Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 10751360293078930050 47 Cheops the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Nov 3, 2022. Slain by Terence ... wielding a +5 short sword of protection (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:15 (1578 turns). Cheops the Conjurer (Draconian Conjurer) Turns: 1578, Time: 00:04:16 Health: 0/26 AC: 5 Str: 8 (9) XL: 3 Next: 48% Magic: 0/7 EV: 11 Int: 19 (20) God: Gold: 43 SH: 0 Dex: 8 (9) Spells: 5/8 levels left rFire + . . SeeInvis . g - +1 dagger rCold + . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois + Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: resistant A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons g - a +1 dagger (weapon) Magical Staves c - a staff of cold Scrolls e - a scroll of enchant weapon Potions a - a potion of magic f - a potion of curing Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin, Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History A rat comes into view. The magic dart hits Terence but does no damage. Terence is moderately wounded. The magic dart hits Terence. Terence is heavily wounded. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +5 short sword of protection. There are monsters nearby! There are monsters nearby! There are monsters nearby! Sorry, you're not good enough to have a special ability. Unknown command. Unknown command. As you read the scroll labelled KITUUGAAKA, it crumbles to dust. It is a scroll of enchant weapon. Your +0 dagger glows red for a moment. Terence hits you with a +5 short sword of protection! It was a potion of curing. You feel better. Terence hits you with a +5 short sword of protection. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Terence hits you with a +5 short sword of protection! * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. Terence hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +5 short sword of protection and wearing a +0 ring mail (heavily wounded, 81% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +5 short sword of protection! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. Terence hits you with a +5 short sword of protection. You die... .♣)............###....... ................##....... ........###.............. .....##.# #.............# ...>.##.# #............## .)......# #.............. #....###..........†..# #....................# ####.@#..............# ##.@............... #......###........# ........# #.....<... ..........# .......## ....#####... ##### ##. You could see Terence. Vanquished Creatures 4 endoplasms (D:1) 7 giant cockroaches 8 goblins 3 hobgoblins 4 quokkas 3 ball pythons (D:1) 3 bats A frilled lizard (D:2) A kobold (D:1) 4 rats 38 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) 3 plants (D:2) 4 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cheops the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 234 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 335 | D:1 | You fall into a shaft and drop 1 floor! 393 | D:2 | Noticed Robin 429 | D:2 | Found a faded altar of an unknown god. 614 | D:1 | Learned a level 2 spell: Searing Ray 758 | D:1 | Reached XP level 3. HP: 22/26 MP: 3/7 1565 | D:2 | Noticed Terence 1578 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_basic D:2: layout_basic, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_lined_corner, infiniplex_forest_clump_long, infiniplex_forest_clump_small, infiniplex_forest_lined_room_2, infiniplex_forest_end_2, shapermc_ecumenical_altar_rom_forum, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 31 Tailslap || 4 Dagger || 2 Cast: Magic Dart || 71 Searing Ray || 1 Use: Potion || 3 Scroll || 1 Armor: Skin || 18 Dodge: Dodged || 44