Dungeon Sprint DCSS version 0.26-a0-660-gc07710193c (webtiles) character file. Game seed: 10146673412886352468 90 ChampionHyena the Skirmisher (level 4, 0/44 HPs) Began as a Ghoul Monk on Oct 6, 2020. Splashed by a jelly's acid (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:42 (69 turns). ChampionHyena the Skirmisher (Ghoul Monk) Turns: 69, Time: 00:00:42 Health: 0/44 AC: -2 Str: 14 XL: 4 Next: 56% Magic: 3/3 EV: 14 Int: 5 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: corroded, hasted, very quick A: rotting body, claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions e - 2 potions of magic Skills: + Level 5.8 Fighting + Level 4.8 Dodging + Level 5.0 Stealth + Level 5.8 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Your Unarmed Combat skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You have reached level 4! The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * There is an open door here. Things that are here: a +0 shortbow; 14 arrows; a centaur corpse You scratch the jelly. Your claws burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. You scratch the jelly. Your claws burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly hits you but does no damage. You scratch the jelly. The acid corrodes you! Your claws burn! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...')....@JhsO.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a scorpion, a hound and a jelly. Vanquished Creatures A centaur (D) A dart slug (D) 3 goblins (D) A frilled lizard (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ChampionHyena the Ghoul Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 14 | D | Reached XP level 2. HP: 21/27 MP: 1/1 56 | D | Noticed a centaur 56 | D | Noticed a scorpion 56 | D | Noticed an ogre 65 | D | Killed a centaur 65 | D | Reached skill level 5 in Fighting 65 | D | Reached skill level 5 in Stealth 65 | D | Reached skill level 5 in Unarmed Combat 65 | D | Reached XP level 3. HP: 15/37 MP: 2/2 65 | D | Reached XP level 4. HP: 18/44 MP: 3/3 68 | D | HP: 2/44 [acid (5)] 69 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 4 | 4.8 Unarmed Combat | 4 5 | 5.8 Fighting | 4 5 | 5.8 Stealth | 5 | 5.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 17 | 3 || 20 Punch | 1 | || 1 Use: Potion | 3 | || 3 Armor: Robe | 2 | 1 || 3 Dodge: Dodged | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 42 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 42 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 66 daAuts