Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 10674653954463164353 29 ChrisAssaf the Conjurer (level 3, -1/17 HPs) Began as a Vine Stalker Conjurer on June 25, 2023. Slain by a sleepcap (4 damage) ... on level 6 of the Dungeon. The game lasted 00:04:42 (2024 turns). ChrisAssaf the Conjurer (Vine Stalker Conjurer) Turns: 2024, Time: 00:04:42 Health: -1/17 AC: 2 Str: 9 XL: 3 Next: 16% Magic: 0/7 EV: 12 Int: 20 God: Gold: 74 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify c - a scroll of teleportation d - a scroll of amnesia Skills: * Level 0.4 Fighting * Level 0.1 Armour * Level 1.6 Dodging * Level 3.1 Stealth * Level 2.2 Spellcasting * Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The orc wizard moves out of view. A kobold comes into view. It is wielding a +0 dagger. A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. An orc comes into view. It is wielding a +0 flail. Found a stone staircase leading up. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail and wearing a +0 chain mail (asleep, 100% to hit) The searing ray hits the orc. The orc is almost dead. The orc shouts! (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! Found a trident. Things that are here: a +0 flail; a +0 chain mail A sleepcap comes into view. Found an arbalest. Found a club. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (100% to hit) The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Without enough magic to sustain it, your searing ray dissipates. The sleepcap misses you. It was a potion of heal wounds. That seemed strangely inert. The sleepcap releases spores at you. You die... ..).... ....... ....... .....). ....<.. ....... ##### ...)...###...## #.f@.#.#..# ####.#.##.# #..)..##.# #..#.####.# #.##.# #.# #. #.# #.# . #.# #.# . #.. #.. #. ##. ##. You could see a sleepcap. Vanquished Creatures A dart slug (D:1) An orc (D:6) 3 ball pythons 2 endoplasms A giant cockroach (D:2) 2 goblins 2 hobgoblins (D:1) A quokka (D:1) 2 bats 2 frilled lizards 3 kobolds 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChrisAssaf the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 127 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 130 | D:1 | Learned a level 2 spell: Searing Ray 1761 | D:1 | Reached XP level 3. HP: 17/17 MP: 0/7 2005 | D:3 | You fall into a shaft and drop 3 floors! 2024 | D:6 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, chequers_ecumenical_altar_simple, kennysheep_decorative_pillar D:2: layout_basic, nicolae_kite_square_tiling_tiny, chequers_jeans, patterned_corridor D:3: layout_basic, bloody_makhleb, serial_shops, nicolae_shop_just_a_little_nook D:6: layout_rooms, mainiacjoe_overflow_chevrons Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Fighting | | 0.4 Armour | | 0.1 Dodging | | 1.6 Spellcasting | | 2.2 Conjurations | | 4.5 Action || total ---------------------------++------- Cast: Magic Dart || 31 Searing Ray || 8 Use: Potion || 2 Scroll || 2 Armour: Robe || 3 Dodge: Dodged || 3