Charmandara Level 1 of the Dungeon (1, -9, D:1) a +0 club (14, -11, D:1) a +0 whip (25, -9, D:1) a +0 dagger (47, 9, D:1) a +0 robe (48, 23, D:1) a +0 club (50, -6, D:1) a +0 whip (58, -12, D:1) 3 large rocks Level 2 of the Dungeon [Shop] Hefump's Book Shop a Young Poisoner's Handbook (280 gold) Vanit's Incunabulum of Hexes (252 gold) Spells Type Level Known a - Confusing Touch Hexes 3 no b - Leda's Liquefaction Hexes/Earth 4 yes a There-And-Back Book (420 gold) an Everburning Encyclopedia (364 gold) a book of Displacement (336 gold) a book of Rime (392 gold) a book of Changes (252 gold) a book of Maledictions (196 gold) a book of Geomancy (252 gold) a book of Changes (252 gold) a Trismegistus Codex (392 gold) a book of Lightning (504 gold) a book of Dreams (196 gold) (0, 0, D:2) a +0 mace (1, -39, D:2) a +0 quarterstaff (9, -13, D:2) a +2 quarterstaff of chaos a +0 cloak (10, -17, D:2) a +0 scythe a +0 robe (17, -46, D:2) a +0 hand axe (30, -30, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +2 dagger (5, 5, D:3) a +0 hunting sling (8, 13, D:3) a +0 dagger (10, 17, D:3) a +0 ring mail (22, 36, D:3) a +0 robe (29, -2, D:3) a +0 flail a +0 scale mail (32, 7, D:3) a +0 hand axe (43, -2, D:3) a +0 trident (43, 25, D:3) a +0 flail a +0 scale mail (43, 31, D:3) a +0 robe (51, 9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (4, 15, D:4) a +0 leather armour a +0 robe a +0 cloak a +0 short sword (18, -12, D:4) a +0 whip (31, 4, D:4) a +0 dagger (39, 5, D:4) a +0 dagger (39, 13, D:4) a +0 leather armour (46, -24, D:4) a +0 leather armour (47, -19, D:4) a +0 mace of venom (47, -14, D:4) a +0 club (47, -5, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, 5, D:5) a +0 club (31, 46, D:5) a +0 giant club (34, 34, D:5) a +0 dagger (35, 28, D:5) a +0 hand axe (35, 34, D:5) a +0 whip a +0 club (36, 34, D:5) a +0 halberd a +0 halberd (45, -4, D:5) a +0 war axe (47, -7, D:5) a +0 falchion (48, -5, D:5) a +0 dagger a +0 robe (59, 3, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 shortbow a +0 hand axe (0, 5, D:6) a +0 dagger a +0 flail a +0 dagger a +0 robe a +0 whip a +0 robe (3, -4, D:6) a +0 whip (4, -4, D:6) a +0 club (4, -2, D:6) a +0 dagger a +2 robe (5, -5, D:6) a +0 halberd (5, -1, D:6) a +0 scale mail (5, 0, D:6) 4 large rocks (6, -6, D:6) a +0 giant club a +0 giant club (6, -5, D:6) a +0 spear (7, -6, D:6) a +0 dagger a +0 robe (7, -5, D:6) a +0 dire flail a +0 plate armour (8, -7, D:6) a +0 club (9, -7, D:6) a +0 trident (10, -10, D:6) a +0 short sword a +0 dagger (11, -11, D:6) a +0 short sword (11, -10, D:6) a +0 whip (12, -10, D:6) a +0 dagger (34, 15, D:6) a +0 robe (35, 14, D:6) a +0 chain mail (47, 0, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Otisch's Magic Scroll Shop a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) a scroll of torment (97 gold) (0, 0, D:7) a +0 short sword (1, -3, D:7) a +0 dagger (8, 16, D:7) a +0 shortbow (11, 6, D:7) a +0 dagger (12, 17, D:7) a +0 leather armour (14, -14, D:7) a scroll of vulnerability {!r!r} (14, 