Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 11059260464690874234 6232 ChrisAssaf the Charlatan (level 11, -3/68 HPs) Began as a Human Artificer on Apr 10, 2023. Was an Elder of Ashenzari. Slain by a yak (11 damage) ... on level 10 of the Dungeon. The game lasted 01:07:30 (10607 turns). ChrisAssaf the Charlatan (Human Artificer) Turns: 10607, Time: 01:07:31 Health: -3/68 AC: 7 Str: 14 XL: 11 Next: 14% Magic: 22/29 EV: 13 Int: 16 God: Ashenzari [****..] Gold: 980 SH: 0 Dex: 14 Spells: 5/20 levels left rFire + . . SeeInvis + e - +2 sling "Bound Lethargy" {flame, Fort, Bglg} (curse) rCold x . . Faith . (no shield) rNeg . . . Spirit . l - +2 robe "Ruined With Me" {rCorr MP+9 Str+2, Fort, Melee} (curse) rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . i - +2 pair of gloves "Seer of Ashenzari" {Comp, Range} (curse) Will ..... Clarity + (no boots) Stlth +++....... q - amulet of the Eternal Soothsayer {Regen+, Evo, Comp} (curse) HPRegen 1.01/turn o - ring of the Revealing Anxiety {Fire, Evo, Comp} (curse) MPRegen 0.21/turn w - ring of Ashenzari's Loss {Wiz, Bglg, Evo} (curse) @: freezing walls A: frail 1, high MP 1 a: Renounce Religion, Curse Item, Shatter the Chains You were on level 10 of the Dungeon. You worshipped Ashenzari. Ashenzari was greatly pleased with you. You visited 1 branch of the dungeon, and saw 10 of its levels. You collected 1232 gold pieces. You spent 252 gold pieces at shops. Inventory: Hand Weapons a - a +0 club e - the cursed +2 sling "Bound Lethargy" (weapon) {flame, Fort, Bglg} (You found it on level 2 of the Dungeon) Any ammunition fired from it burns those it strikes, dealing additional fire damage. It has a curse which improves the following skills: Fortitude: Armour and Shields. Beguiling: Conjurations, Hexes and Translocations. u - a +2 vampiric dagger Missiles x - 2 javelins E - a curare-tipped dart Armour b - a +3 leather armour i - the cursed +2 pair of gloves "Seer of Ashenzari" (worn) {Comp, Range} (You found it on level 3 of the Dungeon) It has a curse which improves the following skills: Companions: Summonings and Necromancy. Ranged Combat: Ranged Weapons and Throwing. l - the cursed +2 robe "Ruined With Me" (worn) {rCorr MP+9 Str+2, Fort, Melee} (You found it on level 3 of the Dungeon) Str: It affects your strength (+2). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. It has a curse which improves the following skills: Fortitude: Armour and Shields. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Jewellery o - the cursed ring of the Revealing Anxiety (left hand) {Fire, Evo, Comp} (You found it on level 2 of the Dungeon) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. It has a curse which improves the following skills: Evocations: Evocations. Companions: Summonings and Necromancy. q - the cursed amulet of the Eternal Soothsayer (around neck) {Regen+, Evo, Comp} (You found it on level 2 of the Dungeon) [amulet of regeneration] Regen: It increases your rate of health regeneration. It has a curse which improves the following skills: Evocations: Evocations. Companions: Summonings and Necromancy. t - an amulet of guardian spirit w - the cursed ring of Ashenzari's Loss (right hand) {Wiz, Bglg, Evo} (You took it off an orc on level 4 of the Dungeon) [ring of wizardry] It improves your spell success rate. It has a curse which improves the following skills: Beguiling: Conjurations, Hexes and Translocations. Evocations: Evocations. Wands d - a wand of