Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 13168969254624080103 22 Cheivey the Ducker (level 2, -1/19 HPs) Began as a Merfolk Air Elementalist on Apr 6, 2021. Slain by a gnoll ... wielding a +0 quarterstaff (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:14 (1272 turns). Cheivey the Ducker (Merfolk Air Elementalist) Turns: 1272, Time: 00:02:14 Health: -1/19 AC: 3 Str: 8 XL: 2 Next: 91% Magic: 2/5 EV: 13 Int: 14 God: Gold: 33 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons b - a +0 dagger of speed (weapon) Missiles e - a throwing net Armour a - a +0 robe (worn) c - a +0 helmet (worn) Potions d - 2 potions of magic {unknown} Skills: + Level 0.6 Short Blades + Level 3.1 Dodging + Level 2.5 Stealth + Level 2.3 Spellcasting + Level 0.7 Conjurations + Level 2.6 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 9% N/A 12% 2 Static Discharge Conj/Air 6% N/A 34% 3 Airstrike Air 4% N/A 58% 4 Lightning Bolt Conj/Air 3% 1d14 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the quokka. You kill the quokka! The gnoll throws a stone. The stone hits you but does no damage. The gnoll throws a stone. The stone barely misses you. A gnoll is nearby! Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 quarterstaff and quivering stones (31% to evade) The zap hits the gnoll. The gnoll is moderately wounded. The gnoll throws a stone. The stone barely misses you. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 quarterstaff and quivering stones (moderately wounded, 31% to evade) The zap misses the gnoll. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 quarterstaff and quivering stones (moderately wounded, 31% to evade) The zap misses the gnoll. The gnoll hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is heavily wounded. Unknown command. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 quarterstaff. You die... #.# ###....#.. #.# #..#.#.. #########.#.###..#.... #.........#....†.##.#. #.........#.....###.#. #.......!.####.......# #.........# #.......# #.........####........ #.†..@g..........#.##. #................#.##. #................#.##. #########..........##. #.......#.##. #..(....#.##. .......#.##. #. #. You could see a gnoll. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 4 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cheivey the Merfolk Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 405 | D:1 | Reached XP level 2. HP: 6/19 MP: 3/5 625 | D:1 | Reached skill level 3 in Dodging 807 | D:1 | Found a faded altar of an unknown god. 1272 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic, basic_ecumenical_altar, serial_shops, shop_statue, minmay_lizard_pond Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Short Blades | | 0.6 Stealth | | 2.5 Spellcasting | | 2.3 Conjurations | | 0.7 Air Magic | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 61 Dagger || 45 Cast: Shock || 27 Stab: Sleeping || 1 Armor: Robe || 27 Dodge: Dodged || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1256 | 1256 | 0 | 238 | 813 | 1 | 1256.0 | Dungeon | 1256 | 1256 | 0 | 238 | 813 | 1 | 1256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1256 daAuts