Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 10123210099834866532 11 ChrisAssaf the Magician (level 2, 3/21 HPs) Began as a Djinni Ice Elementalist on May 15, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:01:28 (319 turns). ChrisAssaf the Magician (Djinni Ice Elementalist) Turns: 319, Time: 00:01:29 Health: 3/21 AC: 2 Str: 7 XL: 2 Next: 35% Gold: 51 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: * Level 2.4 Dodging * Level 1.6 Stealth * Level 3.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 b - Frozen Ramparts Ice 28% 1d5 12% 3 c - Ozocubu's Armour Ice 14% N/A 12% 3 d - Summon Ice Beast Ice/Summ 14% N/A 38% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You fly downwards. Found 16 gold pieces and a copper wand. Found a stone staircase leading down. There is a stone staircase leading up here. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is moderately wounded. The gnoll shouts! x2; The kobold shouts! The jackal bites you. x2 Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You freeze the jackal. You kill the jackal! A gnoll comes into view. It is wielding a +0 flail. As you read the scroll labelled URRA DAOME, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. An adder comes into view. As you read the scroll labelled CES OQEBOHI, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. The kobold barely misses you. The gnoll hits you with a +0 club. A hobgoblin comes into view. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (purple smoke, inner flame) You freeze the kobold. The kobold explodes! The fiery explosion engulfs you. You resist. You are engulfed in blazing flames. You resist. * * * LOW HITPOINT WARNING * * * You hear a shout! x2 Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. You aren't carrying any potions. As you read the scroll labelled SOG ZUNYIKA XUDGH, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) *****,****###>#*****,***,<* *,*#**#....,,,,,,,**,,* *,##.##.#.#*****,,**,,* *,.....$..#####*,,**,,* *,.....§#§§§..##..**,,* *,.g..S.§g§§.g...g,,,>* ******.....§#§#######$***** ,,,,,,.....§§g#######.# ******#...#§§gg§@g....# ##**############# You could see 3 gnolls and a hobgoblin. Vanquished Creatures 3 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:2) A quokka (D:1) A kobold (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChrisAssaf the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | ChrisAssaf set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 198 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 319 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_rooms, serial_curves, eino_curves_04, eino_curves_04, minmay_pentomino_o2 D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Freeze || 13 Use: Scroll || 3 Armour: Robe || 1 Dodge: Dodged || 8