Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 13684202611472613561 55 ChrisAssaf the Apothecary (level 3, 0/27 HPs) Began as a Human Alchemist on Feb 14, 2024. Succumbed to Terence's poison ... on level 3 of the Dungeon. The game lasted 00:03:31 (719 turns). ChrisAssaf the Apothecary (Human Alchemist) Turns: 719, Time: 00:03:32 Health: 0/27 AC: 6 Str: 8 XL: 3 Next: 93% Magic: 5/6 EV: 12 Int: 15 God: Gold: 19 SH: 0 Dex: 13 Spells: 0/6 levels left rFire x . . d - +0 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of ice HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -4), hasted, very quick A: explore regen, iridescent scales 2, dopey 1, robust 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of ice (left hand) Skills: * Level 0.4 Fighting * Level 0.4 Short Blades * Level 0.4 Armour * Level 2.2 Dodging * Level 2.5 Stealth * Level 2.4 Spellcasting * Level 1.2 Conjurations * Level 0.1 Air Magic * Level 3.5 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 b - Mercury Vapours Alch/Air 14% N/A 16% 2 c - Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Elyvilon Vehumet Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. You are mostly covered in iridescent scales. (AC +4) You are dopey. (Int -2) You are robust. (+10% HP) Message History Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 mace of venom and wearing a +0 scale mail (moderately wounded, extremely poisoned, weak, 72% to hit) Okay, then. Aiming: Mercury Vapours (safe; 14% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - move target, f/p - Terence Aim: Terence, wielding a +3 mace of venom and wearing a +0 scale mail (moderately wounded, extremely poisoned, weak, chance to weaken: 100%) Fumes of mercury billow around Terence! Terence looks as sick as possible! Terence looks even weaker. You feel sick. Terence barely misses you. You feel sick. Terence attacks as he pursues you! Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. You feel sick. You feel sick. Terence attacks as he pursues you! Terence hits you with a +3 mace of venom. You are lethally poisoned! Your magical contamination has completely faded away. * * * LOW HITPOINT WARNING * * * You feel sick. You kill Terence! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. You feel stupid. You feel robust. Iridescent scales spread over more of your body. * * * LOW HITPOINT WARNING * * * You feel sick. Press: ? - help, v - describe, . - travel, g - get item Items here: a +3 mace of venom; a +0 scale mail; the human corpse of Terence. The floor. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. You die... ...# ..# ..). ...## ..... ..... .....#####.... ............# ...[....... ###......###### ........)..@..# .....####....## ... #....# . #....# #....# #....# #...)######## #######.#......# #.......###.##.# There were no monsters in sight! Vanquished Creatures Terence (D:3) An adder (D:2) A ribbon worm (D:2) 2 giant cockroaches (D:2) 3 goblins 3 hobgoblins 3 jackals (D:1) A ball python (D:2) 2 kobolds A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChrisAssaf the Human Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 122 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/5 171 | D:1 | Learned a level 2 spell: Mercury Vapours 292 | D:1 | You fall into a shaft and drop 1 floor! 301 | D:2 | Found a faded altar of an unknown god. 534 | D:2 | Reached XP level 3. HP: 11/24 MP: 1/6 542 | D:2 | Learned a level 3 spell: Mephitic Cloud 645 | D:3 | Found a white marble altar of Elyvilon. 645 | D:3 | Found a radiant altar of Vehumet. 645 | D:3 | Found a broken altar of Ashenzari. 703 | D:3 | Noticed Terence 714 | D:3 | Killed Terence 717 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 717 | D:3 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 717 | D:3 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 717 | D:3 | Gained mutation: You are mostly covered in iridescent | scales. (AC +4) [potion of mutation] 718 | D:3 | HP: 1/27 [poisoned by Terence] 719 | D:3 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, serial_forest, infiniplex_forest_3_way, infiniplex_forest_end_double, infiniplex_forest_clump_small, infiniplex_forest_end_3, infiniplex_forest_straight_3, infiniplex_forest_end_2, infiniplex_forest_split D:2: layout_basic, basic_ecumenical_altar, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_basic, gammafunk_temple_overflow_forgotten, pdpol_wu_jian_five_deadly_venoms, hangedman_decor_push, supply_closet_lemuel, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 74 Cast: Sting || 13 Mercury Vapours || 9 Use: Scroll || 1 Potion || 3 Armour: Robe || 39 Dodge: Dodged || 62