Dungeon Crawl Stone Soup version 0.26-a0-800-g517d6fe721 (webtiles) character file. Game seed: 59518010788231267 4 Charmandara the Shield-Bearer (level 1, 0/16 HPs) Began as an Octopode Fighter on Nov 12, 2020. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:19 (95 turns). Charmandara the Shield-Bearer (Octopode Fighter) Turns: 95, Time: 00:00:20 Health: 0/16 AC: 1 Str: 15 XL: 1 Next: 60% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 8 Dex: 11 Spells: 0/0 levels left rFire + . . SeeInvis . - Unarmed rCold + . . Faith . a - +0 kite shield rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec + Harm . (no ring) rCorr + Rampage . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -12), resistant A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 kite shield (worn) Potions b - a potion of might Skills: + Level 3.0 Fighting - Level 3.0 Dodging + Level 3.0 Shields * Level 2.2 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, Charmandara the Octopode Fighter. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. As you open the door, it creaks loudly! You hear an angry hiss. There is an open door here. A ball python comes into view. The ball python hisses angrily. You barely miss the ball python. Your grab misses the ball python. Your squeeze misses the ball python. You block the ball python's attack. The ball python grabs you. The ball python constricts you. The ball python misses you. The ball python constricts you. You take 2 damage, and have 14/16 hp. You barely miss the ball python. You grab the ball python. You constrict the ball python. The ball python closely misses you. The ball python constricts you. You take 1 damage, and have 13/16 hp. You tentacle-slap the ball python. You kill the ball python! A goblin comes into view. It is wielding a +2 dagger of venom. You see here a sapphire potion. Health restored: 16 c - a sapphire potion The goblin shouts! A hobgoblin comes into view. It is wielding a +0 club. The goblin hits you but does no damage. You are poisoned. You closely miss the goblin. The hobgoblin shouts! You grab the goblin. Your squeeze misses the goblin. You constrict the goblin. You feel sick. The goblin hits you with a +2 dagger of venom. You are lethally poisoned! You take 5 damage, and have 11/16 hp. MASSIVE DAMAGE!! Unknown command. You tentacle-slap the goblin. You kill the goblin! You feel sick. You take 2 damage, and have 9/16 hp. Unknown command. It was a potion of resistance. You feel protected. You feel sick. You take 1 damage, and have 8/16 hp. You feel sick. You take 1 damage, and have 7/16 hp. You feel sick. You take 1 damage, and have 6/16 hp. You barely miss the hobgoblin. Your grab misses the hobgoblin. * * * LOW HITPOINT WARNING * * * You feel sick. You block the hobgoblin's attack. You take 2 damage, and have 4/16 hp. You closely miss the hobgoblin. Your grab misses the hobgoblin. * * * LOW HITPOINT WARNING * * * You feel sick. You block the hobgoblin's attack. You take 1 damage, and have 3/16 hp. You tentacle-slap the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. * * * LOW HITPOINT WARNING * * * You feel sick. You block the hobgoblin's attack. You take 1 damage, and have 2/16 hp. You tentacle-slap the hobgoblin but do no damage. You squeeze the hobgoblin. You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/16 hp. You die... #.≈8≈.# #.≈≈≈.# #.≈#≈.# #+###'# ##### ##.# #...# #..# #...# #.##.#####...# # #............######.# ######......#.@.....# #......#.......# #......#..)....# #......#.....?.# #......#.......# #......+.......# #......###+###.# .# . There were no monsters in sight! Vanquished Creatures A ball python (D:1) A goblin (D:1) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Octopode Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 91 | D:1 | HP: 4/16 [poisoned by a goblin] 94 | D:1 | HP: 1/16 [poisoned by a goblin] 95 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, palyth_stone_intersect, st_stairs_8, solitary_fountain Action || total -------------------------++------- Melee: Unarmed || 9 Constrict || 3 Tentacles || 1 Use: Potion || 1 Dodge: Dodged || 2 Block: Kite shield || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 0 | 73 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 0 | 73 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 95 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------