charming (6) f - a wand of paralysis (6) y - a wand of roots (4) D - a wand of flame (15) Scrolls c - a scroll of poison j - a scroll of brand weapon k - 4 scrolls of teleportation m - 3 scrolls of magic mapping n - 2 scrolls of noise r - 2 scrolls of vulnerability v - a scroll of amnesia G - a scroll of immolation Potions g - 2 potions of lignification h - 2 potions of brilliance p - 2 potions of attraction s - 2 potions of flight z - 3 potions of ambrosia A - a potion of berserk rage B - a potion of magic F - a potion of might H - a potion of invisibility Skills: * Level 3.8 Fighting * Level 3.2(4.9) Short Blades * Level 4.4(6.3) Maces & Flails * Level 3.9(5.7) Ranged Weapons * Level 3.4(5.2) Throwing * Level 4.5(7.3) Armour * Level 4.3 Dodging * Level 4.4 Stealth * Level 5.1 Spellcasting * Level 3.1(5.6) Conjurations * Level 2.6(5.0) Hexes * Level 3.2(6.4) Summonings * Level 3.0(6.2) Necromancy * Level 2.5 Fire Magic * Level 4.4 Ice Magic * Level 5.2(9.0) Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d9 1% 1 b - Frozen Ramparts Ice 36% 1d6 2% 3 c - Hailstorm Conj/Ice 20% 3d6 8% 4 d - Inner Flame Hex/Fire 24% N/A 4% 3 e - Tukima's Dance Hex 20% N/A 2% 3 f - Summon Small Mammal Summ 96% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 96% 1d8 1% 1 Apportation Tloc 10% N/A 5% 1 Portal Projectile Hex/Tloc 24% N/A 6% 3 Cause Fear Hex 10% N/A 8% 4 Metabolic Englaciation Hex/Ice 9% N/A 24% 5 Petrify Tmut/Erth 4% N/A 50% 4 Alistair's Intoxication Tmut/Pois 2% N/A 82% 5 Blade Hands Tmut 2% N/A 82% 5 Statue Form Tmut/Erth 2% N/A 100% 6 Discord Hex 10% N/A 100% 8 Chain Lightning Conj/Air 6% 3d8 100% 9 Fire Storm Conj/Fire 12% 8d3 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:6 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Elyvilon Fedhas Qazlal Xom The Shining One Shops: D:2 [ D:5 : D:6 ? D:7 * D:8 [ Annotations: D:6 1 exclusion Innate Abilities, Weirdness & Mutations You are frail. (-10% HP) You have an increased reservoir of magic. (+10% MP) Message History Your rat barely misses the yak. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - yak, p - yak Aim: a yak (lightly wounded, ally target) Attack! The wall freezes the yak. The yak closely misses you. The yak completely misses you. The wall freezes the yak but does no damage. The yak barely misses you. Your rat barely misses the yak. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, ally target) You freeze the yak. The yak is lightly wounded. The wall freezes the yak. The yak gores you but does no damage. The yak gores you. The wall freezes the yak. The yak gores you! * * * LOW HITPOINT WARNING * * * Your rat bites the yak but does no damage. You feel better. The wall freezes the yak but does no damage. The yak closely misses you. The yak gores you. * * * LOW HITPOINT WARNING * * * The wall freezes the yak but does no damage. The yak gores you! * * * LOW HITPOINT WARNING * * * Your rat bites the yak but does no damage. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, ally target, chance to affect: 69%) The yak is charmed. The wall freezes the yak but does no damage. The yak closely misses you. The wall freezes the yak. The yak gores you! You die... * , .......<......Y.Y.Y.. , ,,..................Y.Y , ,......#######........ ,, , ,,, ,...... ,...#........ , ,,..... , ...#........ , , , ....., ....#...#+##+ * ***, ......#.....##### , * , * , ...####...... , , * , *,, , $#@Y....... * , , .#YY......., ,, , , , , ,*, ,.