Dungeon Crawl Stone Soup version 0.30.1-6-gbe392663c4 (webtiles) character file. Game seed: 3978813536274376697 20 Cheops the Caller (level 2, -2/19 HPs) Began as a Merfolk Summoner on Sept 20, 2023. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:11 (1468 turns). Cheops the Caller (Merfolk Summoner) Turns: 1468, Time: 00:03:11 Health: -2/19 AC: 3 Str: 8 XL: 2 Next: 79% Magic: 4/6 EV: 12 Int: 14 God: Gold: 56 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . k - +0 dagger rCold . . . (no shield) rNeg . . . l - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons k - a +0 dagger (weapon) Armour a - a +0 robe l - a +0 leather armour (worn) Scrolls d - a scroll of blinking {unknown} e - a scroll of enchant weapon {unknown} f - 2 scrolls of teleportation {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} g - a potion of berserk rage {unknown} h - 2 potions of attraction {unknown} i - a potion of might {unknown} j - a potion of invisibility {unknown} m - a potion of flight {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 4.1 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level I - Call Imp Summ 26% N/A 9% 2 M - Summon Small Mammal Summ 52% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 13% N/A 17% 3 Summon Guardian Golem Hex/Summ 7% N/A 38% 3 Portal Projectile Hex/Tloc 4% N/A 67% 3 Tukima's Dance Hex 2% N/A 67% 3 Summon Lightning Spire Summ/Air 7% N/A 80% 4 Blade Hands Tmut 1% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your cerulean imp hits the quokka from afar with a -3 spear. The goblin hits you but does no damage. You miss the quokka. The quokka is heavily wounded. The quokka bites you. x2; Your rat barely misses the goblin. Your cerulean imp barely misses the quokka. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka bites you. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. Your rat closely misses the goblin. Your cerulean imp closely misses the quokka. The goblin barely misses you. You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. You hit the rat. The rat is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You hit the rat. You kill the rat! The quokka bites you but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. The goblin barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * The goblin attacks as you move away! The goblin misses you. The quokka closely misses you. The quokka attacks as you move away! The quokka barely misses you. The goblin attacks as you move away! The goblin hits you with a +0 club. You die... #..........# #)########.# #.# #####'################ #.# #...........#......... #.## #...........#......... #..###...........#......... #...##...........#.......#. ##...######.#######.......#. ##.###.#####@#######.......#. ##..#.#..#>.rg.........)....#. #..#.8.#.#....#######.......#. #...#.#..#.#..#######.......## #...###.##..........####...... #......###.##...............## #...........#....#....##....#. #......####.#....#....#####.#. #......# #.#....#....# #.#. You could see a quokka and a goblin. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 kobolds (D:1) A ball python (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 11 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cheops the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 345 | D:1 | Reached XP level 2. HP: 4/19 MP: 0/5 434 | D:1 | Learned a level 2 spell: Call Imp 1468 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, roderic_lattice_a, grunt_decor_one_mirror D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.1 Summonings | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 55 Dagger || 5 Cast: Summon Small Mamm || 12 Call Imp || 10 Stab: Distracted || 2 Sleeping || 2 Armour: Robe || 8 Leather armour || 3 Dodge: Dodged || 41