Dungeon Crawl Stone Soup version 0.28-a0-1624-g820543e53a (webtiles) character file. Game seed: 2605503267449289248 4820 ChongLi the Reanimator (level 10, 0/75 HPs) Began as a Deep Dwarf Necromancer on Jan 23, 2022. Was an Initiate of Yredelemnul. Slain by a vampire mosquito (9 damage) ... on level 10 of the Dungeon. The game lasted 01:10:03 (9376 turns). ChongLi the Reanimator (Deep Dwarf Necromancer) Turns: 9376, Time: 01:10:05 Health: 0/75 AC: 4 Str: 11 XL: 10 Next: 24% Magic: 19/19 EV: 12 Int: 23 God: Yredelemnul [......] Gold: 546 SH: 5 Dex: 16 Spells: 13/23 levels left rFire . . . SeeInvis . d - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . q - +1 robe of the Weaver {Rampage Int+2 Dex-3 Slay+3} rPois + Reflect + h - +1 hat rElec . Harm . (no cloak) rCorr . Rampage + (no gloves) Will +.... (no boots) Stlth ++++...... m - amulet of reflection HPRegen 0.00/turn F - +6 ring of dexterity MPRegen 0.16/turn y - ring of poison resistance @: mighty, attractive, hasted, very quick A: damage resistance, heal wounds, sense surroundings 2, no regeneration, MP-powered wands a: Heal Wounds, Renounce Religion, Recall Undead Harvest You were on level 10 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 2 branches of the dungeon, and saw 11 of its levels. You also visited: Sewer and Ossuary. You collected 546 gold pieces. Inventory: Hand Weapons d - a +2 dagger of venom (weapon) Missiles p - 17 poisoned darts Armour f - a scarf of harm h - a +1 hat (worn) q - the +1 robe of the Weaver (worn) {Rampage Int+2 Dex-3 Slay+3} (You found it on level 4 of the Dungeon) Int: It affects your intelligence (+2). Dex: It affects your dexterity (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Rampage: It bestows one free step when moving towards enemies. Jewellery m - an amulet of reflection (around neck) r - a ring of positive energy y - a ring of poison resistance (right hand) F - a +6 ring of dexterity (left hand) Wands a - a wand of flame (31) t - a wand of mindburst (4) x - a wand of charming (4) B - a wand of acid (5) Scrolls b - 2 scrolls of blinking i - 3 scrolls of amnesia {unknown} j - 4 scrolls of enchant armour k - 3 scrolls of enchant weapon o - 2 scrolls of immolation s - a scroll of vulnerability {unknown} u - a scroll of fear {unknown} w - 3 scrolls of magic mapping G - a scroll of acquirement {unknown} Potions c - 5 potions of curing e - 2 potions of ambrosia n - 3 potions of heal wounds A - a potion of mutation C - a potion of cancellation {unknown} D - a potion of lignification {unknown} E - a potion of invisibility {unknown} Skills: - Level 2.1 Dodging - Level 8.0 Stealth - Level 7.1 Spellcasting + Level 12.3 Necromancy - Level 5.0 Invocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 60% 2d10 1% 3 c - Apportation Tloc 16% N/A 8% 1 d - Agony Necr 60% N/A 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 100% N/A 1% 1 Sublimation of Blood Necr 60% N/A 1% 2 Animate Dead Necr 30% N/A 1% 4 Summon Small Mammal Summ 32% N/A 8% 1 Static Discharge Conj/Air 8% N/A 12% 2 Wereblood Tmut 8% N/A 12% 2 Conjure Flame Conj/Fire 8% 6-21 22% 3 Sticky Flame Conj/Fire 8% 2d3 58% 4 Lightning Bolt Conj/Air 4% 1d15 91% 5 Iron Shot Conj/Erth 4% 9d2 100% 6 Summon Hydra Summ 4% N/A 100% 7 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Sewer (visited) Ossuary (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:5 Prince Ribbit, Sigmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map the area around you. You do not regenerate. You expend magic power (3 MP) to strengthen your wands. Message History The vampire mosquito is heavily damaged. You puncture the vampire mosquito! The vampire mosquito is almost destroyed. The vampire mosquito barely misses you. The vampire mosquito bites you but does no damage. You block the vampire mosquito's attack. You closely miss the vampire mosquito. The vampire mosquito is almost destroyed. You