Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 8216611146816952734 4 Cheops the Skirmisher (level 1, -2/18 HPs) Began as a Formicid Abyssal Knight on Dec 10, 2021. Was an Initiate of Lugonu. Slain by a gnoll (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (245 turns). Cheops the Skirmisher (Formicid Abyssal Knight) Turns: 245, Time: 00:01:26 Health: -2/18 AC: 4 Str: 16 XL: 1 Next: 66% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +2 spear (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +1 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +2 vorpal spear (weapon) d - a +1 spear Armour b - a +1 leather armour (worn) Potions c - a potion of might {unknown} Skills: - Level 3.3 Fighting + Level 2.1 Polearms - Level 2.2 Armour - Level 1.0 Dodging - Level 2.2 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 41% 1 Pain Necr 0% 1d4 41% 1 Vampiric Draining Necr 0% 2d6 78% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Found 11 gold pieces. The endoplasm quivers. You reach to attack! You miss the bat. The bat closely misses you. You closely miss the bat. The bat closely misses you. You reach to attack! You barely miss the gnoll. The bat barely misses you. You hit the gnoll. The gnoll is heavily wounded. The bat barely misses you. The gnoll hits you with a +0 whip. You hit the gnoll but do no damage. The gnoll is heavily wounded. The bat closely misses you. The gnoll hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. The bat completely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! You die... ..........# #.........# # #.........# .. #.##......... ...#.#......# ............# .......Jb...# {...####g##### ## #@# #####.##### #.........# #.........# #######.........# #...)...........# #.#####.........# #### #.#########+##### ...###..##..#.## You could see a gnoll, an endoplasm and a bat. Vanquished Creatures 2 bats (D:1) A goblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Cheops the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 75 | Abyss:2 | Noticed a small abomination 87 | Abyss:2 | Noticed a quasit 107 | Abyss:2 | Noticed a thrashing horror 108 | D:1 | Escaped the Abyss 189 | D:1 | Reached skill level 1 in Dodging 245 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, chequers_ecumenical_altar_twisty, minmay_cupped Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.0 Fighting | | 3.3 Polearms | | 2.1 Armour | | 2.2 Invocations | | 2.2 Action || total -------------------------++------- Melee: Spear || 20 Invok: Depart the Abyss || 1 Abil: Dig || 8 Use: Scroll || 1 Armor: Leather armour || 6 Dodge: Dodged || 20