Charcat Level 1 of the Dungeon (4, -21, D:1) 7 stones (12, -13, D:1) a +0 club (23, -26, D:1) a +0 hand axe (23, -12, D:1) 18 sling bullets (23, 11, D:1) 18 stones (37, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (21, -22, D:2) 20 stones (30, -3, D:2) 25 stones (31, 0, D:2) a cursed -1 club (38, -17, D:2) a +0 robe (42, -8, D:2) a +0 hunting sling (49, -13, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 spear a cursed +0 ring mail a +0 club (1, -2, D:3) a +0 mace (1, 1, D:3) a +0 giant spiked club (2, -3, D:3) a +0 club (20, 0, D:3) a +0 whip (29, 13, D:3) 23 stones (31, -4, D:3) a +0 club (35, -7, D:3) a +0 club (37, 21, D:3) 10 poisoned darts Level 4 of the Dungeon [Shop] Zewux's Book Shoppe a book of Maledictions (300 gold) a book of Frost (420 gold) the Volume of Flying Transmutation (750 gold) Spells Type Level Known a - Wereblood Transmutation 2 no b - Spider Form Transmutation/Poison 3 no c - Lightning Bolt Conjuration/Air 5 no d - Conjure Ball Lightning Conjuration/Air 6 no a book of Minor Magic (240 gold) a book of Misfortune (240 gold) a book of Party Tricks (600 gold) a book of Cantrips (240 gold) a book of Cantrips (240 gold) a book of Conjurations (360 gold) (0, 0, D:4) a scroll of enchant armour (3, -6, D:4) a +0 whip (5, 3, D:4) a +0 dagger a +0 club a +0 short sword (9, -6, D:4) a +0 ring mail (11, 21, D:4) a ball python corpse (15, 20, D:4) 5 javelins (25, -14, D:4) a +0 giant spiked club (28, -10, D:4) 5 poisoned darts (33, -11, D:4) a +0 robe a +0 dagger (34, -24, D:4) a +0 giant club (39, -6, D:4) a +0 buckler (52, 8, D:4) 22 stones (53, 3, D:4) a leopard gecko corpse (skeletalised by now)