Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 15132622764573757317 275 Cheops the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Oct 9, 2024. Slain by a water moccasin (6 damage) ... on level 4 of the Dungeon. The game lasted 00:05:48 (3111 turns). Cheops the Conjurer (Deep Elf Conjurer) Turns: 3111, Time: 00:05:48 Health: 0/32 AC: 3 Str: 6 XL: 6 Next: 3% Magic: 9/16 EV: 10 Int: 23 God: Gold: 183 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . a - +0 short sword (protect) rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ k - ring of willpower HPRegen 0.25/turn h - ring of wizardry MPRegen 0.30/turn %: wizardry (x1) @: lethally poisoned (0 -> -16) A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons a - a +0 short sword of protection (weapon) Armour c - a +0 leather armour (worn) Jewellery h - a ring of wizardry (right hand) k - a ring of willpower (left hand) Wands l - a wand of quicksilver (8) Scrolls f - 2 scrolls of identify {unknown} g - 2 scrolls of fog {unknown} j - 3 scrolls of teleportation {unknown} m - a scroll of vulnerability {unknown} o - 2 scrolls of fear {unknown} r - a scroll of revelation {unknown} t - 3 scrolls of blinking {unknown} Potions b - a potion of magic d - 3 potions of might {unknown} e - a potion of degeneration {unknown} i - a potion of curing {unknown} n - a potion of brilliance {unknown} p - a potion of cancellation {unknown} q - a potion of enlightenment {unknown} s - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.4 Spellcasting - Level 7.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 i - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 13% 4 p - Fulminant Prism Conj/Alch 11% 3d9 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 6% N/A 16% 3 Ozocubu's Armour Ice 6% N/A 16% 3 Manifold Assault Tloc 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 13% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The water moccasin bites you. x2 Your fulminant prism crackles loudly. Casting: Fulminant Prism (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the water moccasin. The water moccasin is lightly wounded. (Press . to maintain the ray.) The water moccasin bites you. You are poisoned. The water moccasin poisons you! Your fulminant prism explodes! The blast of energy engulfs the water moccasin! The water moccasin is severely wounded. The searing ray hits the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The searing ray misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... #.# #.# #...# #.# #.# ###.# #.# #.# #.# #.# ## #.# #.# #.# # #[# ###.##.#..# #############.# ..........# ..............# ###..##......#######..[###.# #.#.# ##...S@.......##.# #.##.. .....######...###.# #.# ...... ##.## #.# #.# .### ####.^.###.### #.# # #......(.....# ###.# #.##...###.#.# ....# #.###.## #.#.# ##### #.# #.####.#.# #.# #......#.# You could see a water moccasin. Vanquished Creatures A howler monkey (D:4) An orc priest (D:3) An iguana (D:4) A sleepcap (D:4) An orc wizard (D:3) 8 adders A dart slug (D:1) 4 orcs 9 bats 2 endoplasms 4 giant cockroaches 7 goblins 6 hobgoblins 3 ball pythons 2 frilled lizards (D:1) 4 kobolds (D:2) 3 rats (D:2) 58 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cheops the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 212 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 218 | D:1 | Learned a level 2 spell: Searing Ray 572 | D:1 | Found a faded altar of an unknown god. 782 | D:1 | Reached skill level 5 in Conjurations 1023 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1424 | D:2 | Reached XP level 4. HP: 18/24 MP: 7/12 1828 | D:3 | Found a white marble altar of Elyvilon. 1940 | D:3 | Reached skill level 6 in Conjurations 1948 | D:3 | Reached XP level 5. HP: 15/28 MP: 3/14 1959 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2527 | D:3 | Learned a level 4 spell: Fulminant Prism 2571 | D:4 | Reached skill level 5 in Spellcasting 2858 | D:4 | Reached skill level 7 in Conjurations 2858 | D:4 | Reached XP level 6. HP: 32/32 MP: 11/16 3105 | D:4 | Noticed a water moccasin 3111 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, basic_ecumenical_altar D:2: layout_basic, chequers_decorated_corner, minmay_tetromino_s4 D:3: layout_loops_ring, mainiacjoe_overflow_24_doors D:4: layout_loops_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.0 Spellcasting | 4 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 58 | 9 || 67 Searing Ray | 1 | 16 || 17 Fulminant Prism | | 1 || 1 Armour: Robe | 2 | || 2 Leather armour | | 12 || 12 Dodge: Dodged | 7 | 9 || 16