Cheivey Level 1 of the Dungeon [Shop] Raerr's Armour Boutique a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 buckler (58 gold) the +1 robe of Foxur {Int+2} (219 gold) Int: It affects your intelligence (+2). a +0 cloak (58 gold) a +0 robe (9 gold) a +2 chain mail of fire resistance (279 gold) [Shop] Reymom's Book Emporium a book of Conjurations (220 gold) a book of Alchemy (308 gold) the Volume of Lethal Summoning (462 gold) Spells Type Level Known a - Call Canine Familiar Summoning 3 no b - Simulacrum Ice/Necromancy 6 no c - Death's Door Necromancy 9 no a book of Unlife (396 gold) a book of Cantrips (176 gold) a Grand Grimoire (374 gold) a book of the Hunter (286 gold) a Young Poisoner's Handbook (220 gold) a book of Maledictions (198 gold) Ozocubu's Autobiography (264 gold) the Volume of Nocuous Sinister Secrets (528 gold) Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Olgreb's Toxic Radiance Poison 4 no c - Alistair's Intoxication Transmutation/Poison 5 no d - Borgnjor's Revivification Necromancy 8 no a book of the Earth (440 gold) a book of Flames (220 gold) [Shop] Gyal's Assorted Antiques the +5 hand axe of the Unseen Realm {flame, rF++ rC+} (1547 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It greatly protects you from fire. rC: It protects you from cold. a scroll of blinking (187 gold) a scroll of torment (187 gold) 3 scrolls of enchant armour (562 gold) a scroll of teleportation (75 gold) a +0 dagger (50 gold) a wand of iceblast (10) (350 gold) a potion of mutation (200 gold) a potion of lignification (75 gold) a scroll of amnesia (87 gold) a piece from Xom's chessboard (15/15) (500 gold) a ring of see invisible (375 gold) a +0 plate armour (575 gold) a +0 leather armour (50 gold) [Shop] Moghowk's General Store a potion of flight (39 gold) a +0 scale mail (52 gold) 11 poisoned darts (57 gold) a +0 mace (39 gold) a potion of lignification (39 gold) 12 stones (15 gold) a +0 dagger (26 gold) a scroll of magic mapping (45 gold) a potion of curing (39 gold) a potion of might (52 gold) (0, 0, D:1) a +0 barding (2, -10, D:1) a +0 club (9, -21, D:1) a +0 hand axe (14, 3, D:1) 18 stones (18, 1, D:1) a +0 short sword (21, -13, D:1) 17 sling bullets (24, -3, D:1) a +0 club (24, 6, D:1) a +0 ring mail (41, 20, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 14, D:2) 8 stones (19, -10, D:2) a +0 club (20, 16, D:2) a +0 quarterstaff (27, -5, D:2) a +0 whip (28, 5, D:2) a +0 dagger (28, 16, D:2) a +0 quarterstaff (32, -18, D:2) a +0 club a +0 ring mail (34, 14, D:2) a +0 robe (35, 19, D:2) a +0 robe (43, 29, D:2) a +0 club (43, 41, D:2) a +0 short sword 3 stones (51, -13, D:2) a +0 short sword Level 3 of the Dungeon (2, 4, D:3) a +0 hand axe (20, 5, D:3) an atropa-tipped dart (23, -2, D:3) a +0 dagger a +0 leather armour