ERROR in 'mon-util.cc' at line 5075: invalid kill category Version: Dungeon Crawl Stone Soup 0.33-a0-985-g45e6bba2ff Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 7267204873982334906, deterministic pregen: 1 Command line: /usr/games/crawl-git-45e6bba2ff -name Chimkentus -rc /dgldir/rcfiles/crawl-git/Chimkentus.rc -macro /dgldir/rcfiles/crawl-git/Chimkentus.macro -morgue /dgldir/morgue/Chimkentus/ -webtiles-socket /crawl-master/webserver/sockets/Chimkentus:2025-02-21.19:50:07.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 17 stack frames. /usr/games/crawl-git-45e6bba2ff(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x556dc38e08bf]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-45e6bba2ff(_Z13do_crash_dumpv+0x404) [0x556dc38eac54]: do_crash_dump() /usr/games/crawl-git-45e6bba2ff(_Z20crash_signal_handleri+0x1fa) [0x556dc38e0d4a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f5cccbf9210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f5cccdba24b]: /usr/games/crawl-git-45e6bba2ff(+0x4cc3ad) [0x556dc38ea3ad]: /usr/games/crawl-git-45e6bba2ff(+0x4cc6d6) [0x556dc38ea6d6]: /usr/games/crawl-git-45e6bba2ff(_Z10find_agentj13kill_category+0x3e) [0x556dc3ce2c7e]: find_agent(unsigned int, kill_category) /usr/games/crawl-git-45e6bba2ff(_ZN7monster17apply_enchantmentERK11mon_enchant+0x1472) [0x556dc3c90ab2]: monster::apply_enchantment(mon_enchant const&) /usr/games/crawl-git-45e6bba2ff(_ZN7monster18apply_enchantmentsEv+0xd7) [0x556dc3c92ea7]: monster::apply_enchantments() /usr/games/crawl-git-45e6bba2ff(_Z15handle_monstersb+0x301) [0x556dc3c41451]: handle_monsters(bool) /usr/games/crawl-git-45e6bba2ff(_Z12world_reactsv+0x13d) [0x556dc400a9ed]: world_reacts() /usr/games/crawl-git-45e6bba2ff(+0xbee355) [0x556dc400c355]: /usr/games/crawl-git-45e6bba2ff(+0xbeedc5) [0x556dc400cdc5]: /usr/games/crawl-git-45e6bba2ff(main+0x1ab) [0x556dc382655b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f5cccbda0b3]: /usr/games/crawl-git-45e6bba2ff(_start+0x2e) [0x556dc382714e]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f5cccc98c2a in __GI___wait4 (pid=1172111, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 #0 0x00007f5cccc98c2a in __GI___wait4 (pid=1172111, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 resultvar = 18446744073709551104 sc_ret = #1 0x00007f5cccc98beb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at waitpid.c:38 No locals. #2 0x0000556dc38e0725 in call_gdb (file=file@entry=0x7f5cccd9f5c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1140438\000\000\000\000\000" #3 0x0000556dc38eac72 in do_crash_dump () at dbg-asrt.cc:673 t = 1740176313 dir = "/dgldir/morgue/Chimkentus/" name = "/dgldir/morgue/Chimkentus/crash-Chimkentus-20250221-221833.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR in 'mon-util.cc' at line 5075: invalid kill category" file = 0x7f5cccd9f5c0 <_IO_2_1_stderr_> #4 0x0000556dc38e0d4a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #5 No locals. #6 raise (sig=) at ../sysdeps/unix/sysv/linux/raise.c:50 set = {__val = {0, 93929928384067, 5075, 140729480185440, 93930723447588, 0, 140729480187488, 140036549787683, 206158430240, 140729480185392, 140729480185200, 10127312636557384448, 93929931878384, 140036552903721, 93929931878368, 140729480187488}} pid = tid = ret = #7 0x0000556dc38ea3ad in _BreakStrToDebugger (mesg=mesg@entry=0x7ffe22ad0e60 "ERROR in 'mon-util.cc' at line 5075: invalid kill category", assert=false) at dbg-asrt.cc:799 No locals. #8 0x0000556dc38ea6d6 in die (file=file@entry=0x556dc403de43 "mon-util.cc", line=line@entry=5075, format=format@entry=0x556dc4020c27 "invalid kill category") at dbg-asrt.cc:859 tmp = "invalid kill category", '\000' mesg = "ERROR in 'mon-util.cc' at line 5075: invalid kill category", '\000' args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7ffe22ad1760, reg_save_area = 0x7ffe22ad1680}} #9 0x0000556dc3ce2c7e in find_agent (m=, kc=779713134) at mon-util.cc:5075 agent = #10 0x0000556dc3c90ab2 in mon_enchant::agent (this=0x556df3679324) at mon-ench.cc:2287 No locals. #11 monster::apply_enchantment (this=0x556dc45bcf98 , me=...) at mon-ench.cc:1328 duration = 129 en = #12 0x0000556dc3c92ea7 in monster::apply_enchantments (this=this@entry=0x556dc45bcf98 ) at /usr/include/c++/9/bits/stl_function.h:385 i = ec = {_vptr.FixedBitVector = 0x7ffe22ad1ea0, data = std::bitset = {[2] = 1, [3] = 1, [39] = 1}} #13 0x0000556dc3c41451 in _pre_monster_move (mons=...) at mon-act.cc:1767 mact = mact = i = agent = foe = #14 handle_monsters (with_noise=) at mon-act.cc:2677 mi = {i = 102, max = 122} tries = #15 0x0000556dc400a9ed in world_reacts () at main.cc:2620 No locals. #16 0x0000556dc400c355 in _input () at main.cc:1304 player_disabled = {was_disabled = false} #17 0x0000556dc400cdc5 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #18 0x0000556dc382655b in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = #19 main (argc=, argv=0x7ffe22ad2438) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 1140438) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-45e6bba2ff/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-45e6bba2ff/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-45e6bba2ff/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 3 Level id: Lair:3 Level build method = , level layout type = city, absdepth0 = 12 Level vaults: layout_regular_city alex1729_snake_entry_snake nicolae_lair_lakeside_cave Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aim: a wolf (wandering, hasn't noticed you, chance to affect: 67%) The wolf looks drowsy... The helpless wolf fails to defend itself. You stick the wolf like a pincushion!!! You kill the wolf! This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'f'. A black mamba comes into view. Found a buckler. The helpless black mamba fails to defend itself. You perforate the black mamba like a sieve!!! You kill the black mamba! You see here a +0 buckler. z - 3 sedimented pink potions (gained 1) Found a long sword. Found a robe. g - 3 potions of mutation (gained 1) Found a ring mail. Found a stone staircase leading down. You now have 1276 gold pieces (gained 14). Found a stone staircase leading down. A water moccasin comes into view. m - 5 scrolls of enchant weapon (gained 1) The helpless water moccasin fails to defend itself. You spit the water moccasin like a pig!!! You kill the water moccasin! Okay, then. V - a ring of wizardry To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or Q - a ring of flight; > or G - a +6 ring of intelligence You remove your ring of flight. You float gracefully downwards. V - a ring of wizardry (worn) Okay, then. A komodo dragon comes into view. No target in view! The komodo dragon hisses menacingly. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (chance to affect: 50%) The komodo dragon looks drowsy... The helpless komodo dragon fails to defend itself. You stick the komodo dragon like a pincushion!!! You kill the komodo dragon! W - a wand of flame (14) A water moccasin comes into view. The water moccasin hisses angrily. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (chance to affect: 67%) The water moccasin looks drowsy... Your shadow points at the rock wall and mumbles some strange words. The creeping shadows grasp the water moccasin! The helpless water moccasin fails to defend itself. You stick the water moccasin like a pincushion!!! You kill the water moccasin! Your shadow fades away. You now have 1286 gold pieces (gained 10). A blink frog comes into view. Throw: 8 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a blink frog (asleep, 98% to hit) You throw a poisoned dart. The poisoned dart hits the blink frog. The blink frog is poisoned. A blink frog comes into view. You start waiting. A blink frog is nearby! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a blink frog (moderately wounded, poisoned, chance to affect: 50%) The blink frog looks drowsy... The blink frog looks more healthy. The helpless blink frog fails to defend itself. You skewer the blink frog like a kebab!!! You kill the blink frog! Magic restored. The blink frog croaks. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a blink frog (chance to affect: 50%) The blink frog looks drowsy... The helpless blink frog fails to defend itself. You spit the blink frog like a pig!!! You kill the blink frog! You see here a blink frog corpse. A blink frog comes into view. Throw: 7 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a blink frog (asleep, 98% to hit) You throw a poisoned dart. The poisoned dart hits the blink frog. The blink frog is poisoned. The blink frog croaks. The blink frog blinks! A blink frog comes into view. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a blink frog (40% to hit) You throw a poisoned dart. The poisoned dart closely misses the blink frog. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a blink frog (chance to affect: 50%) The blink frog looks drowsy... The helpless blink frog fails to defend itself. You skewer the blink frog like a kebab!!! You kill the blink frog! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a blink frog (chance to affect: 50%) The blink frog resists with significant effort. Your shadow gestures at the rock wall while chanting. The creeping shadows grasp the blink frog! The creeping shadows grasp the fungus!! The fungus begins to die. The blink frog closely misses you. The blink frog misses you. You closely miss the blink frog. The blink frog is heavily wounded. Your shadow hits the blink frog with a dagger! You hit the blink frog but do no damage. The blink frog is almost dead. You block the blink frog's attack. You hit the blink frog but do no damage. The blink frog is almost dead. Your shadow hits the blink frog with a dagger! You kill the blink frog! A nearby fungus withers and dies. Your shadow fades away. H - 