#.r......., ,,, , * , ,.#....#####* * , ,, , * ##..<.# , , ,, ,,,,*, ,.....# , ,, , .....# *, ,, * ,...(..# *, , , , *, ......# , You could see 2 yaks, a friendly yak (charmed) and a friendly rat (summoned, inner flame). Vanquished Creatures Pikel (D:4) A necromancer (D:9) A troll (D:6) Grinder (D:5) A shadow (D:8) Sigmund (D:4) A wyvern (D:7) 2 steam dragons (D:5) A dancing weapon (D:8) 2 water moccasins (D:8) 2 black bears (D:5) An ice beast (D:6) 7 orc warriors A sky beast (D:7) 2 ogres 2 centaurs 2 lemures (D:4) 4 kobold brigands 2 bullfrogs (D:9) 3 gnoll sergeants 2 scorpions 2 wights (D:9) 5 hounds 5 jellies 7 orc priests Ijyb (D:4) 10 orc wizards 2 yak simulacra (D:9) 4 polar bear simulacra (D:9) 5 wolf simulacra (D:9) 20 gnolls 11 adders 5 white imps 2 ufetubi (D:6) 2 worms (D:2) 2 dart slugs 53 orcs 2 bats 9 endoplasms 5 goblins 8 hobgoblins 7 iguanas 2 jackals (D:3) A quokka (D:1) 6 ball pythons 3 frilled lizards 21 kobolds 21 rats 261 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:5) A wight (D:9) A gnoll (D:7) A goblin (D:4) A kobold (D:8) 2 quokkas 5 rats 12 creatures vanquished. Vanquished Creatures (others) 6 dancing weapons A scorpion (D:3) 5 fungi (D:5) 12 creatures vanquished. Grand Total: 285 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChrisAssaf the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 199 | D:2 | Reached XP level 2. HP: 18/21 MP: 2/2 525 | D:2 | Reached XP level 3. HP: 7/26 MP: 3/3 835 | D:2 | Found Bailem's Antique Armour Shop. 1084 | D:3 | Learned a level 1 spell: Freeze 1097 | D:3 | Reached skill level 1 in Maces & Flails 1362 | D:3 | Found a faded altar of an unknown god. 1371 | D:3 | Reached XP level 4. HP: 28/32 MP: 5/5 1380 | D:3 | Prayed at the altar of an unknown god. 1380 | D:3 | Became a worshipper of Ashenzari the Shackled 1413 | D:3 | Identified the +2 robe of Fehoudar {rCorr MP+9 Str+2} 1449 | D:3 | Learned a level 3 spell: Frozen Ramparts 1533 | D:3 | Reached skill level 1 in Spellcasting 1805 | D:3 | Found a shimmering altar of Xom. 1868 | D:3 | Reached XP level 5. HP: 32/37 MP: 6/6 2288 | D:3 | Reached skill level 1 in Ice Magic 2288 | D:3 | Reached XP level 6. HP: 19/43 MP: 7/7 2496 | D:3 | Found a blossoming altar of Fedhas. 2931 | D:2 | Reached * piety under Ashenzari 3275 | D:2 | Learned a level 4 spell: Hailstorm 3598 | D:1 | Reached ** piety under Ashenzari 4450 | D:3 | Reached XP level 7. HP: 49/49 MP: 9/9 4706 | D:4 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 4706 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 4770 | D:4 | Reached skill level 1 in Throwing 4991 | D:4 | Reached skill level 1 in Ranged Weapons 5124 | D:4 | Noticed Ijyb 5136 | D:4 | Killed Ijyb 5204 | D:4 | Noticed Sigmund 5212 | D:4 | Killed Sigmund 5213 | D:4 | Reached skill level 1 in Short Blades 5213 | D:4 | Reached skill level 1 in Conjurations 5213 | D:4 | Reached skill level 1 in Summonings 5213 | D:4 | Reached skill level 1 in Necromancy 5213 | D:4 | Reached XP level 8. HP: 56/56 MP: 11/11 5236 | D:4 | Noticed Pikel 5248 | D:4 | Killed Pikel 5386 | D:4 | Learned a level 3 spell: Inner Flame 5424 | D:5 | Entered Level 5 of the Dungeon 5427 | D:5 | Noticed Grinder 5431 | D:5 | Killed Grinder 5432 | D:5 | Reached XP level 9. HP: 62/62 MP: 13/13 5505 | D:5 | Reached *** piety under Ashenzari 5726 | D:5 | Learned a level 3 spell: Tukima's Dance 5772 | D:5 | Reached skill level 1 in Fire Magic 5794 | D:5 | Found Hisaz's Vocational Training. 