reached XP level 4. HP: 8/33 MP: 2/5 1092 | D:3 | Noticed Sigmund 1282 | D:3 | Killed Sigmund 1283 | D:3 | Reached skill level 1 in Fire Magic 1283 | D:3 | Reached XP level 5. HP: 29/39 MP: 1/7 1283 | D:3 | Reached XP level 6. HP: 34/46 MP: 1/8 1383 | D:3 | Found a sacrificial altar of Ru. 1392 | D:3 | Found a snail-covered altar of Cheibriados. 1528 | D:3 | Found a white marble altar of Elyvilon. 1868 | D:4 | Found Xihus's General Store. 1916 | D:4 | Found Reen's Book Emporium. 1968 | D:4 | Found Anlusob's Antique Weapon Boutique. 1971 | D:4 | Bought a glowing hand cannon for 208 gold pieces 2060 | D:4 | Reached skill level 4 in Ranged Weapons 2157 | D:4 | Found Usty's Magic Scroll Emporium. 2174 | D:4 | Reached XP level 7. HP: 52/52 MP: 1/10 2334 | D:4 | Found Goiv's General Store. 2426 | D:4 | Found a bloodstained altar of Trog. 2457 | D:4 | Noticed a wizard 2464 | D:4 | Killed a wizard 2600 | D:5 | Entered Level 5 of the Dungeon 2653 | D:5 | Learned a level 4 spell: Dimensional Bullseye 2657 | D:5 | Learned a level 3 spell: Sigil of Binding 2841 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, hex_tiny D:2: layout_basic D:3: minmay_chambers_of_threes, layout_rooms, elyvilon_altar_1, mainiacjoe_overflow_swirl, chequers_serial_rivers_micro_d, uniq_sigmund D:4: layout_cave_pools, trog_wizard, serial_shops, shop, shop, shop, shop, kennysheep_mini D:5: layout_cave_pools, serial_park, serial_park_gazebo [serial_park_minivault_5x5_4], serial_park_square3 [serial_park_minivault_5x5_1], serial_park_square2, kennysheep_generic_room_10 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 2 3 4 | 4.4 Hexes | 3 | 3.7 Fighting | 2 3 | 3.2 Dodging | 2 | 2.9 Fire Magic | 1 2 | 2.1 Spellcasting | 2 | 2.8 Translocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 122 | 124 | 30 || 276 Hand cannon | | 26 | 30 || 56 Cast: Jinxbite | 1 | 9 | 4 || 14 Use: Potion | | | 1 || 1 Armour: Robe | 17 | 11 | 11 || 39 Dodge: Dodged | 12 | 10 | 9 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2896 | 2627 | 269 | 197 | 1993 | 5 | 579.2 | Dungeon | 2896 | 2627 | 269 | 197 | 1993 | 5 | 579.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 952 daAuts D:3: 839 daAuts D:4: 746 daAuts D:5: 250 daAuts D:1: 107 daAuts