6 poisoned darts (gained 1) H - 7 poisoned darts (gained 1) H - 8 poisoned darts (gained 1) A bullfrog comes into view. The bullfrog croaks. You hit the bullfrog. The bullfrog is lightly wounded. Your shadow barely misses the bullfrog. The bullfrog completely misses you. You hit the bullfrog. The bullfrog is lightly wounded. The bullfrog barely misses you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog (lightly wounded, ally target, chance to affect: 68%) The bullfrog looks drowsy... The helpless bullfrog fails to defend itself. You skewer the bullfrog like a kebab!!! You kill the bullfrog! Your shadow fades away. A komodo dragon comes into view. The helpless komodo dragon fails to defend itself. You perforate the komodo dragon like a sieve!!! You kill the komodo dragon! Your Invocations skill increases to level 8! Found a stone staircase leading down. You now have 1303 gold pieces (gained 17). A komodo dragon comes into view. The helpless komodo dragon fails to defend itself. You stick the komodo dragon like a pincushion!!! You kill the komodo dragon! Found an escape hatch in the floor. Found a robe. You see here a +0 robe. You see here a +0 robe. Done exploring. Search for what [Enter for "."]? There is a stone staircase leading down here. Okay, then. Okay, then. You climb downwards. Found 4 datura-tipped darts. There is a stone staircase leading up here. Found a book of Party Tricks. You see here 4 datura-tipped darts. X - 4 datura-tipped darts Okay, then. A wyvern comes into view. You see here a book of Party Tricks. You pick up a book of Party Tricks and begin reading... You add the spells Apportation, Jinxbite and Alistair's Intoxication to your library. Found a stone staircase leading down. Found an escape hatch in the floor. A rime drake comes into view. The helpless wyvern fails to defend itself. You stick the wyvern like a pincushion!!! You kill the wyvern! The rime drake hisses angrily. Found a staircase to the Swamp. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. Your shadow points at the rime drake and mumbles some strange words. The rime drake seems to slow down. The fungus seems to slow down. The rime drake breathes ice at you. The icy flash freeze misses you. You barely miss the rime drake. Your shadow hits the rime drake with a dagger! You block the rime drake's attack. You hit the rime drake but do no damage. The rime drake appears confused. The rime drake is moderately wounded. You catch the helpless rime drake completely off-guard! You impale the rime drake!! You kill the rime drake! The fungus is no longer moving slowly. Your shadow fades away. Magic restored. You see here a rime drake corpse. A yak comes into view. Throw: 8 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (asleep, 98% to hit) You throw a poisoned dart. The poisoned dart hits the yak. The yak bellows! Unknown command. Throw: 7 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (73% to hit) You throw a poisoned dart. The poisoned dart completely misses the yak. You hear a bellow! A yak comes into view. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (73% to hit) You throw a poisoned dart. The poisoned dart hits the yak. The yak is poisoned. Unknown command. Throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (poisoned, 73% to hit) You throw a poisoned dart. The poisoned dart hits the yak. The yak looks even sicker. A yak comes into view. You start waiting. A yak is nearby! Throw: 4 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (73% to hit) You throw a poisoned dart. The poisoned dart hits the yak! The yak is poisoned. Unknown command. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, poisoned, chance to affect: 68%) The yak struggles to resist. You block the yak's attack. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, poisoned, chance to affect: 68%) The yak looks drowsy... The helpless yak fails to defend itself. You skewer the yak like a kebab!!! You kill the yak! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (lightly wounded, very poisoned, chance to affect: 68%) The yak struggles to resist. The yak gores you! Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (lightly wounded, very poisoned, chance to affect: 68%) The yak struggles to resist. You block the yak's attack. Unknown command. You hit the yak. The yak is moderately wounded. Your shadow completely misses the yak. You hit the yak but do no damage. The yak is moderately wounded. The yak closely misses you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, poisoned, ally target, chance to affect: 68%) The yak looks drowsy... Unknown command. The helpless yak fails to defend itself. You perforate the yak like a sieve!!! You kill the yak! You see here a yak corpse. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (chance to affect: 68%) The yak looks drowsy... Your shadow fades away. The helpless yak fails to defend itself. You perforate the yak like a sieve!!! You kill the yak! HP restored. Magic restored. Found a leather armour. Found a stone. H - 7 poisoned darts (gained 4) Found a stone. Y - a +4 ring of protection To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or G - a +6 ring of intelligence; > or V - a ring of wizardry You remove your ring of wizardry. Y - a +4 ring of protection (worn) A water moccasin comes into view. Found a robe. A black mamba comes into view. The water moccasin hisses angrily. The water moccasin completely misses you. You closely miss the water moccasin. Your shadow hits the water moccasin with a dagger! The water moccasin barely misses you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, ally target, chance to affect: 68%) The water moccasin looks drowsy... The helpless water moccasin fails to defend itself. You perforate the water moccasin like a sieve!!! You kill the water moccasin! The black mamba hisses angrily. Your shadow fades away. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black mamba (chance to affect: 68%) The black mamba struggles to resist. You block the black mamba's attack. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black mamba (chance to affect: 68%) The black mamba looks drowsy... Your shadow casts a spell at the black mamba. The black mamba seems to slow down. The helpless black mamba fails to defend itself. You stick the black mamba like a pincushion!!! You kill the black mamba! Your shadow fades away. A komodo dragon comes into view. A water moccasin comes into view. The water moccasin hisses angrily. The helpless komodo dragon fails to defend itself. You skewer the komodo dragon like a kebab!!! You kill the komodo dragon! Your Necromancy skill increases to level 3! Your Ice Magic skill increases to level 1! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (chance to affect: 69%) The water moccasin looks drowsy... The helpless water moccasin fails to defend itself. You stick the water moccasin like a pincushion!!! You kill the water moccasin! Your Dodging skill increases to level 11! There is a broken floral vase, spattered with blood here. Okay, then. Z - a wand of mindburst (6) Your pack is full. You see here a scroll labelled LOSULY HIANGY. Okay, then. You drop a +0 cloak. e - a scroll labelled LOSULY HIANGY You see here a +0 cloak. A polar bear comes into view. The polar bear growls angrily. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. Your shadow gestures at the polar bear while chanting. The polar bear seems to slow down. The polar bear barely misses you. The polar bear misses you. x2 You barely miss the polar bear. Your shadow misses the polar bear. You hit the polar bear but do no damage. Your shadow hits the polar bear with a dagger! The polar bear closely misses you. The polar bear completely misses you. The polar bear barely misses you. You hit the polar bear but do no damage. The polar bear appears confused. The polar bear is lightly wounded. Your shadow completely misses the polar bear. You strike the helpless polar bear from behind! You impale the polar bear!! The polar bear is severely wounded. You hit the polar bear but do no damage. The polar bear is severely wounded. The polar bear is no longer moving slowly. The polar bear closely misses you. The polar bear misses you. x2 The polar bear bites itself but does no damage. The polar bear barely misses itself. x2 You hit the polar bear but do no damage. The polar bear is severely wounded. You hit the polar bear but do no damage. The polar bear is severely wounded. You hit the polar bear but do no damage. The polar bear is severely wounded. The polar bear misses your shadow. The polar bear completely misses your shadow. The polar bear barely misses your shadow. You hit the polar bear but do no damage. The polar bear is severely wounded. Your shadow hits the polar bear with a dagger. You hit the polar bear but do no damage. The polar bear is almost dead. Your shadow hits the polar bear with a dagger! You kill the polar bear! Your shadow fades away. Found a robe. Found a stone staircase leading up. You now have 1319 gold pieces (gained 16). A polar bear comes into view. The helpless polar bear fails to defend itself. You spit the polar bear like a pig!!! You kill the polar bear! Found a stone staircase leading down. A cane toad comes into view. The helpless cane toad fails to defend itself. You perforate the cane toad like a sieve!!! You kill the cane toad! t - 4 potions of lignification (gained 1) A basilisk comes into view. Found a scroll of identify. A fire crab, a torpor snail and an elephant come into view. Found 19 gold pieces and a glowing falchion. Being near the torpor snail leaves you feeling lethargic. You feel yourself speed up. