Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8662360651829709483 70 ChrisAssaf the Conjurer (level 4, -3/31 HPs) Began as a Mummy Conjurer on Dec 6, 2023. Slain by a scorpion (4 damage) ... on level 4 of the Dungeon. The game lasted 00:05:41 (1462 turns). ChrisAssaf the Conjurer (Mummy Conjurer) Turns: 1462, Time: 00:05:42 Health: -3/31 AC: 2 Str: 12 XL: 4 Next: 3% Magic: 0/8 EV: 12 Int: 17 God: Gold: 123 SH: 0 Dex: 10 Spells: 3/9 levels left rFire x . . d - +5 sling rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons d - a +5 sling (weapon) e - a +2 trident of freezing Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of silence c - a scroll of amnesia f - a scroll of enchant armour g - a scroll of fog Skills: * Level 0.8 Fighting * Level 0.5 Polearms * Level 0.3 Ranged Weapons * Level 0.5 Armour * Level 1.7 Dodging * Level 1.8 Stealth * Level 3.1 Spellcasting * Level 3.8 Conjurations * Level 0.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 c - Vampiric Draining Necr 7% 2d6 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 17% 1 Dazzling Flash Conj/Hex 18% N/A 24% 3 Confusing Touch Hex 2% N/A 45% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. The scorpion completely misses you. The scorpion stings you. Fire: d) +5 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 59% to hit) You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. The scorpion stings you! Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 76% to hit) The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) The scorpion stings you. Fire: d) +5 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 59% to hit) You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is severely wounded. The scorpion stings you. Fire: d) +5 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 59% to hit) You shoot a sling bullet. The sling bullet closely misses the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * Fire: d) +5 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 59% to hit) You shoot a sling bullet. The sling bullet barely misses the scorpion. The scorpion stings you. You die... #...##.# ##.....# #..s.oo## #...### ####).# #)#.## . ##.#..# ....#######.....# .......@s..)###...# ###...####..# ##... #.. ##..# #.# #. ##...## ## # #.....# ..#...#..## #### #....##...######..#. ###..##........#.... ##................ You could see a scorpion. Vanquished Creatures 3 adders A gnoll (D:4) 4 orcs (D:4) A bat (D:3) An endoplasm (D:1) 5 goblins 4 jackals (D:2) 3 kobolds A ball python (D:3) 2 frilled lizards 5 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChrisAssaf the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 162 | D:1 | Found a faded altar of an unknown god. 272 | D:1 | You fall into a shaft and drop 1 floor! 325 | D:2 | Reached XP level 2. HP: 10/19 MP: 2/5 370 | D:2 | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 370 | D:2 | Reached XP level 3. HP: 12/24 MP: 1/7 423 | D:2 | Learned a level 2 spell: Searing Ray 1275 | D:4 | Noticed Pikel 1275 | D:4 | Noticed a lemure 1275 | D:4 | Noticed a lemure 1275 | D:4 | Noticed a lemure 1275 | D:4 | Noticed a lemure 1421 | D:4 | Learned a level 3 spell: Vampiric Draining 1438 | D:4 | Noticed a scorpion 1448 | D:4 | Reached XP level 4. HP: 24/31 MP: 0/8 1461 | D:4 | HP: 1/31 [scorpion (6)] 1462 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, ebering_ecumenical_altar_box, amcnicky_mini_pool_small D:2: layout_basic, minmay_3d_cube D:3: layout_basic D:4: minmay_inner_zag, layout_layer_cave, grunt_temple_overflow_open, nicolae_overflow_crystal_walls, uniq_sigmund, uniq_pikel Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Fighting | | 0.8 Polearms | | 0.5 Ranged Weapons | | 0.3 Armour | | 0.5 Dodging | | 1.7 Stealth | | 1.8 Conjurations | | 3.8 Necromancy | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 24 | || 24 Fire: Sling | 15 | 9 || 24 Cast: Magic Dart | 20 | || 20 Searing Ray | 2 | 1 || 3 Use: Scroll | 10 | || 10 Armour: Robe | 8 | || 8 Dodge: Dodged | 27 | 8 || 35