Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 9090575251481081406 2 Charmandara the Magician (level 1, -2/16 HPs) Began as a Meteoran Wanderer on Dec 16, 2022. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (112 turns). Charmandara the Magician (Meteoran Wanderer) Turns: 112, Time: 00:01:09 Health: -2/16 AC: 5 Str: 14 XL: 1 Next: 42% Magic: 3/6 EV: 10 Int: 13 God: Gold: 6 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . SeeInvis . a - +2 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated, glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour b - a +0 ring mail (worn) Scrolls e - a scroll of amnesia {unknown} Potions c - a potion of heal wounds d - a potion of berserk rage {unknown} Skills: - Level 1.1 Fighting + Level 2.7 Axes - Level 2.4 Armour - Level 4.0 Spellcasting - Level 2.4 Poison Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 20% 1d4 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 5% N/A 58% 3 Animate Dead Necr 2% N/A 99% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 100% 5 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 1086 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Aiming: Sting (safe; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (52% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat barely misses you. You hit the bat. You kill the bat! Casting: Sting (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (72% to hit) The sting misses the gnoll. Casting: Sting (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (72% to hit) The sting misses the gnoll. Unknown command. You hit the gnoll but do no damage. The gnoll hits you with a +0 whip. The gnoll misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. Your magical contamination has completely faded away. Casting: Sting (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (72% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ............... ....)...#...#. , ,* ........#...## , * .............######* , .........g...#....., , ..........g..#.# ##* # ......##.....#....# ,..# * ......##.##.g####.#..... .............ggg@....... ......##..########...... * ......###. ,..... , ####### # * #### , , * * *, , , , * You could see 4 gnolls. Vanquished Creatures 2 bats (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Meteoran Wanderer began the quest for the | Orb. 0 | D:1 | Charmandara set off with the following items: a +2 hand | axe, a +0 ring mail, a potion of heal wounds; and the | following spell memorised: Sting; and the following spells | available to memorise: Spider Form. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 6/6 112 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_corners, dreamdust_ecumenical_altar_grove, minmay_tromino_i4 D:2: layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_paths_b, co_window_paths_b, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_cb, co_window_corner_ca, co_window_paths_c, co_window_unsneaky_path_d, co_window_paths_d, co_window_paths_e, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b Action || total -------------------------++------- Melee: Hand axe || 4 Cast: Sting || 3 Dodge: Dodged || 5