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire crab (chance to affect: 51%) The fire crab looks drowsy... The helpless fire crab fails to defend itself. You spit the fire crab like a pig!!! You kill the fire crab! Okay, then. Okay, then. You see here a fire crab corpse. An eight-headed hydra comes into view. The basilisk hisses angrily. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a basilisk (chance to affect: 69%) The basilisk struggles to resist. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a basilisk (chance to affect: 69%) The basilisk looks drowsy... The helpless basilisk fails to defend itself. You spit the basilisk like a pig!!! You kill the basilisk! Your Fighting skill increases to level 7! The elephant trumpets! You see here a fire crab corpse. Throw: 7 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elephant (91% to hit) You throw a poisoned dart. The poisoned dart hits the elephant. The elephant is poisoned. Unknown command. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elephant (poisoned, 91% to hit) You throw a poisoned dart. The poisoned dart hits the elephant. The elephant looks even sicker. Unknown command. Throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elephant (lightly wounded, very poisoned, 91% to hit) You throw a poisoned dart. The poisoned dart barely misses the elephant. Unknown command. Throw: 4 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elephant (lightly wounded, very poisoned, 91% to hit) You throw a poisoned dart. The poisoned dart hits the elephant! The elephant looks as sick as possible! The elephant is lightly wounded. Throw: 3 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elephant (lightly wounded, extremely poisoned, 91% to hit) Okay, then. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: an elephant (lightly wounded, extremely poisoned, chance to affect: 41%) Okay, then. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (chance to affect: 41%) The elephant resists with some effort. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (chance to affect: 34%) The elephant easily resists. The elephant tramples you! You stumble backwards! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (chance to affect: 34%) The elephant easily resists. The elephant completely misses you. The elephant barely misses you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (chance to affect: 34%) The elephant easily resists. You block the elephant's attack. The elephant completely misses you. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (chance to affect: 41%) The eight-headed hydra's minds are blasted!! Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (heavily wounded, chance to affect: 41%) The eight-headed hydra resists with some effort. You hit the elephant but do no damage. The elephant is heavily wounded. Your shadow hits the elephant with a dagger. The elephant tramples you. You stumble backwards! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (moderately wounded, chance to affect: 34%) The elephant easily resists. The elephant tramples you. You stumble backwards! Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (moderately wounded, chance to affect: 34%) The elephant easily resists. The elephant misses you. The elephant completely misses you. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (moderately wounded, chance to affect: 34%) The elephant easily resists. The elephant tramples you but does no damage. The elephant misses you. Unknown command. Your shadow fades away. The eight-headed hydra attacks as it pursues you! You block the eight-headed hydra's attack. The eight-headed hydra closely misses you. The eight-headed hydra completely misses you. The eight-headed hydra bites you! The eight-headed hydra completely misses you. x2 The eight-headed hydra bites you. You block the eight-headed hydra's attack. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (moderately wounded, chance to affect: 41%) The eight-headed hydra's minds are blasted!! The elephant looks more healthy. Found a scroll labelled POENOFA NOFIAS. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (severely wounded, chance to affect: 41%) The eight-headed hydra's minds are blasted!! You blow up the eight-headed hydra! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an elephant (heavily wounded, chance to affect: 34%) The elephant looks drowsy... The helpless elephant fails to defend itself. You perforate the elephant like a sieve!!! You kill the elephant! Your Hexes skill increases to level 14! A komodo dragon comes into view. A bullfrog comes into view. Found a war axe. You see here a scroll labelled POENOFA NOFIAS. You can't carry that many items. The bullfrog gives a loud, deep croak! The komodo dragon hisses angrily. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (chance to affect: 51%) The komodo dragon looks drowsy... The bullfrog hits you. The helpless komodo dragon fails to defend itself. You stick the komodo dragon like a pincushion!!! You kill the komodo dragon! You block the bullfrog's attack. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog (chance to affect: 69%) The bullfrog struggles to resist. The bullfrog completely misses you. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog (chance to affect: 69%) The bullfrog looks drowsy... Unknown command. The helpless bullfrog fails to defend itself. You perforate the bullfrog like a sieve!!!! You kill the bullfrog! Your pack is full. You see here a scroll labelled POENOFA NOFIAS. As you read the scroll labelled POENOFA NOFIAS, it crumbles to dust. It is a scroll of amnesia. Okay, then. 2 wolves come into view. The wolf howls! You start waiting. There are monsters nearby! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wolf (chance to affect: 69%) The wolf looks drowsy... The wolf howls! The helpless wolf fails to defend itself. You spit the wolf like a pig!!! You kill the wolf! A wolf comes into view. The wolf moves out of view. Magic restored. H - 4 poisoned darts (gained 1) H - 5 poisoned darts (gained 1) H - 6 poisoned darts (gained 1) You see here a fire crab corpse. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a torpor snail (chance to affect: 19%) Okay, then. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. Being near the torpor snail leaves you feeling lethargic. The torpor snail completely misses you. You hit the torpor snail but do no damage. The torpor snail appears confused. Your shadow hits the torpor snail with a dagger. You hit the torpor snail but do no damage. The torpor snail is lightly wounded. You hit the torpor snail but do no damage. The torpor snail is lightly wounded. You hit the torpor snail but do no damage. The torpor snail is lightly wounded. You catch the helpless torpor snail completely off-guard! You impale the torpor snail!! The torpor snail is severely wounded. Your shadow fades away. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a torpor snail (severely wounded, confused, 98% to hit) You throw a poisoned dart. The poisoned dart completely misses the torpor snail. Unknown command. Throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a torpor snail (severely wounded, confused, 98% to hit) You throw a poisoned dart. The poisoned dart completely misses the torpor snail. Unknown command. You catch the helpless torpor snail completely off-guard! You impale the torpor snail!! You kill the torpor snail! You feel yourself speed up. You see here a torpor snail corpse. H - 5 poisoned darts (gained 1) You now have 1338 gold pieces (gained 19). H - 6 poisoned darts (gained 1) B - 6 potions of curing (gained 1) Your pack is full. You see here a scroll of identify. Your pack is full. You see here a scroll of identify. As you read the scroll of identify, it crumbles to dust. z - 3 potions of moonshine You drop 3 potions of moonshine. You see here a +1 falchion of electrocution. There is a broken floral vase, spattered with blood here. A water moccasin comes into view. Found 17 gold pieces. The water moccasin hisses angrily. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (chance to affect: 69%) The water moccasin looks drowsy... The helpless water moccasin fails to defend itself. You stick the water moccasin like a pincushion!!! You kill the water moccasin! D - 2 scrolls of revelation (gained 1) You now have 1355 gold pieces (gained 17). Found a plate armour. Found a shiny scale mail. Found a stone. You now have 1368 gold pieces (gained 13). Found a stone. A black mamba comes into view. A komodo dragon comes into view. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black mamba (chance to affect: 69%) The black mamba looks drowsy... The helpless black mamba fails to defend itself. You perforate the black mamba like a sieve!!! You kill the black mamba! Found a stone staircase leading up. The helpless komodo dragon fails to defend itself. You spit the komodo dragon like a pig!!! You kill the komodo dragon! Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wolf (wandering, hasn't noticed you, 44% to hit) You throw a poisoned dart. The poisoned dart hits the wolf. The wolf is poisoned. The wolf howls! The wolf closely misses you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wolf (lightly wounded, poisoned, chance to affect: 70%) The wolf struggles to resist. Your shadow points at the wolf and mumbles some strange words. The wolf seems to slow down. The plant seems to slow down. The wolf misses you. You miss the wolf. The wolf is moderately wounded. Your shadow hits the wolf with a dagger. You closely miss the wolf. The wolf is moderately wounded. Your shadow barely misses the wolf. The wolf bites you. You completely miss the wolf. The wolf is moderately wounded. The plant is no longer moving slowly. You block the wolf's attack. You hit the wolf. The wolf is heavily wounded. You hit the wolf. The wolf is heavily wounded. The wolf is no longer moving slowly. The wolf misses you. You barely miss the wolf. The wolf is heavily wounded. The wolf looks more healthy. The wolf completely misses you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wolf (heavily wounded, ally target, chance to affect: 70%) The wolf looks drowsy... Your shadow fades away. The helpless wolf fails to defend itself. You skewer the wolf like a kebab!!! You kill the wolf! You see here a wolf corpse. