Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 12725798083769245809 113 ChrisAssaf the Conjurer (level 4, 0/25 HPs) Began as a Vampire Conjurer on Feb 13, 2022. Killed from afar by an orc wizard (10 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:15:49 (2321 turns). ChrisAssaf the Conjurer (Vampire Conjurer) Turns: 2321, Time: 00:15:50 Health: 0/25 AC: 2 Str: 8 XL: 4 Next: 65% Magic: 0/7 EV: 16 Int: 20 God: Gold: 98 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.28/turn g - +4 ring of evasion MPRegen 0.10/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 2, [frail 2] a: Exsanguinate You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a +4 ring of evasion (left hand) Scrolls b - a scroll of identify d - a scroll of holy word Skills: * Level 1.1 Fighting + Level 2.5 Dodging + Level 3.8 Stealth + Level 2.3 Spellcasting + Level 3.9 Conjurations * Level 0.6 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Call Canine Familiar Summ 5% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Portal Projectile Hex/Tloc 4% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Leda's Liquefaction Hex/Erth 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. [You are very frail. (-20% HP)] Message History You aren't carrying any items that you can evoke. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. The bat closely misses you. The bat closely misses you. The bat hits you. The bat hits you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, slightly transparent, 100% to hit) The magic dart hits the bat. You kill the bat! The orc wizard points at you and mumbles some strange words. The magic dart hits you! You aren't carrying any potions. Blink to where? Press: ? - help, Dir - move target, p - orc wizard As you read the scroll of blinking, it crumbles to dust. The orc wizard gestures at you while chanting. You are confused. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard completely misses you. The orc wizard hits you with a +0 dagger. You're too confused to move! You feel less confused. The orc wizard hits you but does no damage. The orc wizard hits you with a +0 dagger. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, slightly transparent, 100% to hit) The magic dart hits the orc wizard. The orc wizard is severely wounded. The orc wizard casts a spell at you. The puff of flame hits you! You die... **,***,**,*** #.>..#(.......##.# ,,,*,,,*,,,,* ##......#........# ,,,,,,,*<,,,#######.#..#.....#..# ********,..,#..........##.##.##.. * *,,,,,...#........,##......#.. ****,***,...#......###,###..##### **,,,*,,,..........# *,#......# # **,,,,,,*###.......###,##.##.## # **,,,,,,,.......@....#.#......# # *,,,,,,,####........#.#.####.# # *,,,,,,,* #...o....'.#......# *,,,,,,,* ##....)..####.##.## *,,,,,,,* #....)..# #......# *******,* #.......# ###..### *,* #.......###......# #,* #.........##.##.## ###.#####.....).#.......# You could see an orc wizard (invisible). Vanquished Creatures Jessica (D:2) 4 adders A worm (D:2) A dart slug (D:2) An orc (D:3) 3 ball pythons (D:2) 5 bats 3 endoplasms 5 giant cockroaches 4 hobgoblins 2 quokkas A frilled lizard (D:1) 3 goblins 2 kobolds 4 rats 40 creatures vanquished. Vanquished Creatures (collateral kills) 2 orcs (D:3) 2 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChrisAssaf the Vampire Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 182 | D:1 | Found a faded altar of an unknown god. 318 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 321 | D:1 | Learned a level 2 spell: Searing Ray 891 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 891 | D:1 | Reached XP level 3. HP: 13/22 MP: 0/6 927 | D:1 | Learned a level 3 spell: Call Canine Familiar 1210 | D:2 | Found an ornate altar of the Wu Jian Council. 1283 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 1507 | D:2 | Noticed Jessica 1522 | D:2 | Killed Jessica 1523 | D:2 | Reached skill level 1 in Fighting 2321 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms, hellmonk_ecumenical_altar_lost_god D:2: layout_basic, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, basic_altar, grunt_ministairs_3, uniq_jessica D:3: layout_basic, minmay_misc_feat_alley, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 3 | 3.9 Fighting | 1 | 1.1 Dodging | | 2.5 Stealth | | 3.8 Spellcasting | | 2.3 Summonings | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | 1 || 14 Bite | 2 | || 2 Cast: Magic Dart | 16 | 4 || 20 Searing Ray | 18 | 11 || 29 Call Canine Famil | | 2 || 2 Abil: Exsanguinate | 1 | 1 || 2 Revivify | 1 | 1 || 2 Use: Scroll | 3 | 5 || 8 Potion | | 1 || 1 Armor: Robe | 10 | 3 || 13 Dodge: Dodged | 25 | 16 || 41