Dungeon Crawl Stone Soup version 0.33-a0-408-g599108c877 (webtiles) character file. Game seed: 9594422538401834753 83 ChikenKorma the Vexing (level 4, -1/25 HPs) Began as a Deep Elf Hexslinger on Nov 18, 2024. Slain by an iguana (10 damage) ... on level 4 of the Dungeon. The game lasted 00:08:47 (1471 turns). ChikenKorma the Vexing (Deep Elf Hexslinger) Turns: 1471, Time: 00:08:48 Health: -1/25 AC: 2 Str: 5 XL: 4 Next: 22% Magic: 9/9 EV: 12 Int: 20 God: Gold: 113 SH: 0 Dex: 17 Spells: 6/8 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.22/turn %: no passive effects @: weak-willed A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of poison d - 2 scrolls of enchant weapon {unknown} i - 2 scrolls of butterflies {unknown} m - a scroll of identify {unknown} Potions e - a potion of lignification {unknown} f - 2 potions of mutation {unknown} g - 2 potions of curing {unknown} h - 3 potions of brilliance {unknown} j - a potion of haste {unknown} k - a potion of might {unknown} l - a potion of ambrosia {unknown} n - a potion of invisibility {unknown} Skills: + Level 1.4 Fighting + Level 3.4 Ranged Weapons + Level 3.2 Dodging + Level 2.5 Spellcasting + Level 4.6 Hexes + Level 1.9 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 42% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 21% N/A 7% 3 Inner Flame Hex/Fire 15% N/A 12% 3 Soul Splinter Necr 8% N/A 16% 1 Grave Claw Necr 4% 2d7 22% 2 Sublimation of Blood Necr 2% N/A 22% 2 Cause Fear Hex 10% N/A 22% 4 Vampiric Draining Necr 2% 2d6 41% 3 Dimensional Bullseye Hex/Tloc 5% N/A 50% 4 Ignite Poison Fire/Alch 6% N/A 69% 4 Curse of Agony Necr 2% N/A 99% 5 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom The Shining One Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The hobgoblin misses you. You shoot a sling bullet. The sling bullet completely misses the hobgoblin. The sling bullet closely misses the iguana. A giggling sprite leaps out and smacks the iguana with its own front talon. The iguana is moderately wounded. A giggling sprite leaps out and smacks the hobgoblin with its own hand. You kill the hobgoblin! You shoot a sling bullet. The sling bullet hits the iguana. The iguana is heavily wounded. A giggling sprite leaps out and makes the iguana trip over its own talons. The iguana is heavily wounded. The jinxing sprites lose interest in you. The iguana misses you. The iguana closely misses you. You shoot a sling bullet. The sling bullet barely misses the iguana. The iguana barely misses you. You shoot a sling bullet. The sling bullet completely misses the iguana. The iguana bites you. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is heavily wounded. The iguana bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is heavily wounded. The iguana seems less drained. The iguana bites you. The iguana barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is a stone staircase leading up here. The iguana attacks as it pursues you! The iguana bites you! You die... ..... ..[ ... ... # #.# #. #l# #.# #.# ### #.###########.## ..###..@l..†......### #.#.###########....# .#.##...### ##.#.# ...........# #.#.# ....##...#.# #...# ### ##.##.# ##..# #.##.####### #..# #.#......... #..# ##.#..######. #..# You could see an iguana. Vanquished Creatures 2 adders (D:2) 2 ufetubi (D:4) 2 dart slugs An orc (D:3) 6 ball pythons 5 endoplasms 3 goblins 6 hobgoblins 2 jackals (D:1) 4 quokkas 4 bats 2 frilled lizards (D:1) 7 kobolds 2 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChikenKorma the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 145 | D:1 | Reached skill level 1 in Fighting 145 | D:1 | Reached XP level 2. HP: 12/16 MP: 6/6 151 | D:1 | Learned a level 2 spell: Jinxbite 333 | D:1 | Found a faded altar of an unknown god. 350 | D:1 | Reached XP level 3. HP: 20/20 MP: 8/8 947 | D:2 | Found a glowing golden altar of the Shining One. 1303 | D:3 | Found a shimmering altar of Xom. 1349 | D:3 | Noticed Sigmund 1405 | D:4 | Reached XP level 4. HP: 25/25 MP: 9/9 1471 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_basic, hellmonk_ecumenical_altar_arch_garden D:2: layout_basic, basic_altar D:3: minmay_octagon_keep, layout_loops_cross, nicolae_ru_awakened_eye, elyvilon_altar_4, regret_index_xom_buried_treasure, uniq_sigmund, uniq_crazy_yiuf_cottage D:4: layout_loops_ring, hellmonk_sif_muna_bookshelves, serial_shops, shop, kennysheep_another_room Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Ranged Weapons | 3 | 3.4 Spellcasting | 2 | 2.5 Dodging | 3 | 3.2 Hexes | | 4.6 Fire Magic | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 109 | 19 || 128 Cast: Jinxbite | 1 | 2 || 3 Armour: Robe | 23 | 9 || 32 Dodge: Dodged | 46 | 7 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1500 | 1332 | 168 | 47 | 1012 | 4 | 375.0 | Dungeon | 1500 | 1332 | 168 | 47 | 1012 | 4 | 375.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 674 daAuts D:2: 566 daAuts D:3: 169 daAuts D:4: 91 daAuts