Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 17116257744742495051 79 CharCantWin the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Nov 8, 2024. Incinerated by a bombardier beetle (3 damage) ... with a burning spray ... on level 2 of the Dungeon. The game lasted 00:03:57 (1150 turns). CharCantWin the Conjurer (Deep Elf Conjurer) Turns: 1150, Time: 00:03:58 Health: -1/24 AC: 4 Str: 4 XL: 4 Next: 16% Magic: 10/12 EV: 12 Int: 25 God: Gold: 37 SH: 0 Dex: 15 Spells: 10/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.66/turn %: no passive effects @: on fire, glowing A: magic regeneration, iridescent scales 1, thin skeletal structure 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - an amulet of magic regeneration (around neck) Scrolls f - a scroll of identify {unknown} g - 2 scrolls of teleportation {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} h - a potion of might {unknown} Skills: + Level 3.2 Dodging + Level 3.4 Stealth * Level 4.3 Spellcasting + Level 4.8 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are partially covered in iridescent scales. (AC +2) You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is lightly wounded. The liquid fire burns you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (lightly wounded, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is lightly wounded. The liquid fire burns you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (lightly wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. Your bones become slightly less dense. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (moderately wounded, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is moderately wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (moderately wounded, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is moderately wounded. The liquid fire burns you! You die... ....... .# ..#.#.#.#.# #.# ........... #.# ......#...# ### #.## #......... ...( ... # ......#.# (.... #.# .# #...... ....>.###.# .# #...... ......B@..##.#####.....[ ## ......##.........##.###. .# ..... #.....###.##.##.. .# .... #.#.#####.##.##.. <#### ##. ...#.##........... ....# # #####.##.##.##..... ###.# #... #.##.##.####### #.# #...# #.......# #.# #...########.#### You could see a bombardier beetle. Vanquished Creatures 4 gnolls (D:2) 2 dart slugs (D:1) 5 ball pythons 2 bats 2 endoplasms 2 giant cockroaches (D:1) 4 goblins (D:1) A hobgoblin (D:1) A kobold (D:2) 4 quokkas 3 frilled lizards 6 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CharCantWin the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 135 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 817 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 903 | D:2 | Reached XP level 4. HP: 5/24 MP: 8/12 1148 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1148 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1150 | D:2 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, minmay_misc_feat_chi D:2: layout_loops_cross, hangedman_decor_lopped Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.2 Spellcasting | 4 | 4.3 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 55 | 21 || 76 Use: Potion | 1 | 1 || 2 Armour: Robe | 4 | || 4 Dodge: Dodged | 7 | 1 || 8