Dungeon Crawl Stone Soup version 0.30.0-18-gc0e69614cb (webtiles) character file. Game seed: 2670468577331588451 11 ChrisAssaf the Vexing (level 2, -2/11 HPs) Began as a Felid Enchanter on May 24, 2023. Slain by Terence ... wielding a +0 hand axe of electrocution (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (404 turns). ChrisAssaf the Vexing (Felid Enchanter) Turns: 404, Time: 00:01:54 Health: -2/11 AC: 1 Str: 4 XL: 2 Next: 17% Magic: 4/6 EV: 17 Int: 16 God: Gold: 55 SH: 0 Dex: 16 Spells: 3/5 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: invisible, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} d - a scroll of immolation {unknown} Potions a - a potion of invisibility c - 2 potions of curing {unknown} Skills: * Level 0.2 Fighting * Level 2.8 Dodging * Level 4.3 Stealth * Level 1.1 Unarmed Combat * Level 2.1 Spellcasting * Level 4.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 9% 3 Tukima's Dance Hex 16% N/A 9% 3 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The worm resists with significant effort. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (chance to affect: 51%) The worm looks drowsy... The helpless worm fails to defend itself. You claw the worm! The worm is almost dead. You barely miss the worm. The worm is almost dead. The worm completely misses you. You scratch the worm. You kill the worm! You see here a worm corpse. Magic restored. Found a chain mail. You see here a +0 chain mail. You see here a +0 chain mail. Found a stone staircase leading up. As you open the door, it creaks loudly! You hear a shout! There is an open door here. Terence the Incautious comes into view. He is wielding a +0 hand axe of electrocution and wearing a +2 ring mail of willpower. Terence moves out of view. You open the door. There is an open door here. Okay, then. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe of electrocution and wearing a +2 ring mail of willpower (chance to affect: 19%) Terence resists with almost no effort. Terence hits you with a +0 hand axe of electrocution! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You fade into invisibility! Terence hits you with a +0 hand axe of electrocution. You die... #. ...# #.#...# #..##.###.#...+.......# #.........#...#..#.#..# .....##.###.....#.<#.#..# ..# ##'#####...#.##....# #....# #...#.##.#..# #....# #...#.##.#..# #....###...#.##.#..#### #....@@................ #....#######.##.##.#### .......... ...##.##.# ##.##.##.## ##..##.#### #. #.# .# #..##.# # #. .# #..##.# #. +# #..##.# #. ........##.# #.....................##.# You could see Terence (unable to see you). Vanquished Creatures A worm (D:2) A bat (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChrisAssaf the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 237 | D:1 | Reached XP level 2. HP: 10/11 MP: 6/6 246 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 395 | D:2 | Noticed Terence 404 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, serial_forest, infiniplex_forest_diagonal, infiniplex_forest_end_double, infiniplex_forest_clump_curved, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_clump_small D:2: layout_basic, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 19 Bite || 3 Cast: Ensorcelled Hiber || 3 Use: Potion || 1 Stab: Sleeping || 5 Armour: Skin || 1 Dodge: Dodged || 17