Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 7246791271700630890 20859 Cheops the Impaler (level 12, 0/92 HPs) Began as a Merfolk Gladiator on Mar 13, 2023. Was a Believer of the Shining One. Slain by a 12-headed hydra (8 damage) ... on level 12 of the Dungeon on Mar 14, 2023. The game lasted 00:43:45 (11499 turns). Cheops the Impaler (Merfolk Gladiator) Turns: 11499, Time: 00:43:45 Health: 0/92 AC: 21 Str: 18 XL: 12 Next: 83% Magic: 10/12 EV: 35 Int: 13 God: the Shining One [**....] Gold: 645 SH: 6 Dex: 17 Spells: 11/11 levels left rFire + . . SeeInvis . b - +1 quarterstaff "Jowk" {holy, rElec Dex+2} rCold . . . Faith . (shield currently unavailable) rNeg + . . Spirit . f - +9 scale mail of Too Many Cooks {Regen+} rPois + Reflect . E - +2 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... S - amulet of the acrobat HPRegen 1.05/turn l - ring of poison resistance MPRegen 0.13/turn Q - ring "Baamem" {rF+ EV+4 Int+4} @: divinely shielded, about to teleport, acrobatic, glowing A: (nimble swimmer 2), mertail a: Renounce Religion, Divine Shield You were on level 12 of the Dungeon. You worshipped the Shining One. The Shining One was pleased with you. You visited 2 branches of the dungeon, and saw 13 of its levels. You collected 924 gold pieces. You spent 279 gold pieces at shops. Inventory: Hand Weapons a - a +4 halberd of protection b - the +1 quarterstaff "Jowk" (weapon) {holy, rElec Dex+2} (You found it on level 5 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. c - a +0 trident L - a +5 hand axe M - a +3 vorpal hand axe Missiles d - 5 throwing nets (quivered) e - 7 javelins Armour f - the +9 scale mail of Too Many Cooks (worn) {Regen+} (You bought it in a shop on level 4 of the Dungeon) Regen: It increases your rate of health regeneration. r - a +0 buckler z - a +0 leather armour of fire resistance E - a +2 helmet (worn) H - a +1 leather armour of willpower N - a +2 chain mail of cold resistance R - the +0 hat of an ice cave {*Slow rF+ rC+} (You found it on level 12 of the Dungeon) rF: It protects you from fire. rC: It protects you from cold. *Slow: It may slow you when you take damage. Magical Staves I - a staff of earth Jewellery l - a ring of poison resistance (left hand) D - a ring of fire G - a ring of resist corrosion Q - the ring "Baamem" (right hand) {rF+ EV+4 Int+4} (You found it on level 11 of the Dungeon) [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+4). rF: It protects you from fire. S - an amulet of the acrobat (around neck) Wands F - a wand of polymorph (7) K - a wand of paralysis (8) Scrolls g - 6 scrolls of teleportation m - a scroll of torment {unknown} o - 2 scrolls of poison {unknown} p - 2 scrolls of amnesia {unknown} q - 2 scrolls of vulnerability {unknown} s - 3 scrolls of magic mapping w - a scroll of blinking y - 4 scrolls of enchant weapon {unknown} B - 3 scrolls of immolation C - a scroll of fear Potions h - 2 potions of ambrosia {unknown} i - a potion of invisibility {unknown} j - 2 potions of might {unknown} k - 4 potions of brilliance {unknown} n - 2 potions of lignification t - 2 potions of heal wounds u - 3 potions of resistance v - 3 potions of attraction x - a potion of mutation A - 3 potions of curing J - a potion of experience O - 2 potions of degeneration {unknown} P - a potion of flight {unknown} Skills: - Level 8.0 Fighting - Level 16.0 Polearms - Level 2.0 Throwing - Level 10.3 Armour - Level 13.0 Dodging * Level 1.0 Invocations You had 11 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 61% 1 Necrotise Necr 0% 1d4 61% 1 Slow Hex 0% N/A 61% 1 Summon Small Mammal Summ 0% N/A 61% 1 Scorch Fire 0% 2d5 75% 2 Confusing Touch Hex 0% N/A 93% 3 Dazzling Flash Conj/Hex 0% N/A 93% 3 Gell's Gravitas Tloc 0% N/A 93% 3 Lesser Beckoning Tloc 0% N/A 93% 3 Teleport Other Tloc 0% N/A 93% 3 Vampiric Draining Necr 0% 2d6 93% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Summon Ice Beast Ice/Summ 0% N/A 100% 4 Agony Necr 0% N/A 100% 5 Alistair's Intoxication Tmut/Pois 0% N/A 100% 5 Blade Hands Tmut 0% N/A 100% 5 Irradiate Conj/Tmut 0% 3d11 100% 5 Silence Hex/Air 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Dispersal Tloc 0% N/A 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Dragon Form Tmut 0% N/A 100% 7 Monstrous Menagerie Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:7 Lair (0/5) D:11 Orc (0/2) D:12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 [ D:8 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The 12-headed hydra closely misses you. The 12-headed hydra completely misses you. The 12-headed hydra barely misses you. The 12-headed hydra completely misses you. You block the 12-headed hydra's attack. x2; The 12-headed hydra misses you. The 12-headed hydra closely misses you. You block the 12-headed hydra's attack. x2 The yak misses you. The 12-headed hydra attacks as you move away! The 12-headed hydra bites you but does no damage. The 12-headed hydra completely misses you. The 12-headed hydra bites you! * * * LOW HITPOINT WARNING * * * You block the 12-headed hydra's attack. The 12-headed hydra completely misses you. x2 You block the 12-headed hydra's attack. The 12-headed hydra bites you but does no damage. The 12-headed hydra closely misses you. The 12-headed hydra completely misses you. x3 The yak gores you but does no damage. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The 12-headed hydra bites you but does no damage. The 12-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The 12-headed hydra bites you but does no damage. You block the 12-headed hydra's attack. The 12-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The 12-headed hydra bites you but does no damage. The 12-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The 12-headed hydra bites you but does no damage. The 12-headed hydra bites you. * * * LOW HITPOINT WARNING * * * You block the 12-headed hydra's attack. The 12-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The 12-headed hydra misses you. The 12-headed hydra attacks as you move away! The 12-headed hydra completely misses you. x3 The 12-headed hydra bites you! You die... #..............# ###### #....#####.###.# #....# #....# +.###.# #.##.# #....+ #.....###....# #....# ##.........### #.##. #.#######.#.# #.... #.# #.'.# #....######.#######.#.# #.........YY.D@.....### #......###.########## #..........# #......##### #...)