Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 15517986140294511458 38 ChrisAssaf the Grave Robber (level 3, 28/28 HPs) Began as a Meteoran Necromancer on Dec 15, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:05:56 (785 turns). ChrisAssaf the Grave Robber (Meteoran Necromancer) Turns: 785, Time: 00:05:56 Health: 28/28 AC: 2 Str: 10 XL: 3 Next: 91% Magic: 3/9 EV: 12 Int: 18 God: Gold: 54 SH: 0 Dex: 14 Spells: 2/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... h - amulet of faith Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: faith @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - an amulet of faith (around neck) Scrolls b - a scroll of teleportation {unknown} c - a scroll of magic mapping {unknown} e - 2 scrolls of poison f - 2 scrolls of vulnerability Potions d - 2 potions of curing g - a potion of haste {unknown} Skills: * Level 1.0 Fighting * Level 0.2 Armour * Level 2.5 Dodging * Level 1.5 Stealth * Level 3.6 Spellcasting * Level 4.6 Necromancy * Level 0.1 Transmutations * Level 0.3 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 80% 1d8 2% 1 b - Vampiric Draining Necr 20% 2d7 7% 3 c - Ignite Poison Fire/Tmut/Pois 3% N/A 38% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 20% N/A 22% 4 Agony Necr 20% N/A 52% 5 Sticky Flame Conj/Fire 3% 2d3 83% 4 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 1015 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History An orc comes into view. It is wielding a +0 hand axe. The orc shouts! Casting: Vampiric Draining (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Vampiric Draining (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (ally target, chance to affect: 89%) The orc writhes in agony. The orc hits you with a +0 hand axe. Unknown command. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (severely wounded, ally target, chance to affect: 89%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc closely misses you. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (severely wounded, ally target, chance to affect: 89%) The orc writhes in agony! You kill the orc! The dead are walking! Things that are here: a +0 hand axe; a +0 scale mail Your goblin skeleton crumbles into dust! You swap places. You swap places. Your magical contamination has completely faded away. As you open the door, it creaks loudly! An orc priest, 2 orc wizards and an orc come into view. The orc priest shouts! The orc wizard shouts! The orc shouts! The orc wizard shouts! Found 87 gold pieces. Found a roughly hewn altar of Beogh. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# ######.##### #.# #.# #.....##$_$## #.# #.# #.#####$8o8$# #.# #w# #.# #$$.$$# #.# #.# #)# .8o8. #.# #.# ###.######o.o#########.# #.# #####........##'##.........# #.# ........#######@.######.#### #.# ..............Z..# #.######.# ################## #....w...# ########## You could see an orc priest, 2 orc wizards, an orc and a friendly orc skeleton. Vanquished Creatures An adder (D:2) 5 orcs (D:3) An endoplasm (D:2) 5 goblins A hobgoblin (D:3) 4 ball pythons A frilled lizard (D:3) 4 rats (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:2) A frilled lizard (D:3) 2 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChrisAssaf the Meteoran Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 330 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/6 395 | D:2 | Reached skill level 1 in Fighting 451 | D:2 | Reached XP level 3. HP: 22/28 MP: 0/8 460 | D:2 | Learned a level 3 spell: Vampiric Draining 464 | D:2 | Learned a level 3 spell: Ignite Poison 785 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_gd, roderic_roman_lattice D:3: layout_loops_ring, kennysheep_orc_chapel Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Spellcasting | 3 | 3.6 Armour | | 0.2 Dodging | | 2.5 Stealth | | 1.5 Necromancy | | 4.6 Transmutations | | 0.1 Poison Magic | | 0.3 Action || total ---------------------------++------- Melee: Unarmed || 3 Throw: Dart || 2 Cast: Necrotise || 40 Vampiric Draining || 5 Ignite Poison || 1 Use: Scroll || 4 Potion || 1 Armour: Robe || 4 Dodge: Dodged || 23