Dungeon Crawl Stone Soup version 0.33-a0-1135-g4c332b3a82 (webtiles) character file. Game seed: 1859877426879105666 87 Citan the Conjurer (level 4, -1/33 HPs) Began as a Demonspawn Conjurer on Mar 27, 2025. Slain by an ogre ... wielding a +0 giant club (30 damage) ... on level 3 of the Dungeon on Mar 28, 2025. The game lasted 00:07:55 (3083 turns). Citan the Conjurer (Demonspawn Conjurer) Turns: 3083, Time: 00:07:55 Health: -1/33 AC: 8 Str: 9 XL: 4 Next: 28% Magic: 0/7 EV: 9 Int: 19 God: Gold: 181 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . d - +0 short sword (venom) rCold . . . (no offhand) rNeg . . . t - +3 ring mail of Omission {rPois Dex+4} rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + h - ring of see invisible HPRegen 4.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, powered by death 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 181 gold pieces. Inventory: Hand Weapons d - a +0 short sword of venom (weapon) Armour p - the +0 robe of Puckish Brilliance {Harm rF- Archmagi} (You found it on level 2 of the Dungeon) Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Archmagi: It increases the power of your magical spells. t - the +3 ring mail of Omission (worn) {rPois Dex+4} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Jewellery g - a ring of poison resistance h - a ring of see invisible (worn) s - the ring of Fragile Peace {*Slow rElec rN+ Dex+4} (You found it on level 3 of the Dungeon) [ring of positive energy] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Talismans i - a blade talisman Scrolls e - a scroll of amnesia {unknown} f - 3 scrolls of teleportation {unknown} j - a scroll of enchant armour {unknown} k - a scroll of blinking {unknown} m - a scroll of identify {unknown} q - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} l - a potion of attraction {unknown} n - a potion of curing {unknown} o - a potion of mutation {unknown} r - a potion of cancellation {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 5% 1 b - Searing Ray Conj 42% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 4% N/A 43% 1 Grave Claw Necr 2% 2d7 56% 2 Vampiric Draining Necr 1% 2d6 80% 3 Fulminant Prism Conj/Alch 5% 3d7 85% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You regenerate a little health from kills. Message History Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 72% to hit) You focus your ray upon the goblin. The searing ray hits the goblin. You kill the goblin! The searing ray misses the goblin. The searing ray hits the ogre. The ogre is lightly wounded. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The goblin shouts! x2 The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The searing ray misses the goblin. The searing ray hits the goblin! You kill the goblin! The searing ray hits the ogre! The ogre is heavily wounded. The goblin hits you but does no damage. The searing ray hits the goblin! You kill the goblin! The searing ray misses the goblin. The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin. You kill the goblin! You finish channelling your searing ray. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (72% to hit) You focus your ray upon the goblin. The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) The ogre hits you with a +0 giant club! Without enough magic to sustain it, your Searing Ray dissipates. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #...........#.##.# #.## #...........#.##.# #.## #...........#.##.# #.## #...........#.##.# #.## #...........#.<#.####.## #......)....#..#........ ########.#####.....#..#........ ##........#)).#................. #..######.#..)O@................ #..########...########.##....### ##>........### ................# .#.######## #######.##...##.# .#.# #.##...##.# .#.# #.#...^##.. .#.# #.#....###. ...# #.#....# #. .### #.#...## ## You could see an ogre. Vanquished Creatures An adder (D:2) 3 dart slugs 2 ribbon worms 7 bats 4 endoplasms 2 giant cockroaches (D:1) 15 goblins 2 hobgoblins 3 kobolds 10 ball pythons 5 frilled lizards 10 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Citan the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 286 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 286 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 384 | D:1 | Reached skill level 1 in Fighting 1095 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 1838 | D:2 | Identified the +0 robe of Puckish Brilliance {Harm rF- | Archmagi} 2007 | D:2 | Learned a level 2 spell: Searing Ray 2331 | D:3 | Identified the ring of Fragile Peace {*Slow rElec rN+ | Dex+4} 2550 | D:3 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 2550 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/7 2624 | D:3 | Reached skill level 5 in Conjurations 2845 | D:3 | Identified the +3 ring mail of Omission {rPois Dex+4} 3077 | D:3 | Noticed an ogre 3083 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_a, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_a D:2: layout_basic D:3: layout_basic, minmay_ogre_servants Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | 1 2 | 2.0 Conjurations | 5 | 5.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 42 | 6 || 48 Cast: Magic Dart | 76 | 11 || 87 Searing Ray | | 2 || 2 Stab: Sleeping | 2 | || 2 Armour: Robe | 23 | 6 || 29 Ring mail | | 3 || 3 Dodge: Dodged | 21 | 3 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3110 | 3055 | 55 | 503 | 2260 | 3 | 1036.7 | Dungeon | 3110 | 3055 | 55 | 503 | 2260 | 3 | 1036.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1498 daAuts D:3: 908 daAuts D:2: 703 daAuts