5806 | D:5 | Reached skill level 1 in Hexes 6329 | D:6 | Found a staircase to the Ecumenical Temple. 6453 | D:6 | Learned a level 1 spell: Summon Small Mammal 6479 | D:6 | Noticed a troll 6483 | D:6 | Killed a troll 6514 | D:6 | Reached XP level 10. HP: 44/70 MP: 14/15 6676 | D:6 | Reached **** piety under Ashenzari 6823 | D:6 | Found Guqoh's Magic Scroll Shop. 6827 | D:6 | Bought a scroll of brand weapon for 114 gold pieces 6827 | D:6 | Bought a scroll of magic mapping for 90 gold pieces 6827 | D:6 | Bought a scroll of immolation for 48 gold pieces 7183 | D:7 | Found Puwn's Assorted Antiques. 7628 | D:7 | Found a glowing golden altar of the Shining One. 7723 | D:7 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 7723 | D:7 | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 7723 | D:7 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 7723 | D:7 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 7808 | D:7 | HP: 3/63 [orc warrior/+0 war axe (19)] 7851 | D:7 | Found a stormy altar of Qazlal. 7905 | D:7 | Reached skill level 5 in Evocations 8608 | D:8 | Found Ymig's Antique Armour Boutique. 9079 | D:8 | Identified the +4 scale mail of Anef Roy {Str+6} 9701 | D:9 | Found a white marble altar of Elyvilon. 9885 | D:9 | Noticed a necromancer 9891 | D:9 | Killed a necromancer 9892 | D:9 | Reached XP level 11. HP: 68/68 MP: 20/20 10101 | D:9 | Identified a scroll of acquirement 10114 | D:9 | Acquired 714 gold pieces 10225 | D:9 | Reached skill level 5 in Spellcasting 10578 | D:10 | Entered Level 10 of the Dungeon 10607 | D:10 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic D:2: layout_rooms, serial_shops, nicolae_shop_statue_plus, chequers_serial_rivers_marsh, minmay_rat_hole D:3: layout_loops_ring, fedhas_altar_fruit_tree, dk_xom_monty_hall, shapermc_ecumenical_altar_venn D:4: layout_loops_ring, guppyfry_early_orc_mine, uniq_sigmund, uniq_pikel, uniq_ijyb D:5: kennysheep_steamy, layout_loops_ring, nicolae_shop_vocational, uniq_grinder D:6: layout_loops_ring, minmay_temple_entry_offerings, serial_shops, kennysheep_mini_moat D:7: minmay_inner_zag, layout_loops_ring, amethyst_overflow_temple_binary, serial_shops, shop D:8: layout_loops_corners, serial_shops, shop, special_room [special_room_orc] D:9: layout_irregular_city, elyvilon_altar_5, eino_house_with_fridge D:10: layout_irregular_city, uniq_maurice Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Maces & Flails | 1 2 3 4 | 4.4 Spellcasting | 1 2 3 4 5 | 5.1 Dodging | 2 3 4 | 4.3 Stealth | 2 3 4 | 4.4 Ice Magic | 1 2 3 4 | 4.4 Evocations | 4 5 | 5.2 Armour | 3 4 | 4.5 Fighting | 2 3 | 3.8 Throwing | 1 2 3 | 3.4 Ranged Weapons | 1 2 3 | 3.9 Short Blades | 1 2 3 | 3.2 Conjurations | 1 2 3 | 3.1 Summonings | 1 2 3 | 3.2 Necromancy | 1 2 3 | 3.0 Fire Magic | 1 2 | 2.5 Hexes | 1 2 | 2.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Club | 47 | 184 | | || 231 Punch | 1 | 5 | 1 | || 7 Dagger | | 8 | 98 | 2 || 108 Fire: Sling | | 16 | 23 | 191 || 230 Throw: Javelin | | 6 | 13 | || 19 Cast: Freeze | 1 | 15 | 29 | 74 || 119 Frozen Ramparts | | 1 | 16 | 25 || 42 Tukima's Dance | | | 9 | 31 || 40 Inner Flame | | | | 8 || 8 Summon Small Mamm | | | | 3 || 3 Invok: Curse Item | | 4 | 1 | 1 || 6 Evoke: Wand | 13 | 9 | 6 | 13 || 41 Use: Scroll | 3 | 1 | 4 | 7 || 15 Potion | 1 | 3 | 3 | 10 || 17 Stab: Sleeping | 1 | 2 | 4 | || 7 Fleeing | | | 1 | || 1 Armor: Leather armour | 18 | 2 | | || 20 Robe | | 97 | 56 | 77 || 230 Dodge: Dodged | 43 | 140 | 124 | 163 || 470