Dungeon Crawl Stone Soup version 0.27-a0-909-g0721f309d1 (webtiles) character file. Game seed: 14410521112679693703 4 Cheivey the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Apr 8, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (256 turns). Cheivey the Grave Robber (Mummy Necromancer) Turns: 256, Time: 00:01:12 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 1/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/5 levels left rFire x . . SeeInvis . b - +0 short sword rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, unbreathing 1, heat vulnerability 1, no potions a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting * Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 52% 1d6 4% 1 b - Animate Skeleton Necr 26% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 6% 2d6 12% 3 Animate Dead Necr 6% N/A 36% 4 Agony Necr 13% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. You are vulnerable to heat. (rF-) You do not drink. Message History A jackal comes into view. A rat comes into view. The jackal writhes in agony. The jackal barks! You hear a bark! The jackal pauses to sniff the ground. A dart slug comes into view. A jackal comes into view. The jackal closely misses you. The jackal bites you but does no damage. The jackal enters a dispersal trap! The jackal blinks! x2; The rat blinks! The jackal blinks! You blink. The jackal misses you. The jackal bites you. You miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. You barely miss the jackal. The jackal bites you. The jackal barely misses you. The jackal bites you. The jackal closely misses you. The jackal misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to affect: 83%) The jackal writhes in agony. The jackal bites you. The jackal closely misses you. x3 Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to affect: 83%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ≈. .. ≈ #. ..... ##..#######. ....h #........##. ...$.. ########.######.##. ...... #.....##.##.....##. ....w§#####.....##.##.#.#.##. ....(...h.#h@h..##.##.#.#.... .........h...h..##....#.####. ......[.............###.# #. .###.###.###.###..(.# #.####. ### ### ###..# #)#.... ...# #.#.... #...# #...... .#..# ####### ###..# You could see 4 jackals. Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cheivey the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Animate Skeleton 256 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, grunt_decor_resistance, chequers_serial_rivers_micro_d Action || total -------------------------++------- Melee: Unarmed || 5 Short sword || 2 Cast: Pain || 8 Animate Skeleton || 1 Armor: Robe || 3 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 255 | 255 | 0 | 0 | 210 | 1 | 255.0 | Dungeon | 255 | 255 | 0 | 0 | 210 | 1 | 255.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 255 daAuts