Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 15804278310909196538 9 ChrisAssaf the Magician (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on Dec 16, 2022. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:21 (625 turns). ChrisAssaf the Magician (Djinni Fire Elementalist) Turns: 625, Time: 00:02:24 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 25% Gold: 6 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. You spent 41 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} d - a scroll of enchant armour {unknown} Potions b - 2 potions of might {unknown} Skills: * Level 0.4 Armour * Level 2.2 Dodging * Level 1.6 Stealth * Level 2.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 22% 2d6 10% 2 c - Conjure Flame Conj/Fire 11% 6-21 19% 3 d - Inner Flame Hex/Fire 11% N/A 19% 3 e - Flame Wave Conj/Fire 11% 2d6 52% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 **! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A hobgoblin comes into view. The hobgoblin shouts! Casting: Scorch (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the hobgoblin. You kill the hobgoblin! Found a stone staircase leading down. An endoplasm comes into view. A quokka comes into view. You see here a hobgoblin corpse. Found a leather armour. Found Sisut's Distillery. You see here a +0 dagger. Casting: Scorch (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Scorch (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the endoplasm. The endoplasm is heavily wounded. The endoplasm's fire resistance burns away. The endoplasm freezes you. You are frozen. Casting: Scorch (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the quokka. You kill the quokka! The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ...........[.....# .....∩....#......###.... ........................ ...............#..#..... ...........#...#........ .......#....##.#....... .....).##...##.#....#### .......##...##..Jv...... #.##..........†.@v....# ..##................>.⌠. ...............#+#.....∩ #.##.#.........#......⌠. ........................ ........................ ......#.....#.........[. ........#####...#....### ......### #...#... You could see an endoplasm (combustible, ally target). Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (others) 12 foxfires (D:1) 12 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChrisAssaf the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | ChrisAssaf set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 142 | D:1 | Found Xall's Assorted Antiques. 527 | D:1 | Bought a scroll labelled BIXIOG XYBBEJ for 20 gold pieces 559 | D:1 | Found Warghuun's Assorted Antiques. 563 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 576 | D:1 | Bought a scroll labelled CAPNA KITAMO for 21 gold pieces 621 | D:1 | Found Sisut's Distillery. 625 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shop_fountains, nicolae_lakefront_shop, shop, shop, ebering_ecumenical_altar_rust Action || total -------------------------++------- Cast: Foxfire || 10 Scorch || 3 Armor: Robe || 3 Dodge: Dodged || 3