Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 15185682603319770392 45 Cheops the Caller (level 3, -1/24 HPs) Began as a Merfolk Summoner on Sept 12, 2023. Slain by a scorpion (5 damage) ... on level 2 of the Dungeon. The game lasted 00:07:55 (1431 turns). Cheops the Caller (Merfolk Summoner) Turns: 1431, Time: 00:07:55 Health: -1/24 AC: 2 Str: 8 XL: 3 Next: 64% Magic: 3/7 EV: 12 Int: 16 God: Gold: 69 SH: 0 Dex: 14 Spells: 2/8 levels left rFire . . . a - +0 whip rCold . . . (no shield) rNeg . . . f - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -5) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) Armour f - a +0 robe (worn) i - a +0 buckler Scrolls d - a scroll of vulnerability {unknown} h - a scroll of enchant armour {unknown} j - 2 scrolls of identify {unknown} k - 2 scrolls of poison {unknown} Potions b - a potion of magic c - a potion of degeneration {unknown} e - 2 potions of curing {unknown} g - 2 potions of heal wounds {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 4.6 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Canine Familiar Summ 17% N/A 9% 3 i - Call Imp Summ 34% N/A 4% 2 m - Summon Small Mammal Summ 68% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the scorpion. The scorpion is moderately wounded. The scorpion barely misses you. Your cerulean imp hits the scorpion with a -3 spear. You hit the scorpion but do no damage. Your punch misses the scorpion. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! Your cerulean imp hits the scorpion but does no damage. You hit the scorpion. Your punch misses the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion stings you. x2 * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the scorpion with a -3 spear. You hit the scorpion but do no damage. The scorpion is almost dead. You feel sick. The scorpion closely misses you. Your cerulean imp hits the scorpion but does no damage. You hit the scorpion but do no damage. The scorpion is almost dead. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the scorpion but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. Your cerulean imp hits the scorpion but does no damage. The scorpion barely misses you. You hit the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. Your cerulean imp barely misses the scorpion. The scorpion stings you. You die... #.#....#######.) #.#.##.# #.. #.#.##.# ##.. ###......# #... ..###.#### #).. #.# #)# #... #.# #.# ##.. #.##.###.# ####.. #..s@....# ###...). #.....5.##### #......# ######### #####.#.##.. ####.......##.# #......#.####.# #)##.#.#....<.. #.#....#######. #.#.#..# ###. #.#....# #... You could see a scorpion (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 4 ball pythons 2 bats (D:1) A frilled lizard (D:1) 4 kobolds 3 rats (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 ball pythons (D:1) 4 bats A goblin (D:2) 2 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) A kobold (D:1) 13 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cheops the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 302 | D:1 | Reached XP level 2. HP: 16/19 MP: 2/5 550 | D:1 | Found a faded altar of an unknown god. 568 | D:1 | Learned a level 2 spell: Call Imp 801 | D:1 | Reached XP level 3. HP: 13/24 MP: 7/7 805 | D:1 | Learned a level 3 spell: Call Canine Familiar 1087 | D:1 | You fall into a shaft and drop 1 floor! 1417 | D:2 | Noticed a scorpion 1431 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring, ebering_ecumenical_altar_webs, minmay_indecisive_spiral D:2: layout_loops_cross, hangedman_glass_teeth, minivault_24 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.1 Summonings | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 41 Whip || 108 Punch || 1 Cast: Summon Small Mamm || 23 Call Imp || 5 Call Canine Famil || 1 Stab: Sleeping || 3 Armour: Robe || 47 Dodge: Dodged || 133