Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8657337256143196207 4 Cheops the Vexing (level 1, -2/7 HPs) Began as a Felid Enchanter on Dec 29, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (97 turns). Cheops the Vexing (Felid Enchanter) Turns: 97, Time: 00:00:27 Health: -2/7 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 4/4 EV: 17 Int: 16 God: Gold: 13 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Potions a - 2 potions of invisibility b - a potion of haste {unknown} Skills: + Level 2.8 Dodging + Level 4.1 Stealth * Level 1.3 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 11% 3 Tukima's Dance Hex 15% N/A 11% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The endoplasm jiggles. The kobold hits you but does no damage. You closely miss the kobold. The kobold barely misses you. You scratch the kobold. The kobold is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The kobold misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the endoplasm but do no damage. The endoplasm misses you. You completely miss the endoplasm. The endoplasm misses you. You scratch the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You scratch the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... ####..........#.# #.......†........ ##.##.###..†...#. ##.#.#.# #......... ##.###..###......... #.## ##......#.#.#.# ##.###..###.##.# # . ##.#.#.###.##.# ##@##.##...#.# ##J##.##.....# #.K....#.....# #.###..####.## #. .# #.####.#S #. #. # #........ #. #..####.####.#. ###########..##.......... #≈≈≈~..P♣P#..#..!......!. You could see an endoplasm and a kobold. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cheops the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 97 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 23 Punch || 1 Bite || 1 Stab: Sleeping || 1 Armour: Skin || 3 Dodge: Dodged || 22