Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 17897043002786771360 19 ChiefBigBeans the Magician (level 2, 0/22 HPs) Began as a Djinni Fire Elementalist on Sept 5, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (509 turns). ChiefBigBeans the Magician (DjFE) Turns: 509, Time: 00:01:23 Health: 0/22 AC: 2 Str: 7 XL: 2 Next: 95% Gold: 83 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . c - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} e - a scroll of noise {unknown} Potions d - 2 potions of brilliance {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Armour + Level 2.5 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d5 10% 2 c - Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a rat corpse. You conjure some foxfire! The jackal bites you. x2 The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the jackal. You kill the jackal! The foxfire hits the jackal. The jackal is lightly wounded. The jackal closely misses you. Your Armour skill increases to level 1! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is almost dead. The foxfire hits the hobgoblin. You kill the hobgoblin! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 1! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the jackal. The jackal is almost dead. The foxfire hits the jackal but does no damage. The jackal is almost dead. The jackal bites you. You die... ##### ##### #...# ##...## ###...### ##.###.## #..v....###.## ##.### #..v@.......# #.... #..§†h..###.# #.### ###...### ##.# #.#### #...# #.... #.. ##.#########... #.# #...>....##### #.# #.######.# #.# #††# #.# #.... #.# You could see a jackal (ally target). Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 17 creatures vanquished. Vanquished Creatures (others) 49 foxfires (D:1) 49 creatures vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChiefBigBeans the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | ChiefBigBeans set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 281 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 508 | D:1 | Reached skill level 1 in Armour 509 | D:1 | Reached skill level 1 in Fighting 509 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring, hellmonk_ecumenical_altar_prayer_group, serial_bayou_pond_d, dreamdust_wishing_well, serial_bayou_pond_a, chequers_serial_rivers_micro_b Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.0 Fighting | 1 | 1.0 Dodging | | 2.5 Stealth | | 1.5 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 2 Short sword || 18 Cast: Foxfire || 46 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 24