Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 14298960838106959501 36 ChrisAssaf the Conjurer (level 3, -3/27 HPs) Began as a Draconian Conjurer on Dec 11, 2023. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:31 (937 turns). ChrisAssaf the Conjurer (Draconian Conjurer) Turns: 937, Time: 00:03:31 Health: -3/27 AC: 5 Str: 11 XL: 3 Next: 19% Magic: 3/6 EV: 12 Int: 18 God: Gold: 78 SH: 0 Dex: 9 Spells: 1/6 levels left rFire . . . b - +0 scimitar rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois + (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: on berserk cooldown, slowed, very slow A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons b - a +0 scimitar (weapon) Jewellery i - a ring of poison resistance (left hand) Scrolls c - a scroll of immolation f - 2 scrolls of amnesia g - a scroll of noise {unknown} Potions a - a potion of magic Skills: * Level 0.5 Fighting * Level 0.9 Long Blades * Level 2.0 Dodging * Level 2.0 Stealth * Level 2.1 Spellcasting * Level 4.5 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Tukima's Dance Hex 2% N/A 47% 3 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 72% 1d6 2% 1 Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Leda's Liquefaction Hex/Erth 0% N/A 87% 4 Passage of Golubria Tloc 1% N/A 87% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 99% 5 Yara's Violent Unravell Hex/Tmut 0% 3d3 99% 5 Statue Form Tmut/Erth 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits something. You finish channelling your searing ray. You miss something. You tail-slap something. Something hits you. You miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! Something completely misses you. You closely miss something. Something hits you but does no damage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You closely miss something. Something hits you but does no damage. You barely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You miss something. Your tail-slap misses something. Something hits you. You barely miss something. Something hits you but does no damage. You barely miss something. You miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You miss something. Something hits you but does no damage. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You completely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. Your tail-slap misses something. Something hits you. * * * LOW HITPOINT WARNING * * * You barely miss something. Your tail-slap misses something. Something hits you but does no damage. You miss something. You are no longer berserk. You are exhausted. You feel yourself slow down. Something hits you. You die... ....... .#.(... ..[.... ####......# .......< .....#### #........ #@.#####. #{.!..... #.####... #)# # #...).(# #+ #......... .. #......#### .. #####..# .. ... ## There were no monsters in sight! Vanquished Creatures 2 worms (D:2) A dart slug (D:1) 3 orcs (D:3) 2 ball pythons 5 goblins 3 quokkas 4 bats 2 frilled lizards A kobold (D:2) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChrisAssaf the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 150 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 153 | D:1 | Learned a level 2 spell: Searing Ray 848 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/6 852 | D:2 | Learned a level 3 spell: Tukima's Dance 935 | D:3 | HP: 2/40 [something (4)] 937 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_rooms D:2: layout_basic, grunt_ministairs_12, uniq_natasha D:3: minmay_chambers_of_twos, layout_rooms, gup_sewer_entry_bowl, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | | 0.5 Long Blades | | 0.9 Spellcasting | | 2.1 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Scimitar || 50 Tailslap || 5 Cast: Magic Dart || 10 Searing Ray || 9 Use: Scroll || 5 Potion || 1 Stab: Sleeping || 3 Armour: Skin || 17 Dodge: Dodged || 39