Dungeon Crawl Stone Soup version 0.30-a0-808-g6e0788376e (webtiles) character file. Game seed: 16631153452387559528 0 ChickenMaster the Vexing (level 1, -1/16 HPs) Began as a Ghoul Hexslinger on Feb 26, 2023. Slain by a kobold ... wielding a +0 short sword (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (76 turns). ChickenMaster the Vexing (Ghoul Hexslinger) Turns: 76, Time: 00:01:03 Health: -1/16 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . a - +1 sling rCold + . . Faith . (no shield) rNeg + + + Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.1 Fighting + Level 1.7 Ranged Weapons + Level 1.7 Dodging + Level 1.0 Spellcasting + Level 2.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 58% 3 Portal Projectile Hex/Tloc 4% N/A 58% 3 Cause Fear Hex 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You open the large door. Found a dagger. There is a large open door here. There is a large open door here. You see here a +0 dagger. You open the large door. There is a large open door here. There is a large open door here. You open the door. Found an escape hatch in the floor. There is an open door here. You open the door. There is an open door here. You open the large door. You open the large door. There is a large open door here. There is a large open door here. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You shoot a sling bullet. The sling bullet completely misses the kobold. The kobold closely misses you. The kobold hits you but does no damage. The kobold hits you with a +0 short sword. The kobold hits you with a +0 short sword. The kobold hits you with a +0 short sword. The kobold hits you but does no damage. The kobold barely misses you. The kobold hits you with a +0 short sword. The kobold hits you but does no damage. The kobold barely misses you. The kobold hits you but does no damage. The kobold hits you but does no damage. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold closely misses you. The kobold hits you with a +0 short sword. You die... #+# #.# #.# ###+#.# #.....# ### #...K.# ≈≈ #..@..# ≈# ###+#.##≈# #.....≈# ###.#.≈# ...#.≈# #+# ###+ #####.≈# #.##♣♣... #.≈♣ 8.#♣~.... #.≈# #.8#..... #.≈###.##...~♣ You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChickenMaster the Ghoul Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 76 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, serial_shops, nicolae_shop_stone, minmay_domino_2 Action || total ---------------------------++------- Fire: Sling || 2 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 0 | 0 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 0 | 0 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts