Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 7179503131954419988 38 Cheops the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Nov 3, 2022. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 2 of the Dungeon. The game lasted 00:01:02 (1225 turns). Cheops the Conjurer (Draconian Conjurer) Turns: 1225, Time: 00:01:02 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 25% Magic: 1/7 EV: 12 Int: 20 God: Gold: 83 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . SeeInvis . i - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Scrolls b - a scroll of identify {unknown} d - a scroll of teleportation {unknown} g - a scroll of enchant armour {unknown} j - a scroll of immolation {unknown} Potions a - a potion of magic c - a potion of curing {unknown} e - a potion of mutation {unknown} f - a potion of resistance {unknown} h - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (100% to hit) The magic dart hits the orc priest but does no damage. The orc shouts! You hear an angry hiss. A frilled lizard comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (100% to hit) The magic dart hits the orc priest. The orc priest is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (lightly wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest barely misses you. You hit the orc priest. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You barely miss the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ..# #.### ###... # #....# .#.. #....####.†.o. #....#.ol.o# #....#@# ## #. #......# ...##.# #.....## ####.##.###.###.# ...#............# ....#...........# ...............## ..>............## ................... You could see an orc priest, 2 orcs and a frilled lizard. Vanquished Creatures 2 dart slugs 3 ball pythons 3 endoplasms (D:1) A giant cockroach (D:2) A goblin (D:1) A hobgoblin (D:1) 7 jackals 5 kobolds (D:1) 3 bats A frilled lizard (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cheops the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 198 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 785 | D:1 | Found a faded altar of an unknown god. 1019 | D:1 | Learned a level 2 spell: Searing Ray 1031 | D:2 | Found a hide-covered altar of Uskayaw. 1067 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/7 1225 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, hellmonk_ecumenical_altar_dog_temple D:2: layout_rooms, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 19 Tailslap || 2 Dagger || 3 Cast: Magic Dart || 43 Searing Ray || 1 Armor: Skin || 8 Dodge: Dodged || 22