Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 12054999974894556940 78 ChrisAssaf the Conjurer (level 4, -3/32 HPs) Began as a Gnoll Conjurer on Nov 12, 2023. Shot with an arrow by a centaur (8 damage) ... on level 4 of the Dungeon. The game lasted 00:03:49 (760 turns). ChrisAssaf the Conjurer (Gnoll Conjurer) Turns: 760, Time: 00:03:49 Health: -3/32 AC: 4 Str: 7 XL: 4 Next: 36% Magic: 8/11 EV: 13 Int: 21 God: Gold: 64 SH: 0 Dex: 10 Spells: 6/13 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: wizardry (x1) @: no status effects A: fangs 2, strong nose, distributed training, iridescent scales 1, clever 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) h - a +0 hand axe Armour a - a +0 robe (worn) Jewellery i - a ring of wizardry (left hand) Scrolls c - a scroll of magic mapping {unknown} f - 4 scrolls of teleportation {unknown} Potions b - a potion of magic g - a potion of mutation Skills: + Level 1.2 Fighting + Level 1.2 Short Blades + Level 1.2 Long Blades + Level 1.2 Axes + Level 1.2 Maces & Flails + Level 1.2 Polearms + Level 1.2 Staves + Level 1.2 Ranged Weapons + Level 1.2 Throwing + Level 1.2 Armour + Level 4.6 Dodging + Level 4.3 Stealth + Level 1.2 Shields + Level 1.2 Unarmed Combat + Level 5.1 Spellcasting + Level 7.1 Conjurations + Level 1.0 Hexes + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations + Level 1.0 Transmutations + Level 1.0 Fire Magic + Level 1.0 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Poison Magic + Level 1.3 Invocations + Level 1.2 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Hex 11% 3d9 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 2% 3 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 9% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 [ Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You are partially covered in iridescent scales. (AC +2) Your mind is acute. (Int +4, Str/Dex -1) Message History You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Found 3 scrolls labelled QITTISASUNG. Found 5 stones. A centaur comes into view. You see here 3 scrolls labelled QITTISASUNG. f - 4 scrolls labelled QITTISASUNG (gained 3) The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (87% to hit) Okay, then. It was a potion of mutation. You feel extremely strange. You feel clever. Your teeth lengthen and sharpen some more. Iridescent scales grow over part of your body. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The centaur shoots an arrow. The arrow barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (88% to hit) The searing ray hits the centaur! The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! You die... ∆ ###################### #...(................. #.c..@.............).. ###########...<......# ...............# #####..........# #..........# #..∩.......# #.).......<# #..........# #..........# You could see a centaur. Vanquished Creatures A jelly (D:3) 2 adders An orc (D:4) 3 endoplasms 6 goblins A hobgoblin (D:1) 4 jackals (D:2) 2 quokkas 2 ball pythons A bat (D:3) 2 frilled lizards 3 kobolds 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChrisAssaf the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 186 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 189 | D:1 | Learned a level 2 spell: Searing Ray 522 | D:2 | Reached skill level 5 in Spellcasting 522 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/9 579 | D:3 | Reached skill level 1 in Invocations 608 | D:3 | Reached skill level 1 in Fighting 608 | D:3 | Reached skill level 1 in Short Blades 608 | D:3 | Reached skill level 1 in Long Blades 608 | D:3 | Reached skill level 1 in Axes 608 | D:3 | Reached skill level 1 in Maces & Flails 608 | D:3 | Reached skill level 1 in Polearms 608 | D:3 | Reached skill level 1 in Staves 608 | D:3 | Reached skill level 1 in Ranged Weapons 608 | D:3 | Reached skill level 1 in Throwing 608 | D:3 | Reached skill level 1 in Armour 608 | D:3 | Reached skill level 1 in Shields 608 | D:3 | Reached skill level 1 in Unarmed Combat 608 | D:3 | Reached skill level 1 in Evocations 608 | D:3 | Reached XP level 4. HP: 31/32 MP: 7/11 706 | D:4 | Found Iruovag's Antique Armour Shop. 723 | D:4 | Reached skill level 1 in Hexes 723 | D:4 | Reached skill level 1 in Summonings 723 | D:4 | Reached skill level 1 in Necromancy 723 | D:4 | Reached skill level 1 in Translocations 723 | D:4 | Reached skill level 1 in Transmutations 723 | D:4 | Reached skill level 1 in Fire Magic 723 | D:4 | Reached skill level 1 in Ice Magic 723 | D:4 | Reached skill level 1 in Air Magic 723 | D:4 | Reached skill level 1 in Earth Magic 723 | D:4 | Reached skill level 1 in Poison Magic 742 | D:4 | Learned a level 4 spell: Fulminant Prism 752 | D:4 | Noticed a centaur 757 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 757 | D:4 | Gained mutation: You have extremely sharp teeth. [potion of | mutation] 757 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 760 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_ring, st_stairs_14 D:2: layout_basic, basic_altar D:3: layout_loops_ring, serial_shops, shop D:4: layout_basic, serial_shops, shop, nicolae_shop_statue_plus, nicolae_shop_self_help, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.3 Fighting | 1 | 1.2 Short Blades | 1 | 1.2 Long Blades | 1 | 1.2 Axes | 1 | 1.2 Maces & Flails | 1 | 1.2 Polearms | 1 | 1.2 Staves | 1 | 1.2 Ranged Weapons | 1 | 1.2 Throwing | 1 | 1.2 Armour | 1 | 1.2 Shields | 1 | 1.2 Unarmed Combat | 1 | 1.2 Evocations | 1 | 1.2 Hexes | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Transmutations | 1 | 1.0 Fire Magic | 1 | 1.0 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Poison Magic | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.3 Conjurations | | 7.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 11 | 3 || 14 Throw: Boomerang | 18 | || 18 Cast: Magic Dart | 6 | || 6 Searing Ray | 3 | 4 || 7 Use: Potion | | 2 || 2 Stab: Sleeping | 8 | 3 || 11 Armour: Robe | 2 | || 2 Dodge: Dodged | 4 | 4 || 8