Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 9626875822642938443 335 ChiefBigBeans the Shooter (level 6, -16/39 HPs) Began as a Tengu Hunter on Sept 25, 2023. Demolished by a two-headed ogre ... wielding a +0 giant club (28 damage) ... on level 5 of the Dungeon. The game lasted 00:08:43 (3378 turns). ChiefBigBeans the Shooter (Tengu Hunter) Turns: 3378, Time: 00:08:44 Health: -16/39 AC: 3 Str: 14 XL: 6 Next: 53% Magic: 7/7 EV: 14 Int: 13 God: Gold: 177 SH: 0 Dex: 19 Spells: 5/6 levels left rFire + . . p - +6 dagger of the Supporting Gods {spect, SInv Stlth+} rCold + . . (no shield) rNeg . . . c - +0 leather armour rPois + (helmet restricted) rElec . f - scarf {rC+ rF+} rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++++ e - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying quickly and evasively, quick A: beak, talons 3, nimble flight, thin skeletal structure 1, clever 1, deterioration 1, strong 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 177 gold pieces. Inventory: Hand Weapons a - a +2 shortbow of flaming p - the +6 dagger of the Supporting Gods (weapon) {spect, SInv Stlth+} (You took it off a goblin on level 2 of the Dungeon) SInv: It lets you see invisible. Stlth: It makes you more stealthy. Armour c - a +0 leather armour (worn) f - a scarf of resistance (worn) Jewellery e - a ring of poison resistance (left hand) Wands h - a wand of mindburst (10) Scrolls b - a scroll of immolation i - a scroll of teleportation k - 3 scrolls of identify Potions d - a potion of cancellation g - 3 potions of heal wounds j - 4 potions of curing Skills: + Level 4.3 Fighting + Level 3.0 Short Blades + Level 6.0 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Stealth - Level 0.5 Spellcasting - Level 0.7 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 8% N/A 28% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 36% 1 Freeze Ice 0% 1d3 36% 1 Necrotise Necr 0% 1d4 36% 1 Frozen Ramparts Ice 0% 1d1 75% 3 Hailstorm Conj/Ice 0% 3d3 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 : Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your mind is acute. (Int +4, Str/Dex -1) Your body sometimes deteriorates upon taking damage. Your muscles are strong. (Str +4, Int/Dex -1) Message History A two-headed ogre comes into view. It is wielding two +0 giant clubs. You shoot an arrow. The arrow closely misses the two-headed ogre. You shoot an arrow. The arrow hits the two-headed ogre but does no damage. You shoot an arrow. The arrow hits the two-headed ogre! The arrow burns the two-headed ogre. The two-headed ogre is moderately wounded. You shoot an arrow. The arrow hits the two-headed ogre. The arrow burns the two-headed ogre. The two-headed ogre is moderately wounded. You shoot an arrow. The arrow hits the two-headed ogre. The arrow burns the two-headed ogre. The two-headed ogre is moderately wounded. You shoot an arrow. The arrow hits the two-headed ogre but does no damage. The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club! x2 You shoot an arrow. The arrow hits the two-headed ogre. The arrow burns the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club. You shoot an arrow. The arrow hits the two-headed ogre. The arrow burns the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre closely misses you. You are too injured to fight recklessly! Your +2 shortbow of flaming stops flaming. You feel a bond with the +6 dagger of the Supporting Gods {spect, SInv Stlth+}. p - the +6 dagger of the Supporting Gods (weapon) {spect, SInv Stlth+} You puncture the two-headed ogre! You peck the two-headed ogre, but do no damage. The two-headed ogre is severely wounded. Your +6 dagger of the Supporting Gods {spect, SInv Stlth+} hits the two-headed ogre. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #######.. #@O...... #(#####.. ############.# #............# .##.############ #.##.# #.##.### #......# ##.##.#.####### You could see a two-headed ogre and a friendly +6 dagger of the Supporting Gods {spect, SInv Stlth+}. Vanquished Creatures An ogre (D:4) A jelly (D:5) 4 iguanas 2 adders A white imp (D:5) 4 worms A dart slug (D:1) 5 orcs 7 ball pythons 9 endoplasms A giant cockroach (D:4) 6 goblins 8 hobgoblins 2 jackals (D:3) 6 kobolds 3 quokkas 3 bats 5 frilled lizards 9 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChiefBigBeans the Tengu Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 95 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 833 | D:2 | Reached XP level 3. HP: 22/22 MP: 4/4 850 | D:2 | Reached skill level 5 in Ranged Weapons 859 | D:2 | Learned a level 1 spell: Summon Small Mammal 1196 | D:2 | Identified the +6 dagger of the Supporting Gods {spect, | SInv Stlth+} 1517 | D:3 | Reached XP level 4. HP: 28/28 MP: 5/5 1661 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1661 | D:3 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 2016 | D:3 | Reached skill level 1 in Short Blades 2402 | D:4 | Identified the +7 hand axe "Ituci" {heavy, Fly} 2520 | D:4 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2520 | D:4 | Reached XP level 5. HP: 27/32 MP: 6/6 2696 | D:4 | Found Riaquoh's Vocational Training. 2760 | D:4 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 2760 | D:4 | Lost mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 2760 | D:4 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 2760 | D:4 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2760 | D:4 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 2760 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 2867 | D:4 | Noticed an ogre 2874 | D:4 | Killed an ogre 3253 | D:5 | Entered Level 5 of the Dungeon 3256 | D:5 | Reached XP level 6. HP: 38/38 MP: 7/7 3289 | D:5 | Reached skill level 6 in Ranged Weapons 3368 | D:5 | Noticed a two-headed ogre 3378 | D:5 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic D:2: layout_basic D:3: layout_basic D:4: layout_loops_corners, grunt_decor_mini_mirrors, nicolae_shop_vocational D:5: layout_loops_ring, hangedman_decor_diamond_cutter, uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 5 6 | 6.0 Fighting | 3 4 | 4.3 Short Blades | 1 2 3 | 3.0 Dodging | | 2.1 Stealth | | 1.0 Spellcasting | | 0.5 Summonings | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | 7 || 15 Peck | 1 | 1 || 2 Kick | | 4 || 4 Fire: Shortbow | 77 | 106 || 183 Cast: Summon Small Mamm | 1 | || 1 Use: Scroll | 6 | 5 || 11 Potion | | 11 || 11 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 3 | 2 || 5 Dodge: Dodged | 20 | 19 || 39