Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 2232907560992952205 38 Cheops the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Sept 6, 2023. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:01:59 (906 turns). Cheops the Conjurer (Deep Elf Conjurer) Turns: 906, Time: 00:01:59 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 25% Magic: 0/10 EV: 11 Int: 24 God: Gold: 89 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . h - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -1) A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Armour a - a +0 robe h - a +0 leather armour (worn) Scrolls e - a scroll of identify {unknown} g - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} d - a potion of heal wounds {unknown} f - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting - Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 58% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 19% 3 Tukima's Dance Hex 5% N/A 45% 3 Fulminant Prism Conj/Hex 8% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 52% 4 Passage of Golubria Tloc 5% N/A 86% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You barely miss the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You closely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You closely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the adder but do no damage. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the adder but do no damage. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You die... .....##.#.............#.......# #.##....##.#.#....######.....## #.......##.#.##.......###...### ........##...########.........# .............## ##..).....# .......#......# #........# ...........##.### #........# .........#..#...######.....[..# .........######>@..##.........# .......#..########.#........### ...............# #...........# ........#......###...........# ..................#..........# .......#.......##............# .......##....................# ......###.........#.........## .....## #......##...........## There were no monsters in sight! Vanquished Creatures An adder (D:1) A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 7 hobgoblins 2 jackals (D:2) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cheops the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 219 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 230 | D:1 | Reached skill level 5 in Conjurations 298 | D:1 | Learned a level 2 spell: Searing Ray 894 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 906 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_rooms D:2: layout_loops_ring, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 55 Armour: Leather armour || 5 Dodge: Dodged || 10