Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 74329756242360754 49 ChrisAssaf the Conjurer (level 4, 9/30 HPs) Began as a Human Conjurer on Dec 11, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:09:46 (1914 turns). ChrisAssaf the Conjurer (Human Conjurer) Turns: 1914, Time: 00:09:46 Health: 9/30 AC: 2 Str: 6 (7) XL: 4 Next: 2% Magic: 3/7 EV: 12 Int: 18 (20) God: Gold: 43 SH: 0 Dex: 10 (12) Spells: 2/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: quite poisoned (9 -> 5) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands c - a wand of digging (2) Skills: * Level 0.8 Armour * Level 2.1 Dodging * Level 2.4 Stealth * Level 2.2 Spellcasting * Level 4.7 Conjurations * Level 0.1 Summonings * Level 0.1 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 c - Call Canine Familiar Summ 2% N/A 45% 3 d - Summon Small Mammal Summ 8% N/A 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Summon Guardian Golem Hex/Summ 2% N/A 45% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Starburst Conj/Fire 5% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History A rock wall. The rock shatters into small pieces. The endoplasm hits you. The endoplasm hits you. An adder comes into view. The adder moves out of view. The endoplasm attacks as you move away! The endoplasm hits you. The adder hisses angrily. As you read the scroll labelled VYGGUU NIJYKOWN, it crumbles to dust. It is a scroll of amnesia. Forget Searing Ray, freeing 2 spell levels for a total of 2? Your memory of Searing Ray unravels. The endoplasm completely misses you. As you read the scroll labelled MEEBLA USATWI, it crumbles to dust. You assume a fearsome visage. The bat looks frightened! The endoplasm looks frightened! The worm looks frightened! The adder looks frightened! It was a scroll of fear. Cornered, the adder turns to fight! A kobold comes into view. It is wielding a +0 dagger. The adder bites you. The adder attacks as you move away! The adder misses you. The adder closely misses you. The adder misses you. The adder attacks as you move away! The adder bites you. You are poisoned. The adder poisons you! You feel sick. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel sick. The adder bites you. It was a potion of brilliance. You feel clever all of a sudden. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel a little less clever now. You feel sick. The adder bites you. The bat misses you. You feel sick. The bat closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ^........ #.####...#.#####.#### .####.#..## #.# #...#........... #.#..# #.####.#.#........... #.#..# #.#..<.<............. #..# #.#.#..#.#....)...... # #..# #.#.#..#.....)....... #K#..# #.b...รท..#........... ####.#..######.#..###....##..### ..............S@..###.##.....# ###.#..######................# #.........#.##............. #.........#.##.#######..#.. #.........#.##.. . #..### #...........# .... #..########J##..... .................... ####.###########..... You could see an adder, an endoplasm and a bat. Vanquished Creatures A dart slug (D:2) 3 ball pythons 5 endoplasms (D:1) A giant cockroach (D:1) 3 goblins 3 hobgoblins 6 jackals (D:1) 2 quokkas 3 bats 5 frilled lizards 5 kobolds 4 rats 41 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 1 creature vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChrisAssaf the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 194 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 379 | D:2 | Learned a level 2 spell: Searing Ray 570 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 746 | D:1 | Learned a level 3 spell: Call Canine Familiar 1856 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/7 1858 | D:2 | Learned a level 1 spell: Summon Small Mammal 1914 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_cross D:2: layout_basic Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 30 | 3 || 33 Searing Ray | 21 | 1 || 22 Call Canine Famil | 1 | || 1 Evoke: Wand | 2 | 1 || 3 Use: Potion | 2 | 3 || 5 Scroll | 2 | 2 || 4 Armor: Robe | 12 | 6 || 18 Dodge: Dodged | 73 | 12 || 85