Dungeon Crawl Stone Soup version 0.32-a0-1188-gf6571284fb (webtiles) character file. Game seed: 9264483561797774657 28 Chodeload the Magician (level 3, -9/28 HPs) Began as a Djinni Wanderer on May 18, 2024. Was a Follower of Elyvilon. Mangled by Terence ... wielding a +1 flail of protection (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:52 (754 turns). Chodeload the Magician (Djinni Wanderer) Turns: 754, Time: 00:04:53 Health: -9/28 AC: 2 Str: 10 XL: 3 Next: 30% Gold: 17 EV: 10 Int: 18 God: Elyvilon [*.....] SH: 0 Dex: 10 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-10 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Purification You were on level 2 of the Dungeon. You worshipped Elyvilon. Elyvilon was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles f - 2 poisoned darts Armour c - a +0 robe (worn) Wands d - a wand of flame (3) Scrolls b - a scroll of fog e - a scroll of teleportation {unknown} g - a scroll of identify {unknown} h - 2 scrolls of poison {unknown} i - a scroll of immolation {unknown} Skills: + Level 1.8 Fighting - Level 1.1 Dodging + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes Level 0.0 Charms + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations Level 0.0 Transmutations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy - Level 3.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Vampiric Draining Necr 15% 2d7 12% 3 b - Shock Conj/Air 60% 1d6 3% 1 c - Swiftness Air 15% N/A 12% 3 d - Mercury Vapours Alch/Air 30% N/A 6% 2 e - Kiss of Death Conj/Necr 60% 2d10 3% 1 f - Apportation Tloc 30% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence barely misses you. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of protection and wearing a +0 ring mail (heavily wounded, poisoned, weak, 75% to hit) The zap hits Terence but does no damage. Terence is heavily wounded. Terence shouts, "Get ready for death!" Terence hits you with a +1 flail of protection. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of protection and wearing a +0 ring mail (heavily wounded, poisoned, weak, 75% to hit) The zap misses Terence. Terence closely misses you. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of protection and wearing a +0 ring mail (heavily wounded, poisoned, weak, 75% to hit) The zap hits Terence. Terence is severely wounded. Terence is no longer weakened. Terence hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of protection and wearing a +0 ring mail (severely wounded, poisoned, 75% to hit) The zap misses Terence. * * * LOW HITPOINT WARNING * * * Terence closely misses you. Okay, then. Okay, then. You already know all available spells. You aren't carrying any potions. Okay, then. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of protection and wearing a +0 ring mail (severely wounded, poisoned, 75% to hit) The puff of flame hits Terence. Terence is almost dead. Terence hits you with a +1 flail of protection! You die... Terence says, "Time to find some more victims." ############## ##.....##.....##### ##..._......@....... #...........@....#.. #................# #................# #................# #..........(......... #................#### ##..............## .......##........ You could see Terence (poisoned). Vanquished Creatures 6 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) 5 kobolds (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chodeload the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Chodeload set off with the following items: a +0 dagger, a | scroll of fog, a +0 robe, a wand of flame (4)the following | spells memorised: Vampiric Draining, Shock, Swiftness, | Mercury Vapours, Kiss of Death. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 131 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 176 | D:1 | Reached skill level 1 in Fighting 395 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 395 | D:1 | Learned a level 1 spell: Apportation 716 | D:2 | Found a faded altar of an unknown god. 719 | D:2 | Noticed Terence 729 | D:2 | Prayed at the altar of an unknown god. 729 | D:2 | Became a worshipper of Elyvilon the Healer 729 | D:2 | Reached * piety under Elyvilon 754 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, serial_forest, infiniplex_forest_straight_5, infiniplex_forest_lined_room_3, infiniplex_forest_clump_cross, infiniplex_forest_corner_1, infiniplex_forest_clump_curved, infiniplex_forest_clump_tiny, infiniplex_forest_zigzag_2, minmay_misc_feat_pillars D:2: layout_rooms, basic_ecumenical_altar, minmay_joined_circles, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.8 Dodging | | 1.1 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Evocations | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Shock || 53 Mercury Vapours || 1 Evoke: Wand || 1 Armour: Robe || 11 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 753 | 719 | 34 | 0 | 574 | 2 | 376.5 | Dungeon | 753 | 719 | 34 | 0 | 574 | 2 | 376.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 716 daAuts D:2: 37 daAuts