Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 7932993196280066575 1 Chaoticas the Slasher (level 1, 23/23 HPs) Began as a Gnoll Cinder Acolyte on Aug 15, 2023. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:02:04 (50 turns). Chaoticas the Slasher (Gnoll Cinder Acolyte) Turns: 50, Time: 00:02:04 Health: 23/23 AC: 2 Str: 13 XL: 1 Next: 20% Magic: 4/4 EV: 11 Int: 13 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 7 Spells: 5/5 levels left rFire + . . a - -1 falchion (flame) {long} rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 6.4 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 5.3 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 30% 2d6 4% 2 Inventory: Hand Weapons a - a -1 falchion of flaming (weapon) {long} Missiles c - 3 javelins (quivered) {throwing} Armour b - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5950 Altars: ... ... ..# ##### #?#####8<8#### ∆ #.##.........# #.#8.........8# #.#...8...8...# .###.#########.#8.........8# .............†@##.........## ####.####.#####............. ..... #######....###. ......#.. ....## ......... ... ..... #######... .. .### .... . ..... There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4770) Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'so you fail to move' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'saying\' Options error: Missing colour in message_colour setting: '\"No\' Options error: Missing colour in message_colour setting: 'no\' Options error: Missing colour in message_colour setting: 'no!\"' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'and clutches his wounds' Options error: Missing colour in message_colour setting: '\"What am I doing in here\?\"' Options error: Missing colour in message_colour setting: 'briefly' Options error: Missing colour in message_colour setting: 'now there\.\"' Options error: Missing colour in message_colour setting: 'my child' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'you see no one' Options error: Missing colour in message_colour setting: 'you\'re it!\"' Options error: Missing colour in message_colour setting: 'Boring in death\"' Options error: Missing colour in message_colour setting: 'baby\' Options error: Missing colour in message_colour setting: 'burn!\"' Options error: Missing colour in message_colour setting: 'mortal\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'this looks better\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'my (child|children)!\"' Options error: Missing colour in message_colour setting: 'stopping explore' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, Chaoticas the Gnoll Cinder Acolyte. The marvelous Orb of Zot lies far below, as if waiting for you to find it. The flames of Ignis gently warm you. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. A quokka comes into view. You don't know any spells. Okay, then. You don't know any spells. Okay, then. You're too inexperienced to learn that spell! You miss the quokka. The quokka closely misses you. You hit the quokka. You burn the quokka. You bite the quokka. The quokka bites you. 😕 HP[-1] You take 1 damage, and now have 22/23 hp. You barely miss the quokka. Your bite misses the quokka. The quokka barely misses you. 😎 HP[+1] Your hp is fully restored (23). You completely miss the quokka. The quokka bites you but does no damage. You barely miss the quokka. The quokka bites you. 😕 HP[-5] You take 5 damage, and now have 18/23 hp. MASSIVE DAMAGE!! (PAUSE) You hit the quokka. You burn the quokka. You kill the quokka! You start resting. 😎 HP[+5] Your hp is fully restored (23). You see here a quokka corpse. c - 3 javelins {throwing} You see here a quokka corpse. You have 0 gold pieces. Okay, then. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total ---------------------------++------- Melee: Falchion || 6 Bite || 1 Armour: Robe || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chaoticas the Gnoll Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 4/4 0 | D:1 | magus.rc [v1.9.6] 50 | D:1 | Quit the game Vanquished Creatures A quokka (D:1) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Falchion || 6 Bite || 1 Armour: Robe || 1 Dodge: Dodged || 2 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 18 | 0 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 18 | 0 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts