Dungeon Crawl Stone Soup version 0.28-a0-1624-g820543e53a (webtiles) character file. Game seed: 8632346129837594331 448 Charmandara the Magician (level 6, 29/47 HPs) Began as a Mummy Cinder Acolyte on Jan 23, 2022. Was a High Priest of Ignis. Quit the game in a sewer. The game lasted 00:17:35 (4939 turns). Charmandara the Magician (Mummy Cinder Acolyte) Turns: 4939, Time: 00:17:35 Health: 29/47 AC: 4 Str: 18 XL: 6 Next: 73% Magic: 7/12 EV: 11 Int: 15 God: Ignis [*****.] Gold: 113 SH: 0 Dex: 7 Spells: 2/13 levels left rFire . . . SeeInvis . a - -1 hand axe (flame) rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . c - +1 cloak {rCorr} rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were in a sewer. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 113 gold pieces. Inventory: Hand Weapons a - a -1 hand axe of flaming (weapon) n - a +0 arbalest (You found it on level 3 of the Dungeon) Missiles g - 23 arrows m - 2 throwing nets {!d} o - 2 poisoned darts s - 76 stones (quivered) Armour b - a +0 robe (worn) c - a +1 cloak of preservation (worn) (You found it in a sewer) Magical Staves f - a staff of conjuration (You found it on level 1 of the Dungeon) i - a staff of cold {rC+} (You found it on level 1 of the Dungeon) Jewellery C - a ring of protection from cold {rC+, !d} (You found it on level 4 of the Dungeon) Wands y - a wand of mindburst (7) (You found it on level 3 of the Dungeon) Scrolls k - a scroll of amnesia l - a scroll of fog V - 2 scrolls of vulnerability {!r!r} Skills: - Level 3.0 Fighting - Level 3.6 Axes - Level 4.0 Spellcasting * Level 2.0 Conjurations - Level 1.0 Summonings - Level 3.3 Fire Magic - Level 1.0 Air Magic - Level 1.0 Earth Magic - Level 1.0 Poison Magic - Level 1.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Stone Arrow Conj/Erth 14% 3d7 28% 3 c - Call Imp Summ 6% N/A 19% 2 x - Mephitic Cloud Conj/Pois/Air 7% N/A 30% 3 z - Scorch Fire 26% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 28% 1d4 10% 1 Fire Storm Conj/Fire 5% 8d2 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Shops: D:2 [ D:3 [ Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History You enter the shallow water. Moving in this stuff is going to be slow. A worm comes into view. MP restored: 12 A worm is nearby! You enter the shallow water. Moving in this stuff is going to be slow. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Flames lash the worm. The worm's fire resistance burns away. You now have 10/12 mp. Unknown command. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 8/12 mp. Flames lash the worm. The worm is burned terribly! The worm is engulfed in a cloud of scalding steam. You kill the worm! You now have 6/12 mp. Unknown command. Your magical contamination has completely faded away. You enter the shallow water. Moving in this stuff is going to be slow. You see here a worm corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A bat comes into view. MP restored: 12 The bat closely misses you. Flames lash the bat. You kill the bat! You now have 10/12 mp. You're standing in a cloud of steam! Unknown command. You're standing in a cloud of steam! You enter the shallow water. Moving in this stuff is going to be slow. You are engulfed in a cloud of scalding steam. You take 17 damage, and have 30/47 hp. MASSIVE DAMAGE!! You start resting. Health restored: 47; MP restored: 12 You enter the shallow water. Moving in this stuff is going to be slow. A river rat comes into view. An adder comes into view. The adder hisses angrily. You hear an angry hiss. A ball python comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. An adder and a river rat come into view. Flames lash the river rat. The river rat's fire resistance burns away. The adder hisses angrily. A worm comes into view. You now have 10/12 mp. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. The river rat is no longer more vulnerable to fire. The river rat bites you. You take 6 damage, and have 41/47 hp. The adder bites you. You take 2 damage, and have 39/47 hp. Okay, then. Aim: an adder (chance to affect: 75%) The adder's mind is blasted! The adder misses you. The river rat twitches its whiskers. Aim: an adder (severely wounded, chance to affect: 75%) The adder's mind is blasted! You blow up the adder! The river rat bites you. You take 1 damage, and have 38/47 hp. Flames lash the river rat. The river rat's fire resistance burns away. The river rat is engulfed in a cloud of scalding steam. The river rat bites you. x2 You take 9 damage, and have 29/47 hp. You now have 8/12 mp. Flames lash the ball python. You kill the ball python! The river rat is engulfed in a cloud of scalding steam. You kill the river rat! The river rat misses you. Training target 1.0 for Evocations reached! Your Conjurations skill increases to level 2! Your Evocations skill increases to level 1! You now have 7/12 mp. #....# ≈≈≈# ..... ≈≈≈# ≈# ....#≈≈≈# ≈# #...≈≈≈# ≈# #..≈.≈≈# ≈# #≈w.≈≈# ≈# #§S≈≈≈# ≈# ##†r≈≈# ≈###############@≈≈≈# ≈≈≈.≈≈.≈..≈≈≈≈.≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈.≈.≈≈≈≈≈# ≈####≈≈####≈≈≈###≈≈≈# ≈# #.≈# #≈≈.# #≈≈≈# ≈# #≈.# #≈≈≈# #≈≈≈# ≈####.≈####≈≈≈# #.≈≈# .##.#..#?##≈≈≈# #≈≈≈# You could see a worm, an adder and a river rat. Vanquished Creatures An ice beast (D:3) An ogre (D:4) A howler monkey skeleton (D:4) 9 adders 5 river rats An ufetubus (D:3) 4 worms 2 dart slugs (D:3) 13 ball pythons 9 endoplasms 5 giant cockroaches 7 goblins 10 hobgoblins 4 jackals 7 quokkas 13 bats 7 frilled lizards 8 kobolds 7 rats 114 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Mummy Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 61 | D:1 | Reached skill level 3 in Axes 61 | D:1 | Reached XP level 2. HP: 17/24 MP: 4/4 473 | D:1 | Learned a level 2 spell: Scorch 642 | D:1 | Reached XP level 3. HP: 29/29 MP: 2/5 800 | D:1 | Found a faded altar of an unknown god. 948 | D:1 | Learned a level 1 spell: Magic Dart 1047 | D:2 | Got Sif Muna's Compendium of Conjuration 1116 | D:2 | Reached skill level 2 in Spellcasting 1396 | D:2 | Learned a level 3 spell: Mephitic Cloud 1444 | D:2 | Found Jimet's Antique Armour Boutique. 1655 | D:2 | Reached XP level 4. HP: 35/35 MP: 1/8 1664 | D:2 | Reached skill level 3 in Spellcasting 2254 | D:3 | Learned a level 3 spell: Stone Arrow 2642 | D:3 | Reached skill level 4 in Spellcasting 2653 | D:3 | Learned a level 2 spell: Call Imp 2871 | D:3 | Found Rakoasmoith's Armour Boutique. 3076 | D:3 | Noticed an ice beast 3083 | D:3 | Killed an ice beast 3084 | D:3 | Reached skill level 1 in Conjurations 3084 | D:3 | Reached XP level 5. HP: 26/41 MP: 0/11 3317 | D:4 | Noticed an ogre 3327 | D:4 | Reached skill level 1 in Poison Magic 3330 | D:4 | Killed an ogre 3331 | D:4 | Reached skill level 1 in Summonings 3331 | D:4 | Reached skill level 3 in Fire Magic 3331 | D:4 | Reached skill level 1 in Air Magic 3331 | D:4 | Reached skill level 1 in Earth Magic 3331 | D:4 | Reached XP level 6. HP: 13/47 MP: 5/12 3502 | D:4 | Found a glowing drain. 3525 | D:4 | HP: 10/47 [river rat (4)] 3764 | Sewer | Entered a sewer 4939 | Sewer | Reached skill level 2 in Conjurations 4939 | Sewer | Reached skill level 1 in Evocations 4939 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, serial_shops, nicolae_shop_behind_doors D:3: minmay_recursive_quarters, layout_rooms, serial_shops, nicolae_shop_hallway_plus, kennysheep_generic_room_11 D:4: layout_loops_ring, kennysheep_mini, cheibrodos_worm_habitat, mainiacjoe_overflow_boulevard, portal_sewer_entry_a Sewer: sewer_fruit_machine Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Axes | 3 | 3.6 Spellcasting | 2 4 | 4.0 Conjurations | 1 2 | 2.0 Poison Magic | 1 | 1.0 Summonings | 1 | 1.0 Fire Magic | 3 | 3.3 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Evocations | 1 | 1.0 Fighting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 66 | 81 || 147 Cast: Scorch | 17 | 72 || 89 Magic Dart | 8 | 6 || 14 Invok: Fiery Armour | 1 | 1 || 2 Evoke: Wand | | 12 || 12 Use: Scroll | | 6 || 6 Armor: Robe | 14 | 26 || 40 Dodge: Dodged | 46 | 79 || 125 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5038 | 4945 | 93 | 1247 | 2934 | 5 | 1007.6 | Dungeon | 3783 | 3690 | 93 | 727 | 2342 | 4 | 945.8 | Sewer | 1255 | 1255 | 0 | 520 | 592 | 1 | 1255.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1342 daAuts Sewer: 1255 daAuts D:2: 1006 daAuts D:1: 976 daAuts D:4: 458 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 128.0 Dungeon | 74.6 | 74.6 | N/A | N/A | 75.2 | 120.2 Sewer | 25.4 | 25.4 | N/A | N/A | 24.8 | 159.0 +-------+-------+-------+-------+-------+----------------------