Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 16911746450240941524 96 Chodeload the Chiller (level 4, 0/32 HPs) Began as a Barachi Wanderer on May 15, 2023. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:54 (974 turns). Chodeload the Chiller (Barachi Wanderer) Turns: 974, Time: 00:04:55 Health: 0/32 AC: 3 Str: 11 XL: 4 Next: 67% Magic: 2/5 EV: 11 Int: 18 God: Gold: 80 SH: 0 Dex: 10 Spells: 1/5 levels left rFire . . . g - +0 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons e - a +0 flail g - a +0 sling (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls b - a scroll of fog f - a scroll of blinking {unknown} h - 2 scrolls of fear {unknown} Potions a - a potion of attraction {unknown} i - a potion of brilliance Skills: - Level 1.2 Fighting - Level 1.7 Stealth - Level 1.1 Spellcasting + Level 5.7 Ice Magic - Level 3.0 Earth Magic - Level 1.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 64% 1d10 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 34% 2d9 6% 1 Stone Arrow Conj/Erth 18% 3d8 32% 3 Petrify Tmut/Erth 9% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The adder seems to slow down. The adder barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is almost dead. The gnoll hits you with a +0 club. The adder bites you. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet closely misses the adder. The adder barely misses you. The gnoll hits you with a +0 club. The adder bites you. You shoot a sling bullet. The sling bullet misses the adder. The gnoll barely misses you. The adder bites you. Your magical contamination has completely faded away. You shoot a sling bullet. The sling bullet closely misses the adder. The gnoll hits you with a +0 club. The adder bites you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, slow) You freeze the adder! You kill the adder! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. The gnoll hits you with a +0 club. You die... .##.<...## ...... .######..# .g...g ## ##.## #..... #..# .... ##.###... #..#..# ##.#.# #...###### #.....g@.# #..###.#†# .....# ###~# ###.#.. ~# #.### ~# .. ~# ..# ~# #.# ~# # ∩# You could see a gnoll. Vanquished Creatures A hound (D:2) A gnoll (D:3) 2 adders A dart slug (D:1) 2 orcs (D:3) 5 endoplasms 6 goblins 2 hobgoblins 5 ball pythons 4 bats 2 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chodeload the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Chodeload set off with the following items: a +0 club, a | scroll of fog, a +0 robe, a +0 cloak; and the following | spells available to memorise: Sandblast, Freeze, Frozen | Ramparts, Stone Arrow, Petrify. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 2 | D:1 | Learned a level 1 spell: Freeze 179 | D:1 | Reached skill level 3 in Ice Magic 213 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 357 | D:1 | Reached skill level 4 in Ice Magic 368 | D:1 | Reached XP level 3. HP: 22/26 MP: 2/4 652 | D:2 | Learned a level 3 spell: Frozen Ramparts 694 | D:2 | Reached skill level 5 in Ice Magic 694 | D:2 | Reached XP level 4. HP: 32/32 MP: 1/5 964 | D:3 | Found a glowing drain. 974 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic D:2: kennysheep_big_flooded_room, layout_basic, minivault_19, chequers_serial_rivers_micro_a, kennysheep_donut, minmay_misc_feat_tiny D:3: layout_rooms, gammafunk_ghost_smash, portal_sewer_entry_d, minmay_quadrilaterals, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 3 4 5 | 5.7 Fighting | | 1.2 Stealth | | 1.7 Spellcasting | | 1.1 Earth Magic | | 3.0 Evocations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 11 | || 11 Flail | 2 | || 2 Fire: Sling | 60 | 24 || 84 Cast: Freeze | 9 | 6 || 15 Frozen Ramparts | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 22 | 5 || 27 Dodge: Dodged | 35 | 8 || 43