Dungeon Crawl Stone Soup version 0.26.0-20-g3ca415f5b8 (webtiles) character file. Game seed: 17618996034721385567 18 Charmandara the Ogre Mage (level 2, -3/28 HPs) Began as an Ogre Hedge Wizard on Jan 24, 2021. Slain by a leopard gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:51 (1223 turns). Charmandara the Ogre Mage (Ogre Hedge Wizard) Turns: 1223, Time: 00:01:52 Health: -3/28 AC: -1 Str: 13 XL: 2 Next: 70% Magic: 0/7 EV: 10 Int: 15 God: Gold: 65 SH: 0 Dex: 8 Spells: 8/9 levels left rFire . . . SeeInvis . h - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn g - -4 ring of protection (curse) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +0 whip (weapon) (You took it off a goblin on level 2 of the Dungeon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery g - a cursed -4 ring of protection (left hand) (You found it on level 1 of the Dungeon) Potions d - 2 potions of lignification {!q} e - a potion of degeneration {unknown} f - a potion of cancellation {unknown} Skills: + Level 2.0 Fighting - Level 1.7 Dodging - Level 1.4 Stealth + Level 4.1 Spellcasting - Level 0.8 Conjurations - Level 0.8 Summonings - Level 0.8 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 20% 13% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 19% 2 Call Imp Summ 5% 19% 2 Slow Hex 3% 26% 2 Conjure Flame Conj/Fire 4% 41% 3 Mephitic Cloud Conj/Pois/Air 3% 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You see here a ball python skeleton. There is an open door here. There is a fountain of clear blue water here. There is a fountain of sparkling water here. f - a scroll labelled RIMAFF PASHUF You see here a +0 club. You see here 13 bolts. There is an open door here. You open the door. There is an open door here. You now have 65 gold pieces (gained 9). You open the door. There is an open door here. There is an open door here. Done exploring. As you read the scroll labelled RIMAFF PASHUF, it crumbles to dust. It is a scroll of identify. d - 2 potions of lignification Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. Found an emerald potion. Found two stone staircases leading up. There is a stone staircase leading up here. A giant cockroach comes into view. Spoiler Alert: The giant cockroach (asleep) is fast! Spoiler Alert: The giant cockroach is fast! A goblin comes into view. It is wielding a +0 whip. You see here an emerald potion. f - an emerald potion The giant cockroach bites you. Aim: a giant cockroach (0% to evade) The magic dart hits the giant cockroach. The giant cockroach barely misses you. Spoiler Alert: The giant cockroach is fast! Aim: a giant cockroach (moderately wounded, 0% to evade) The magic dart hits the giant cockroach. The giant cockroach bites you. Aim: a giant cockroach (severely wounded, 0% to evade) The magic dart hits the giant cockroach but does no damage. The giant cockroach bites you. Spoiler Alert: The giant cockroach is fast! Aim: a giant cockroach (severely wounded, 0% to evade) The magic dart hits the giant cockroach. The giant cockroach bites you. x2 Aim: a giant cockroach (almost dead, 0% to evade) The magic dart hits the giant cockroach. You kill the giant cockroach! Your Fighting skill increases to level 2! Aim: a goblin, wielding a +0 whip (0% to evade) The magic dart hits the goblin. The goblin hits you with a +0 whip. Aim: a goblin, wielding a +0 whip (severely wounded, 0% to evade) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you with a +0 whip. Unknown command. You don't have enough magic to cast that spell. You hit the goblin. You kill the goblin! A leopard gecko comes into view. The leopard gecko hisses angrily. Things that are here: a +0 whip; a goblin corpse h - a +0 whip h - a +0 whip (weapon) A bat comes into view. The leopard gecko hisses menacingly. Your magical contamination has completely faded away. Aim: a leopard gecko (0% to evade) The magic dart hits the leopard gecko. A quokka comes into view. The bat barely misses you. The bat barely misses you. The leopard gecko barely misses you. The leopard gecko bites you. There is a stone staircase leading up here. The bat barely misses you. The leopard gecko misses you. You climb upwards. There is a stone staircase leading down here. Unknown command. Aim: a leopard gecko (moderately wounded, 0% to evade) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The leopard gecko hisses menacingly. The leopard gecko closely misses you. There is an open door here. There is an open door here. Your magical contamination has completely faded away. Aim: a leopard gecko (moderately wounded, 0% to evade) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko bites you. You die... ########## ###### #####........## #....# ..............# #(##.# #####.........#########.##.# ........................##.# ####..........#.@..........# #........).#l############### #.##+####......######......# #.##.# #......'....#.####.# ####.##.####......####.#.# #.# .....................>.#.# #.# ####.##.####.........#.#.# #.# ........# #.........#.#.# #.# ####.#### #..#####..#...# #.# You could see a leopard gecko. Vanquished Creatures A leopard gecko (D:1) A ball python (D:1) 3 bats (D:1) 2 giant cockroaches 3 goblins 2 hobgoblins (D:1) A frilled lizard (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Ogre Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 234 | D:1 | Reached skill level 1 in Fighting 360 | D:1 | Reached XP level 2. HP: 27/27 MP: 3/6 508 | D:1 | Reached skill level 4 in Spellcasting 1197 | D:2 | Reached skill level 2 in Fighting 1216 | D:1 | HP: 7/28 [leopard gecko (4)] 1223 | D:1 | HP: 2/28 [leopard gecko (5)] 1223 | D:1 | Slain by a leopard gecko Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic D:2: layout_rooms, xom_butterflies, minmay_pentomino_x2, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Spellcasting | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.4 Conjurations | | 0.8 Summonings | | 0.8 Translocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 16 Cast: Magic Dart || 40 Use: Scroll || 3 Armor: Robe || 10 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1222 | 1210 | 12 | 220 | 810 | 2 | 611.0 | Dungeon | 1222 | 1210 | 12 | 220 | 810 | 2 | 611.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1196 daAuts D:2: 26 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 +-------+-------+-------+-------+-------+----------------------