Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8564948169982398049 0 ChrisAssaf the Magician (level 1, -10/15 HPs) Began as a Djinni Fire Elementalist on Nov 13, 2023. Mangled by a gnoll ... wielding a +0 whip of electrocution (11 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (39 turns). ChrisAssaf the Magician (Djinni Fire Elementalist) Turns: 39, Time: 00:00:40 Health: -10/15 AC: 2 Str: 7 XL: 1 Next: 11% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: * Level 2.1 Dodging * Level 1.5 Stealth * Level 2.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Scorch Fire 18% 2d5 11% 2 c - Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 2d6 58% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the gnoll. The gnoll is almost dead. Your foxfire dissipates! Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. A kobold comes into view. It is wielding a +0 short sword. The endoplasm hits the plant. The plant begins to die. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The kobold shouts! You hear a shout! The endoplasm hits the plant. The plant begins to die. The gnoll hits you with a +0 whip of electrocution! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The kobold hits the plant with a +0 short sword. The plant begins to die. The endoplasm hits the plant. You aren't carrying any potions. Unknown command. A nearby plant withers and dies. The kobold hits the plant with a +0 short sword. The plant begins to die. A nearby plant withers and dies. The giant cockroach bites the plant. The kobold hits the plant with a +0 short sword. The plant begins to die. Your magical contamination has completely faded away. The gnoll attacks as you move away! The gnoll hits you with a +0 whip of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... P.PP.PP.PP.PP.P# P...PP.P.PP.P.P# .JP.P.PPP.P.P