Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12990904857471167995 16 ChrisAssaf the Apothecary (level 2, -5/21 HPs) Began as a Djinni Alchemist on Mar 10, 2024. Frozen to death by an endoplasm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (342 turns). ChrisAssaf the Apothecary (Djinni Alchemist) Turns: 342, Time: 00:03:03 Health: -5/21 AC: 2 Str: 7 XL: 2 Next: 70% Gold: 15 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of curing {unknown} c - a potion of haste {unknown} Skills: * Level 0.2 Fighting * Level 0.2 Armour * Level 2.4 Dodging * Level 1.7 Stealth * Level 3.1 Spellcasting * Level 3.1 Conjurations * Level 3.1 Hexes * Level 3.1 Summonings * Level 3.1 Necromancy * Level 3.1 Translocations * Level 3.1 Fire Magic * Level 3.1 Ice Magic * Level 3.1 Air Magic * Level 3.1 Earth Magic * Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 4% 1 b - Mercury Vapours Alch/Air 24% N/A 8% 2 c - Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 d - Olgreb's Toxic Radia Alch 12% N/A 45% 4 e - Sticky Flame Fire/Alch 12% 2d5 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A goblin comes into view. It is wielding a +0 dagger. Unknown command. You aren't carrying any scrolls. Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target, f - hobgoblin Aim: a hobgoblin (chance to weaken: 100%) Fumes of mercury billow around the hobgoblin! The hobgoblin is poisoned. The hobgoblin looks weaker. You feel your attacks grow feeble. The goblin shouts! You hear an angry hiss. A ball python comes into view. The hobgoblin hits you. The endoplasm freezes you. You are frozen! You feel a terrible chill! The endoplasm attacks as it pursues you! The endoplasm barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Your attacks no longer feel as feeble. The ball python hisses angrily. The quokka attacks as it pursues you! The quokka barely misses you. The endoplasm attacks as it pursues you! The endoplasm closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm barely misses you. The quokka attacks as it pursues you! The quokka closely misses you. There is a stone staircase leading up here. Unknown command. It was a potion of might. You feel very mighty all of a sudden. You kill the hobgoblin! The quokka bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ###...... #..#.... ###...#..# #..#....S# #...#....# #.#.......# ...#..[g..# ......rJ..## ..###..@...# ### . ##.....##.... #........## ####......# #......# #........ #........ #.......> #........ You could see an endoplasm, a quokka, a goblin and a ball python. Vanquished Creatures A bat (D:1) 2 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) 1 creature vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChrisAssaf the Djinni Alchemist began the quest for the | Orb. 0 | D:1 | ChrisAssaf set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 118 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 342 | D:2 | HP: 1/21 [quokka (2)] 342 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms, serial_forest, infiniplex_forest_lined_1, infiniplex_forest_clump_double, infiniplex_forest_lined_room_, infiniplex_forest_clump_double, infiniplex_forest_end_3, hellmonk_ecumenical_altar_run_dry D:2: layout_basic, chequers_avenue, minmay_splitting_lines, minmay_pentomino_r4 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Sting || 18 Mercury Vapours || 5 Use: Scroll || 5 Potion || 1 Armour: Robe || 10 Dodge: Dodged || 13