Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 9283478947830261548 23 ChrisAssaf the Grave Robber (level 3, 0/24 HPs) Began as a Human Necromancer on Jan 8, 2024. Frozen to death by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:43 (566 turns). ChrisAssaf the Grave Robber (Human Necromancer) Turns: 566, Time: 00:03:44 Health: 0/24 AC: 1 Str: 8 XL: 3 Next: 10% Magic: 0/6 EV: 12 Int: 17 God: Gold: 45 SH: 0 Dex: 13 Spells: 3/6 levels left rFire + . . g - +1 dagger (drain) rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: resistant A: deformed body, deterioration 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons g - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) Jewellery d - a +4 ring of slaying Scrolls c - a scroll of butterflies {unknown} Skills: * Level 0.2 Fighting * Level 0.4 Short Blades * Level 0.2 Armour * Level 2.1 Dodging * Level 2.1 Stealth * Level 2.1 Spellcasting * Level 4.4 Necromancy * Level 0.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 68% 1d7 3% 1 b - Scorch Fire 4% 2d5 28% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 30% 4 Agony Necr 17% N/A 63% 5 Flame Wave Conj/Fire 2% 2d4 88% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. Your body sometimes deteriorates upon taking damage. Message History Okay, then. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to affect: 86%) The bat writhes in agony. You feel sick. The bat barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The bat completely misses you. You barely miss the bat. The bat is severely wounded. You feel sick. You are no longer poisoned. The bat barely misses you. The endoplasm closely misses you. Your magical contamination has completely faded away. Found a mace. The bat misses you. You hit the bat. You kill the bat! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 87%) The endoplasm writhes in agony. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. The endoplasm closely misses you. The endoplasm attacks as you move away! The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You resist. You die... ... .# .. ##.. .. .. .... #.# ##. #.. #.# #.. ... #.# #.# #.# #.# #.# #.# #.# ######.####.#####.. #.@J.............## #.####.####........ #. #.# #..###.## #. #.# #J.# #.# .. #.# #..# #.. ## #.# #... .... #)# ##.###### #.# #.# #.# You could see an endoplasm. Vanquished Creatures An adder (D:2) 2 bats 3 goblins 2 hobgoblins (D:2) 4 ball pythons A frilled lizard (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChrisAssaf the Human Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 173 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 352 | D:2 | Learned a level 2 spell: Scorch 372 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 373 | D:2 | Lost mutation: You are dopey. (Int -2) [potion of mutation] 373 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 373 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 555 | D:2 | Reached XP level 3. HP: 8/24 MP: 1/6 559 | D:2 | HP: 1/24 [frozen (5)] 566 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms D:2: layout_loops_ring, minmay_parallelograms Action || total ---------------------------++------- Melee: Dagger || 13 Cast: Necrotise || 12 Scorch || 5 Use: Scroll || 5 Potion || 6 Stab: Sleeping || 2 Armour: Robe || 2 Dodge: Dodged || 25