Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 18290838236627068994 0 Cheops the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on Dec 9, 2021. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:28 (110 turns). Cheops the Skirmisher (Formicid Abyssal Knight) Turns: 110, Time: 00:01:29 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Cheops the Formicid Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a dagger. Okay, then. You extend your mandibles. You dig through the rock wall. You retract your mandibles. Found a broken altar of Ashenzari. A large abomination comes into view. You extend your mandibles. You dig through the rock wall. Found a dagger. You retract your mandibles. You extend your mandibles. You dig through the rock wall. You retract your mandibles. You extend your mandibles. You retract your mandibles. You extend your mandibles. You dig through the rock wall. You retract your mandibles. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. Okay, then. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## ## # .#. # #.#.#.# #.@.# #.#.#.# # .#. # ## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Cheops the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 39 | Abyss:1 | Found a broken altar of Ashenzari. 51 | Abyss:1 | Noticed a large abomination 107 | Abyss:1 | Noticed an ancient zyme 108 | D:1 | Escaped the Abyss 110 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_rooms, minmay_worlds_worst_comb Action || total -------------------------++------- Invok: Depart the Abyss || 1 Abil: Dig || 5