Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 15949080290848007104 43 CharCantWin the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on Nov 8, 2024. Mangled by a gnoll ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:14 (901 turns). CharCantWin the Conjurer (Deep Elf Conjurer) Turns: 901, Time: 00:03:15 Health: -7/19 AC: 2 Str: 4 XL: 3 Next: 37% Magic: 1/10 EV: 11 Int: 24 God: Gold: 60 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration, talons 1, wild magic 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of fog d - a scroll of teleportation {unknown} g - a scroll of fear {unknown} h - a scroll of brand weapon {unknown} Potions b - a potion of magic f - a potion of might {unknown} Skills: * Level 2.8 Dodging + Level 2.6 Stealth + Level 3.5 Spellcasting + Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 94% 2d7 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 13% 3d8 52% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have sharp toenails. Your spells are harder to cast, but more powerful. Message History You see here a throwing net. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net. You tear a large gash into the net. You struggle against the net. You struggle against the net. The gnoll barely misses you. You rip the net and break free! The gnoll hits you with a +0 flail! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Your toenails lengthen and sharpen. You feel less in control of your magic. x2 The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #... .....##..# ##..# ##...#..# .... #.......# #..####..# #....... #....)...# ##.##..# #.# #.##..# #K# #.####.##... #g# #....<....## #@# #####..†#### #.## #.....# # #..## #.......## ##...####.........# #.......+.........+ ##..)####.........# #..## ##.......## #..# ##.# You could see a gnoll and a kobold. Vanquished Creatures 2 gnolls (D:2) 3 ball pythons 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins 2 hobgoblins (D:1) 4 quokkas (D:1) 3 bats A frilled lizard (D:1) A kobold (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CharCantWin the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 163 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 756 | D:1 | Learned a level 2 spell: Searing Ray 782 | D:2 | Reached skill level 5 in Conjurations 885 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/9 899 | D:2 | Gained mutation: You have sharp toenails. [potion of | mutation] 899 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 899 | D:2 | Gained mutation: Your spells are harder to cast, but more | powerful. [potion of mutation] 901 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, minmay_misc_feat_columns D:2: layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.8 Stealth | | 2.6 Spellcasting | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 42 Searing Ray || 1 Use: Scroll || 4 Potion || 1 Armour: Robe || 6 Dodge: Dodged || 7