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wolf (chance to affect: 70%) The wolf looks drowsy... The helpless wolf fails to defend itself. You skewer the wolf like a kebab!!! You kill the wolf! You see here a wolf corpse. H - 6 poisoned darts (gained 1) You see here a stone. You see here a stone. You see here a +0 leather armour. A wyvern comes into view. The wyvern hisses angrily. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (thin mist, chance to affect: 70%) The wyvern struggles to resist. The wyvern completely misses you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (thin mist, chance to affect: 70%) The wyvern looks drowsy... The helpless wyvern fails to defend itself. You skewer the wyvern like a kebab!!! You kill the wyvern! Found an escape hatch in the ceiling. Found a stone staircase leading down. Found a scimitar. You now have 1388 gold pieces (gained 20). B - 7 potions of curing (gained 1) You see here a +0 robe. Done exploring. Search for what [Enter for "."]? You see here a stone. There is a cache of fruit here. You root around and sample a tomato. Savoury. You see here a rime drake skeleton. There is a stone staircase leading down here. You climb downwards. The komodo dragon hisses angrily. Found a wand of paralysis (7). There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled APTAIR POXT and 6 stones. There is a stone staircase leading up here. The helpless rime drake fails to defend itself. You skewer the rime drake like a kebab!!! You kill the rime drake! A komodo dragon comes into view. The helpless water moccasin fails to defend itself. You stick the water moccasin like a pincushion!!! You kill the water moccasin! z - a scroll labelled APTAIR POXT A four-headed hydra comes into view. A komodo dragon comes into view. The helpless four-headed hydra fails to defend itself. You stick the four-headed hydra like a pincushion!!!! You kill the four-headed hydra! The komodo dragon hisses angrily. Your Ice Magic skill increases to level 2! Found a fizzy inky potion. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (chance to affect: 53%) The komodo dragon looks drowsy... Your shadow casts a spell at the rock wall. The creeping shadows grasp the komodo dragon! You see here a scroll of identify. The helpless komodo dragon fails to defend itself. You spit the komodo dragon like a pig!!! You kill the komodo dragon! As you read the scroll of identify, it crumbles to dust. O - 3 potions of haste Your shadow fades away. Magic restored. You see here a komodo dragon corpse. Your pack is full. You see here a fizzy inky potion. You drop a +0 sling. A - a fizzy inky potion You see here a +0 sling. Found 2 stones. Found a tower shield. Throw: 4 darts (datura) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a blink frog (wandering, hasn't noticed you, 40% to hit, chance to frenzy on hit: 72%) You throw a datura-tipped dart. The datura-tipped dart hits the blink frog! The blink frog flies into a frenzy! The blink frog gives a loud, deep croak! The blink frog gives a loud, deep croak! Unknown command. You hear a loud, deep croak! x2; You hear a croak. The blink frog completely misses you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a blink frog (chance to affect: 53%) The blink frog resists with significant effort. The blink frog misses you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a blink frog (chance to affect: 53%) The blink frog looks drowsy... You feel a bit more experienced. The helpless blink frog fails to defend itself. You spit the blink frog like a pig!!! You kill the blink frog! You feel a bit more experienced. You hear an angry hiss. You hear a loud, deep croak! x2 You hear a loud, deep croak! You feel a bit more experienced. X - 4 datura-tipped darts (gained 1) A blink frog is nearby! The blink frog croaks. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a blink frog (moderately wounded, chance to affect: 53%) The blink frog resists with significant effort. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a blink frog (moderately wounded, chance to affect: 53%) The blink frog resists with significant effort. The blink frog hits you! The blink frog misses you. You closely miss the blink frog. The blink frog is lightly wounded. Your shadow hits the blink frog with a dagger! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a blink frog (heavily wounded, ally target, chance to affect: 53%) The blink frog resists with significant effort. You block the blink frog's attack. x2 Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a blink frog (heavily wounded, ally target, chance to affect: 53%) The blink frog looks drowsy... Your shadow gestures at the blink frog while chanting. The blink frog seems to slow down. The helpless blink frog fails to defend itself. You spit the blink frog like a pig!!! You kill the blink frog! Your shadow fades away. HP restored. E - a wand of paralysis (10) (gained 7 charges) 2 blink frogs come into view. Throw: 4 darts (datura) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a blink frog (asleep, 98% to hit, chance to frenzy on hit: 70%) You throw a datura-tipped dart. The datura-tipped dart hits the blink frog. The blink frog flies into a frenzy! You hear a croak. You feel a bit more experienced. You feel a bit more experienced. You feel a bit more experienced. You hear a loud, deep croak! x2 A blink frog comes into view. The blink frog blinks! Throw: 3 darts (datura) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a blink frog (severely wounded, 40% to hit, chance to frenzy on hit: 70%) Okay, then. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a blink frog (severely wounded, 40% to hit) You throw a poisoned dart. The poisoned dart barely misses the blink frog. You feel a bit more experienced. Throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a blink frog (severely wounded, 40% to hit) You throw a poisoned dart. The poisoned dart closely misses the blink frog. Unknown command. Throw: 4 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a blink frog (severely wounded, 40% to hit) You throw a poisoned dart. The poisoned dart misses the blink frog. The blink frog blinks! The blink frog blinks! A blink frog is nearby! The blink frog is no longer moving quickly. The blink frog no longer looks unusually strong. The blink frog is no longer in a wild frenzy. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-985-g45e6bba2ff Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Monster 'blink frog' (35, 48) [midx = 102] currently acting: <<<<<<<<< Name: blink frog Base name: blink frog Full name: blink frog On/in/over feature: floor Foe: player Target: (29, 46) At target: nothing Inventory: Spells: slot #0: Blink attitude: 0, behaviour: 2, number: 0, flags: 0x4000000c10 colour: -1, foe_memory: 293, shield_blocks:0 god: No God, seen_context: 0 >>>>>>>>> Player: {{{{{{{{{{{ Name: [Chimkentus] Species: Spriggan Job: Enchanter HP: 67/67; mods: 0/0 MP: 29/29; mod: 0 Stats: 10 22 17 Position: (28, 46), god: Dithmenos (19), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 11 | 7 | 2065 | 86/566 Short Blades | X | 2 | 9 | 4 | 609 | 189/210 Long Blades | X | 1 | 0 | 0 | 0 | 0/70 Axes | X | 1 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/84 Polearms | X | 1 | 0 | 0 | 0 | 0/84 Staves | X | 1 | 0 | 0 | 0 | 0/84 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 4 | 3 | 375 | 75/200 Armour | X | 1 | 0 | 0 | 0 | 0/84 Dodging | X | 2 | 10 | 11 | 2182 | 176/402 Stealth | X | 0 | 0 | 10 | 1400 | 234/253 Shields | X | 0 | 0 | 5 | 1261 | 0/504 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 12 | 11 | 2697 | 311/477 Conjurations | X | 1 | 0 | 0 | 0 | 0/84 Hexes | X | 1 | 12 | 14 | 4067 | 90/636 Summonings | X | 1 | 0 | 0 | 0 | 0/70 Necromancy | X | 2 | 11 | 3 | 493 | 137/238 Translocations | X | 1 | 0 | 0 | 0 | 0/25 Forgecraft | X | 1 | 0 | 0 | 0 | 0/70 Fire Magic | X | 1 | 0 | 0 | 0 | 0/70 Ice Magic | X | 2 | 21 | 2 | 289 | 77/212 Air Magic | X | 1 | 0 | 0 | 0 | 0/59 Earth Magic | X | 1 | 0 | 0 | 0 | 0/59 Alchemy | X | 1 | 0 | 0 | 0 | 0/42 Invocations | X | 2 | 10 | 8 | 2057 | 257/450 Evocations | X | 1 | 0 | 2 | 162 | 73/89 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/35 Spell bugs: Durations: #144: 1 Attributes: #12: 1764 #13: 376 #49: 1900 Mutations: see invisible: 1 (innate) speed: 3 (innate) Inventory bugs: Equipment: eq slot #2, inv slot #16: +2 buckler eq slot #1, inv slot #0: +1 dagger of speed eq slot #3, inv slot #17: +0 robe of the Grim God {rC+ Regen+} eq slot #8, inv slot #22: +1 cloak "Juguiduq" {Harm Str+2} eq slot #9, inv slot #32: +6 ring of intelligence eq slot #4, inv slot #41: +0 hat eq slot #10, inv slot #8: amulet of the acrobat eq slot #9, inv slot #50: +4 ring of protection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ....##.....## ##................ ..........######........#.P....#. ..........###..##.........P# ..).#.....+.....#.......#... ....##......#............... .....#....####..#......P## ..P.##....#.#..###......### ######......#..#.#.......... ................@........... ...........................( ..................§....F.... ...........................F [..........................F ..................((........ ##..........#.#.P#P........ #..##...†..###..###......# ............P.P.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe ice_cave_hard: false hep_ancestral_shrine_reborn: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>