block the vampire mosquito's attack. The vampire mosquito misses you. The vampire mosquito barely misses you. You barely miss the vampire mosquito. The vampire mosquito is almost destroyed. The vampire mosquito bites you but does no damage. x2 The vampire mosquito bites you. The vampire mosquito draws strength from your injuries! You block the vampire mosquito's attack. You puncture the vampire mosquito! You destroy the vampire mosquito! A black mist starts to gather... The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You puncture the vampire mosquito! The vampire mosquito is heavily damaged. The vampire mosquito bites you. The vampire mosquito draws strength from your injuries! You puncture the vampire mosquito! The vampire mosquito is almost destroyed. The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! You block the vampire mosquito's attack. The vampire mosquito misses you. The vampire mosquito bites you! You die... Your body rises from the dead as a mindless zombie. ***#################### * #....y#............# +...Z@y............# * #....y#......§.....# , #.....#....##§.##..# , ##########+######..### , .......>....#..+.....# ,, , , ............#..#.....# , ............#..#.....# , , , ............########## , ,,......O....... You could see 3 vampire mosquitoes and a friendly vampire mosquito zombie. Vanquished Creatures A two-headed ogre (D:6) Pikel (D:5) A gargoyle (D:11) A vampire mosquito (D:10) An orc warrior (D:8) 3 water moccasins A black bear (D:7) 2 ice beasts Pargi (Sewer) A necrophage (D:4) A centaur (D:7) 5 ogres 2 elf zombies (Ossuary) 2 bullfrogs (D:7) 3 scorpions A water moccasin skeleton (D:3) A spectral ice beast (D:8) A howler monkey (D:8) 5 centaur zombies 2 centaur skeletons 5 jellies A bullfrog zombie (D:4) A human zombie (Ossuary) 2 orc priests (D:8) 8 hounds A bullfrog skeleton (D:6) 3 iguanas 4 orc wizards A hound zombie (Ossuary) A hound skeleton (D:5) 3 mummies (Ossuary) 6 howler monkey zombies A spectral orc (D:8) 4 gnolls 10 adders A shadow imp (D:6) 3 white imps 5 adder zombies (Ossuary) A worm (D:5) 5 dart slugs 9 orcs 8 endoplasms 5 giant cockroaches 5 goblins 11 hobgoblins 7 jackals 4 quokkas 9 ball pythons 10 bats 3 frilled lizards 6 gnoll zombies 3 goblin zombies (Ossuary) 4 hobgoblin zombies (Ossuary) 4 jackal zombies (Ossuary) 12 kobolds 6 kobold zombies (Ossuary) 2 orc zombies (Ossuary) 3 quokka zombies (Ossuary) 3 rats A rat zombie (Ossuary) 217 creatures vanquished. Vanquished Creatures (collateral kills) 2 howler monkeys (D:8) A hound (D:6) An orc priest (D:4) A gnoll (D:8) A white imp (D:5) An orc (D:4) 7 creatures vanquished. Vanquished Creatures (others) A water moccasin zombie (D:4) An ogre zombie (D:7) 3 hound zombies (D:6) 2 adder zombies (D:5) An iguana zombie (D:6) A spectral shadow imp (D:6) A spectral white imp (D:6) 10 creatures vanquished. Grand Total: 234 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChongLi the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 174 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/4 185 | D:1 | Reached skill level 5 in Necromancy 997 | D:1 | Reached XP level 3. HP: 10/28 MP: 0/5 1048 | D:1 | Learned a level 3 spell: Vampiric Draining 1288 | D:1 | Found a faded altar of an unknown god. 2236 | D:3 | Reached skill level 6 in Necromancy 2551 | D:3 | Reached XP level 4. HP: 14/36 MP: 2/6 2668 | D:3 | Noticed a scorpion 2735 | D:3 | Killed a scorpion 2736 | D:3 | Reached skill level 7 in Necromancy 2736 | D:3 | Reached XP level 5. HP: 25/42 MP: 0/7 3177 | D:3 | Reached skill level 8 in Necromancy 3177 | D:3 | Reached XP level 6. HP: 17/49 MP: 5/8 4284 | D:4 | Identified the +1 robe of the Weaver {Rampage Int+2 Dex-3 | Slay+3} 4457 | D:4 | Reached skill level 9 in Necromancy 4527 | D:4 | Reached XP level 7. HP: 49/55 MP: 1/9 4612 | D:4 | Learned a level 1 spell: Apportation 5214 | D:4 | Found a staircase to the Ecumenical Temple. 