Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 9226691468832962954 33 Charmandara the Magician (level 3, -3/25 HPs) Began as a Djinni Fire Elementalist on May 3, 2025. Slain by a scorpion (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:29 (452 turns). Charmandara the Magician (Djinni Fire Elementalist) Turns: 452, Time: 00:05:30 Health: -3/25 AC: 2 Str: 9 XL: 3 Next: 47% Gold: 42 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . b - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Talismans d - a medusa talisman Skills: + Level 0.2 Fighting + Level 2.2 Dodging + Level 1.6 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Forgecraft * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 12% 3 d - Inner Flame Hex/Fire 14% N/A 12% 3 e - Flame Wave Conj/Fire 14% 2d6 36% 4 f - Shock Conj/Air 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the scorpion. The scorpion is lightly wounded. The scorpion closely misses you. Unknown command. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is lightly wounded. The scorpion's fire resistance burns away. The scorpion stings you. Unknown command. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is burned terribly! The scorpion is severely wounded. The scorpion stings you. Unknown command. Unknown command. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion barely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach's fire resistance burns away. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * Unknown command. You aren't carrying any potions. Unknown command. Okay, then. As you read the scroll labelled DIFAPUYNAE, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. The giant cockroach completely misses you. The scorpion stings you! You die... .# ###.### #.....### #........ ......... #.....# ###s....# #..@B...# ..........### ....<......># .####o#####.# .< # ... ... .... You could see a scorpion (combustible), an orc and a giant cockroach (combustible). Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A giant cockroach (D:1) 3 hobgoblins 3 ball pythons (D:2) 2 bats (D:2) An endoplasm (D:1) 4 goblins A kobold (D:2) A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Charmandara set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 185 | D:2 | Reached XP level 2. HP: 18/21 MP: 0/0 332 | D:2 | Reached XP level 3. HP: 13/25 MP: 0/0 332 | D:2 | Learned a level 1 spell: Shock 446 | D:3 | Noticed a scorpion 452 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_ring D:2: layout_basic, basic_ecumenical_altar D:3: layout_loops_ring, beargit_hepliaklqana_dungeon_heroes, lexackson_kobold_supper Skill XL: | | ---------------+-+----- Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Fighting | | 0.2 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Dagger || 26 Cast: Foxfire || 19 Scorch || 6 Use: Potion || 1 Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 23 Skin || 8 Dodge: Dodged || 18