26, D:7) a +0 mace (21, 28, D:7) a +0 leather armour (22, -2, D:7) a +0 spear (30, -10, D:7) a book of Storms Level 8 of the Dungeon (0, 0, D:8) a +1 trident of protection (0, 22, D:8) a +0 plate armour (still there?) a +0 club (still there?) (1, 25, D:8) a +0 shortbow (3, 15, D:8) a +0 robe (11, 29, D:8) a +0 leather armour (21, 15, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (22, 12, D:8) a +0 vorpal hand axe (22, 15, D:8) a +0 war axe (28, 17, D:8) a +0 scale mail a +5 vorpal spear a +0 robe a +0 dagger of freezing a +0 robe a +0 dagger (29, 17, D:8) a +0 halberd a +0 spear a +0 flail a +0 leather armour a +0 short sword (30, 17, D:8) a +0 whip a +0 flail (33, 17, D:8) a +0 hunting sling (44, 20, D:8) a +0 war axe (46, -7, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (1, -9, D:9) a +0 falchion (3, -30, D:9) a +0 scale mail (5, -31, D:9) a +0 tower shield (5, -30, D:9) a +0 robe (still there?) a +0 dagger (still there?) (8, -17, D:9) a scroll of noise {!r} (10, -24, D:9) a +0 dagger (15, -24, D:9) a +0 robe a +0 short sword (17, -25, D:9) a +0 leather armour a +0 dagger (18, -29, D:9) a +0 dagger (18, -25, D:9) a +0 hand axe (20, -22, D:9) a +0 whip (21, -21, D:9) a +0 robe a +4 scimitar (23, -21, D:9) a +0 short sword (24, -26, D:9) a +0 robe a +0 mace (24, -17, D:9) a +0 robe a +0 spear (24, -16, D:9) a +0 robe a +3 halberd (25, -19, D:9) a +0 falchion (26, -51, D:9) a +0 ring mail (26, -23, D:9) a +0 robe a +5 mace of freezing (28, -14, D:9) a +6 ring of intelligence a +4 dagger a +0 hunting sling a staff of conjuration a staff of cold {rC+} a staff of cold {rC+} a staff of air {rElec} a staff of conjuration a staff of fire {rF+} (30, -18, D:9) a +0 short sword (31, -19, D:9) a +0 dagger a +0 robe (31, -18, D:9) a +0 dagger a +0 robe (32, -12, D:9) a +0 mace (33, -10, D:9) a +1 trident of protection (35, -13, D:9) the +8 great sword of Zoxill {pain, *Rage rC- MP+9 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). *Rage: It berserks you when you make melee attacks (+20% chance). (35, -12, D:9) 5 large rocks (36, -38, D:9) a +0 leather armour (58, -25, D:9) a +1 pair of gloves a +0 cloak Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (0, 22, D:10) 4 javelins (5, 9, D:10) a +1 whip of draining (14, 2, D:10) a +0 leather armour (20, -14, D:10) a +1 shortbow of freezing (21, -15, D:10) a +0 giant spiked club a +0 giant spiked club (21, -5, D:10) a +1 battleaxe a +0 robe (21, -4, D:10) a +0 shortbow (21, 6, D:10) a +0 shortbow (22, 7, D:10) a +0 dagger a +0 robe (24, -1, D:10) a +0 dagger a +0 robe (26, 17, D:10) a +0 ring mail (31, -6, D:10) a +0 shortbow (31, -5, D:10) a +0 robe a +0 dagger (31, 25, D:10) 4 javelins (32, -5, D:10) a +0 mace (34, 4, D:10) a +0 shortbow (39, -6, D:10) a +0 morningstar (39, -4, D:10) a +0 robe a +0 dagger (41, -7, D:10) a +0 leather armour a +0 dagger (43, -8, D:10) a +0 robe a +5 long sword (43, -5, D:10) a +0 leather armour a +0 hand axe (47, -15, D:10) a +0 robe (49, 6, D:10) a +0 short sword of protection (57, 16, D:10) an amulet of magic regeneration Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant spiked club (12, 15, D:11) a +0 ring mail (14, 3, D:11) a +0 shortbow (15, -24, D:11) a +0 falchion of holy wrath (17, -9, D:11) 19 stones (21, -6, D:11) a +4 ring of protection (24, -27, D:11) +0 ice dragon scales a ring of protection from cold {rC+, !d} (24, -5, D:11) a +0 chain mail a +0 mace (31, -8, D:11) a +0 giant club a +0 giant club (41, -23, D:11) a +0 spear the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 glaive a +0 chain mail (1, -2, Orc:1) a +0 dagger a +0 robe (1, 2, Orc:1) a +1 flail of holy wrath a +0 leather armour (2, 12, Orc:1) the +0 leather armour of Impermeability {Int+2} Int: It affects your intelligence (+2). (5, -9, Orc:1) a +0 robe a +0 dagger (6, -9, Orc:1) a +0 robe a +0 dagger (6, -8, Orc:1) a +0 flail (7, -8, Orc:1) a +0 robe a +0 dagger (8, -7, Orc:1) a +0 ring mail a +0 hand axe a +0 plate armour a +3 glaive a +0 chain mail a +0 hand axe (9, -10, Orc:1) a +0 plate armour a +0 hand axe (9, -7, Orc:1) a +0 plate armour a +0 short sword a +0 plate armour a +0 flail (10, -27, Orc:1) a +0 scale mail a +0 club (11, -26, Orc:1) a +0 leather armour a +0 dagger (12, -29, Orc:1) a +0 robe a +0 dagger of protection (14, -26, Orc:1) a +0 giant spiked club (60, -29, Orc:1) a +0 robe (65, -25, Orc:1) a +0 trident (66, -29, Orc:1) a +0 dagger a +0 robe (66, -28, Orc:1) a +0 long sword a +0 chain mail a +0 hand axe a +0 leather armour a +0 mace a +0 leather armour a +0 dagger a +0 leather armour (66, -27, Orc:1) a +0 club a +0 morningstar a +0 plate armour a +0 giant club (66, -26, Orc:1) a +0 flail a +0 leather armour a +3 war axe of electrocution a +0 plate armour (66, -25, Orc:1) a +0 dagger a +0 robe (67, -28, Orc:1) a +0 short sword a +0 chain mail a +0 dagger (67, -27, Orc:1) a +0 short sword a +0 chain mail a +0 hand axe (67, -26, Orc:1) a +0 flail (67, -25, Orc:1) a +0 short sword a +0 scale mail (68, -27, Orc:1) a +0 spear a +0 hand axe (68, -26, Orc:1) a +0 whip Level 2 of the Orcish Mines [Shop] Aklas's Antique Weapon Emporium the +5 morningstar of Ekhijau {drain, rC- Will+ rCorr Int+3} (1491 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +5 demon whip "Spellbinder" {antimagic, Will+} (2478 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. a +0 rapier (120 gold) a +0 great mace (195 gold) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} (2118 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. a +5 bardiche of distortion (1485 gold) a +0 war axe (105 gold) a +0 quarterstaff (120 gold) a +2 great mace of draining (711 gold) a +0 shortbow (90 gold) [Shop] Feoniral's Distillery a potion of lignification (33 gold) a potion of attraction (33 gold) a potion of degeneration (11 gold) a potion of degeneration (11 gold) [Shop] Viporoewu's Jewellery Shoppe a +4 ring of protection (504 gold) an amulet of magic regeneration (420 gold) a ring of resist corrosion (280 gold) a ring of see invisible (210 gold) the ring of Isiriz {Fly rF- Dex+6} (421 gold) [ring of flight] Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. Fly: It grants you flight. an amulet of regeneration (420 gold) an amulet of magic regeneration (420 gold) a ring of poison resistance (280 gold) a +4 ring of protection (504 gold) a ring of magical power (280 gold) a ring of wizardry (420 gold) a ring of protection from fire (350 gold) [Shop] Wythagan's Jewellery Emporium an amulet of reflection (510 gold) an amulet of the acrobat (510 gold) a +6 ring of dexterity (994 gold) an amulet of reflection (510 gold) the ring "Itsurome" {Fire +Blink} (663 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. +Blink: It lets you blink. a ring of magical power (340 gold) (0, 0, Orc:2) a +0 whip (unseen) (1, -5, Orc:2) a +0 giant club (1, 1, Orc:2) a +0 hand axe (still there?) a +0 chain mail (still there?) (3, -15, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) (9, -4, Orc:2) a +0 whip a +0 robe (13, -9, Orc:2) a +0 dagger a +0 robe (13, 4, Orc:2) the +1 dagger of Feugh {vorpal, Will+ Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Will: It increases your willpower. a ring of flight {+Fly, !d} a potion of flight a +0 scimitar of flaming (15, 1, Orc:2) a +0 club (18, -11, Orc:2) a +0 dagger a +0 robe (18, -10, Orc:2) a +0 dagger a +0 robe a potion of degeneration {!q} (18, 4, Orc:2) a +0 halberd a +0 robe (19, -3, Orc:2) a +0 dagger of draining a +0 robe (19, -2, Orc:2) a +0 dagger a +0 robe (20, -8, Orc:2) a +0 hand axe (20, -2, Orc:2) a +0 dagger a +0 robe a +0 dagger a +1 robe of fire resistance (21, -3, Orc:2) a +0 dagger a +2 robe of fire resistance (21, 4, Orc:2) a +2 dagger of electrocution a +0 robe (23, 3, Orc:2) a +0 dagger a +0 robe (24, 4, Orc:2) a +0 dagger a +0 robe (24, 6, Orc:2) a +0 dagger a +0 robe (27, -4, Orc:2) a +0 dagger a +0 robe (27, 6, Orc:2) a +0 dagger a +0 robe (27, 9, Orc:2) a +0 giant club (28, -1, Orc:2) a +0 giant club (29, -13, Orc:2) a +0 dagger a +0 robe (29, -12, Orc:2) a +0 dagger a +0 robe (30, -13, Orc:2) a +0 dagger a +0 robe (31, -11, Orc:2) a +0 club a +0 chain mail (31, -5, Orc:2) a +0 falchion a +0 chain mail (31, -4, Orc:2) a +0 dagger a +0 robe (32, -6, Orc:2) a +0 war axe (32, -5, Orc:2) a +0 dagger a +0 robe (32, 6, Orc:2) a +0 dagger a +0 robe (33, -2, Orc:2) a +0 whip (34, 6, Orc:2) a +0 dagger a +0 robe (37, 5, Orc:2) a +0 dagger a +2 robe of cold resistance (38, -3, Orc:2) a +0 dagger a +0 robe (39, -20, Orc:2) a +0 hand axe a +0 chain mail (40, -19, Orc:2) a +0 club (41, -20, Orc:2) a +0 glaive a +0 chain mail (41, -19, Orc:2) a +0 flail a +0 chain mail (42, -19, Orc:2) a +0 hand axe (52, -11, Orc:2) a +0 flail (54, -15, Orc:2) a +0 short sword (54, -12, Orc:2) a +0 plate armour a +0 flail (63, -20, Orc:2) a +0 flail (65, -17, Orc:2) a +3 whip of flaming (66, -24, Orc:2) a +0 giant club (66, -23, Orc:2) a +0 falchion (66, -21, Orc:2) a +0 morningstar a +0 ring mail (67, -22, Orc:2) a +0 short sword Level 1 of the Lair of Beasts (7, -35, Lair:1) a +0 fustibalus (13, -28, Lair:1) a +0 war axe (15, 0, Lair:1) a +0 quarterstaff (30, -21, Lair:1) a staff of cold {rC+} (54, -2, Lair:1) a +0 ring mail (57, -25, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (14, 15, Lair:2) a book of the Hunter (45, -6, Lair:2) a +0 ring mail (45, 38, Lair:2) a +0 rapier (48, 16, Lair:2) a +0 ring mail (49, 16, Lair:2) a +1 cloak (52, 38, Lair:2) a +0 hunting sling Level 3 of the Lair of Beasts (8, 39, Lair:3) a scroll of torment Level 4 of the Lair of Beasts (6, -11, Lair:4) a potion of lignification (6, 2, Lair:4) a +0 long sword (11, -10, Lair:4) 3 large rocks (21, -13, Lair:4) a +0 scale mail (24, -1, Lair:4) a +0 leather armour (31, 5, Lair:4) a +2 antimagic short sword (55, 9, Lair:4) an amulet of faith Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hunting sling (5, 24, Lair:5) a potion of degeneration (28, 4, Lair:5) a scroll of noise {!r} (30, 3, Lair:5) a +0 short sword Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 rapier (2, -11, Lair:6) 10 stones (3, 25, Lair:6) 28 bolts (8, -3, Lair:6) a +0 ring mail (12, 8, Lair:6) a +0 tower shield (20, -6, Lair:6) a +0 long sword (20, 0, Lair:6) a +1 dagger of speed (21, -32, Lair:6) a scroll of vulnerability {!r!r} (23, 6, Lair:6) a +0 robe (23, 7, Lair:6) a +0 club (25, -31, Lair:6) a +0 robe (26, -8, Lair:6) a +0 short sword of freezing a +3 vorpal shortbow 667 stones 106 bolts a +0 helmet 335 arrows the +10 war axe of the Tomato {holy, *Slow rN+++ rCorr Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+4). rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (27, -8, Lair:6) a +0 great mace (37, -20, Lair:6) a +0 scale mail (47, -30, Lair:6) a +0 club (50, 11, Lair:6) a +0 club (53, -8, Lair:6) a ring of ice (59, -22, Lair:6) 6 stones (61, -28, Lair:6) 14 stones 19 stones (61, -18, Lair:6) a +0 trident a +0 morningstar (65, -37, Lair:6) 12 stones a +0 scale mail (65, -25, Lair:6) a +0 rapier (68, -16, Lair:6) a scroll of noise {!r} Level 1 of the Spider Nest (0, 0, Spider:1) a +1 ring mail of cold resistance (9, -14, Spider:1) a +0 leather armour (10, 5, Spider:1) a +0 war axe (15, -12, Spider:1) a +0 great sword (16, -13, Spider:1) a tin of tremorstones (1/2) (28, -5, Spider:1) a +0 leather armour (35, 9, Spider:1) a +0 mace (40, 21, Spider:1) a large rock (41, 8, Spider:1) 21 stones (42, 22, Spider:1) a large rock (44, 16, Spider:1) 28 stones (44, 18, Spider:1) a large rock (45, 17, Spider:1) a large rock (45, 23, Spider:1) a large rock (47, 4, Spider:1) a +0 chain mail a +0 kite shield Level 2 of the Spider Nest (0, 0, Spider:2) a redback corpse (3, -3, Spider:2) a wolf spider corpse (10, 0, Spider:2) 14 arrows (13, 5, Spider:2) 14 arrows (26, 11, Spider:2) a +0 flail (30, 10, Spider:2) a staff of poison {rPois} (32, -11, Spider:2) a +4 ring of protection (34, 9, Spider:2) the skeleton of Arachne (40, 8, Spider:2) a +1 vorpal demon blade (42, 12, Spider:2) a jumping spider corpse (45, -5, Spider:2) a +0 buckler (45, 11, Spider:2) a +0 whip (47, 13, Spider:2) a wand of flame (14)