5225 | Temple | Entered the Ecumenical Temple 5464 | Temple | Became a worshipper of Yredelemnul the Dark 5844 | D:5 | Entered Level 5 of the Dungeon 5947 | D:5 | Noticed Pikel 5972 | D:5 | Killed Pikel 5973 | D:5 | Reached XP level 8. HP: 60/62 MP: 5/17 6038 | D:5 | Found a glowing drain. 6077 | Sewer | Entered a sewer 6167 | Sewer | Noticed Pargi 6173 | Sewer | Killed Pargi 6173 | Sewer | Reached * piety under Yredelemnul 6435 | D:5 | Noticed Sigmund 6465 | D:5 | Reached skill level 1 in Invocations 6476 | D:5 | Noticed Prince Ribbit 7020 | D:6 | Noticed a two-headed ogre 7059 | D:6 | Killed a two-headed ogre 7060 | D:6 | Gained mutation: You passively map the area around you. | [Deep Dwarf growth] 7060 | D:6 | Reached XP level 9. HP: 19/68 MP: 3/19 7102 | D:6 | HP: 2/68 [ogre (25)] 7277 | D:6 | Found a sand-covered staircase. 7281 | Ossuary | Entered an ossuary 7830 | D:6 | Learned a level 5 spell: Agony 7870 | D:6 | Reached skill level 5 in Invocations 7936 | D:6 | Got Vehumet's Catalogue of Burning Battle Magic 7959 | D:6 | Reached ** piety under Yredelemnul 8274 | D:7 | Reached skill level 10 in Necromancy 8439 | D:7 | Found a hide-covered altar of Uskayaw. 8747 | D:7 | Reached skill level 11 in Necromancy 8915 | D:8 | Reached XP level 10. HP: 75/75 MP: 5/19 9239 | D:8 | You fall into a shaft and drop 3 floors! 9249 | D:11 | Noticed a gargoyle 9257 | D:11 | Killed a gargoyle 9258 | D:11 | Reached skill level 12 in Necromancy 9313 | D:10 | Entered Level 10 of the Dungeon 9313 | D:10 | Noticed a two-headed ogre 9358 | D:10 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 9358 | D:10 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 9358 | D:10 | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 9376 | D:10 | Slain by a vampire mosquito Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_ring, ebering_ecumenical_altar_rust, kennysheep_small_spiral, minmay_hexomino_u4 D:2: layout_loops_ring D:3: layout_loops_corners, minmay_fractal_squares_diagonal_5 D:4: layout_rooms, minmay_temple_entry_water_ring D:5: layout_loops_ring, cheibrodos_sewer_entry_drain, hangedman_decor_growths, uniq_sigmund, uniq_prince_ribbit1, uniq_pikel D:6: layout_basic, enter_ossuary_5, minmay_pentangle D:7: layout_basic, kennysheep_mini_moat, fountainhead, chequers_serial_rivers_small_b D:8: layout_rooms, nicolae_overflow_hidden_temple D:10: layout_gridville, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a D:11: layout_loops_cross, serial_glass, glass_columns_a, glass_columns_a Temple: mainiacjoe_temple_bowtie_tessellation Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Necromancy | 5 6 7 8 9 11 12 | 12.3 Spellcasting | 6 7 | 7.1 Stealth | 6 8 | 8.0 Invocations | 4 5 | 5.0 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 8 | | | || 8 Dagger | 31 | 45 | 362 | 30 || 468 Punch | 1 | 1 | 5 | 1 || 8 Throw: Dart | | 4 | | || 4 Cast: Pain | 67 | 4 | 30 | 4 || 105 Vampiric Draining | | 35 | 74 | 6 || 115 Apportation | | | 1 | || 1 Invok: Recall Undead Har | | | 1 | || 1 Abil: Heal Wounds | | | 2 | || 2 Evoke: Wand | | | 3 | 2 || 5 Use: Scroll | 1 | 2 | 4 | 5 || 12 Potion | | | 2 | 7 || 9 Stab: Sleeping | | | 18 | || 18 Armor: Robe | 11 | 6 | 87 | 15 || 119 Dodge: Dodged | 27 | 23 | 204 | 36 || 290 Block: Other | | 12 | 83 | 13 || 108 Reflection | | 1 | 1 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9400 | 9120 | 280 | 2583 | 1405 | 13 | 723.1 | Dungeon | 8268 | 8017 | 251 | 2467 | 1183 | 10 | 826.8 | Temple | 259 | 230 | 29 | 27 | 186 | 1 | 259.0 | Sewer | 339 | 339 | 0 | 89 | 0 | 1 | 339.0 | Ossuary | 532 | 532 | 0 | 0 | 36 | 1 | 532.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2216 daAuts D:1: 1565 daAuts D:4: 1139 daAuts D:6: 938 daAuts D:7: 706 daAuts D:2: 666 daAuts D:5: 567 daAuts Ossuary: 532 daAuts Sewer: 339 daAuts D:8: 335 daAuts Temple: 259 daAuts D:11: 73 daAuts D:10: 58 daAuts